protected virtual void OnValueChangeEvent(double oldValue_, double newValue_) { if (ValueChangeEvent != null) { ValueChangeEvent.Invoke(oldValue_, newValue_); } }
void Start() { if (onValueChanged == null) { onValueChanged = new ValueChangeEvent(); } }
public Value(string Name, ValueChangeEvent Event) { this.Parent = Level.ReferenceObject; this.Name = Name; this.ChangeEvent = Event; Parent.AddValue(this); }
private void Update() { //触发事件 if (movementVector != Vector2.zero) { ValueChangeEvent?.Invoke(movementVector); } }
public static void FocusOn(ValueChangeEventID vceID) { ValueChangeEvent vce = vceID.ValueChangeEvent; if (vce != null) { Selection.activeGameObject = vceID.Component.gameObject; vce.inspectorHighlight = true; } }
private void OnSpawnUnit() { if (units == null || units.Length != maxUnits) { ResizeUnitArray(); } if (magazineCount <= 0) { return; } Transform spawnPoint; int spawnPointCount = spawnPoints != null ? spawnPoints.Length : 0; spawnPoint = spawnPointCount > 0 ? spawnPoints[UnityEngine.Random.Range(0, spawnPointCount)] : transform; for (int i = 0; i < maxUnits; i++) { Body spawnedUnit = null; if (units[i] == null) { spawnedUnit = Instantiate(unitPrefab, spawnPoint.position, spawnPoint.rotation, transform); ValueChangeEvent.InitializeVCEs(spawnedUnit.gameObject); spawnedUnit.destroyBody.AddTriggerListener(OnUnitDeath); units[i] = spawnedUnit; } else if (units[i].IsAlive == false) { spawnedUnit = units[i]; spawnedUnit.transform.position = spawnPoint.position; spawnedUnit.transform.rotation = spawnPoint.rotation; spawnedUnit.Respawn(); } if (spawnedUnit != null) { CurrentSpawnedUnitCount += 1; if (magazineSize >= 0) { magazineCount.Value = magazineCount - 1; } if (spawnedUnit is PhysicalBody) { PhysicalBody physicalUnit = spawnedUnit as PhysicalBody; physicalUnit.AttachedRigidBody.velocity = transform.up * spawnVelocity; physicalUnit.AttachedRigidBody.angularVelocity = 0f; } break; } } }
public override float GetPropertyHeight(SerializedProperty property, GUIContent label) { ValueChangeEvent target = ValueChangeEventID.FindValueChangeEvent(property.serializedObject.targetObject as Component, property.name); float height = EditorGUIUtility.singleLineHeight; if (target != null && mastersEditor != null) { height += mastersEditor.GetHeight() + EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; } return(height); }
public IntValue(string Name, ValueChangeEvent Event) : base(Name) { this.ChangeEvent = Event; this.Value = 0; }
public FloatValue(string Name, float Value, ValueChangeEvent Event) : base(Name) { this.Value = Value; this.ChangeEvent = Event; }
public override void HSEvent(Enums.HSEvent eventType, object[] parameters) { bool canContinue = true; // this.SettingsManager.Settings.IsEventTypeEnabled((int)eventType); if (!canContinue) { return; } BaseDocument document = null; try { switch (eventType) { case Enums.HSEvent.CONFIG_CHANGE: { document = new ConfigChangeEvent(parameters); } break; case Enums.HSEvent.LOG: document = new LogEvent(parameters); break; case Enums.HSEvent.STRING_CHANGE: document = new StringChangeEvent(parameters); break; case Enums.HSEvent.VALUE_CHANGE: { document = new ValueChangeEvent(parameters); } break; case Enums.HSEvent.GENERIC: { document = new GenericEvent(parameters); } break; case Enums.HSEvent.SETUP_CHANGE: { document = new SetupChangeEvent(); } break; default: LogInfo(string.Format("No handler yet for HSEvent type {0}", eventType.ToString())); Console.WriteLine(" - HSEvent {0}: {1}", eventType.ToString(), String.Join(" | ", parameters)); break; } if (document != null) { this.esManager.WriteDocument(document); } } catch (Exception e) { LogError(string.Format("Error while handling HS Event: {0}", e.Message)); } }
public Texture2DValue(string Name, ValueChangeEvent Event) : base(Name, Event) { this.Value = null; this.Path = ""; }
public BoolValue(string Name, ValueChangeEvent Event) : base(Name, Event) { this.Value = false; }
public Vector2Value(string Name, Vector2 Value, ValueChangeEvent e) : base(Name, e) { this.Value = Value; }
public void updateValue(ValueChangeEvent _changing) { composite.getStrings().Add(_changing.getNewValue() + " " + _changing.getOldValue()); changing = _changing; }
public Vector3Value(string Name, Vector3 Value, EditType editType, ValueChangeEvent Event) : base(Name, Event) { this.editType = editType; this.Value = Value; }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { ValueChangeEvent target = ValueChangeEventID.FindValueChangeEvent(property.serializedObject.targetObject as Component, property.name); if (target == null) { EditorGUI.LabelField(position, "(" + property.type + ")"); return; } if (changeCheck == true) { changeCheck = false; target.Trigger(); EditorUtility.SetDirty(property.serializedObject.targetObject as Component); } if (target.inspectorHighlight) { highlightProperty = true; highlightStartTime = Time.realtimeSinceStartup; target.inspectorHighlight = false; } if (highlightProperty == true) { HighlightFade(position, property); } Rect controlRect = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label); EditorGUI.BeginProperty(position, label, property); int indent = EditorGUI.indentLevel; EditorGUI.indentLevel = 0; SerializedProperty valueProperty = property.FindPropertyRelative("value"); SerializedProperty enumNamesProperty = property.FindPropertyRelative("enumNames"); if (valueProperty != null) { ValueGUI(controlRect, valueProperty, enumNamesProperty); } else { TriggerGUI(controlRect); } Rect arrowRect = position; arrowRect.height = EditorGUIUtility.singleLineHeight; arrowRect.width = position.width - controlRect.width; if (target.MasterCount == 0) { target.inspectorUnfold = EditorGUI.Foldout(arrowRect, target.inspectorUnfold, GUIContent.none, true, GUIStyle.none); } else { target.inspectorUnfold = EditorGUI.Foldout(arrowRect, target.inspectorUnfold, GUIContent.none, true); } if (target.inspectorUnfold) { if (mastersEditor == null || mastersEditor.target != target) { mastersEditor = new ValueChangeEventMastersEditor(target); } position.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; mastersEditor.OnGUI(position, ref changeCheck); } else if (mastersEditor != null) { mastersEditor = null; } EditorGUI.indentLevel = indent; EditorGUI.EndProperty(); }
public void bind(ValueChangeEvent valueChangeEvent) { this.events.Add(valueChangeEvent); }
public void changeText(ValueChangeEvent _event) { newOld = _event.getNewValue() + " " + _event.getOldValue(); }
public BindProperty(ValueChangeEvent _callback) { ValueChanged += _callback; }
public Vector3Value(string Name, Vector3 Value, ValueChangeEvent Event) : base(Name, Event) { this.Value = Value; }