Example #1
0
        public ValorRewardController()
            : base(0xEDC)
        {
            Name         = "Rewards Controller";
            Movable      = false;
            Visible      = false;
            MTitle       = new TitleCollection();
            _mValorItems = new ValorItemCollection();
            Categories   = new Dictionary <int, string>
            {
                { 0, "Titles" }
            };

            if (_mInstance != null)
            {
                // there can only be one RewardController game stone in the world
                _mInstance.Location = Location;
                CommandHandlers.BroadcastMessage(
                    AccessLevel.GameMaster, 0x489, "Existing Title Controller has been moved to this location (DON'T DELETE IT!).");
                Timer.DelayCall(TimeSpan.FromSeconds(1), UpdateInstancePosition, this);
            }
            else
            {
                _mInstance = this;
            }
        }
Example #2
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            MTitle       = new TitleCollection();
            _mValorItems = new ValorItemCollection();
            switch (version)
            {
            case 2:
            {
                int categoryCount = reader.ReadInt();

                if (categoryCount > 0)
                {
                    Categories = new Dictionary <int, string>();

                    for (int i = 0; i < categoryCount; i++)
                    {
                        int    num   = reader.ReadInt();
                        string title = reader.ReadString();
                        Categories.Add(num, title);
                    }
                }
                goto case 1;
            }

            case 1:
            {
                int count = reader.ReadInt();
                if (count > 0)
                {
                    for (int i = 0; i < count; i++)
                    {
                        var r = (ValorItem)reader.ReadItem();
                        _mValorItems.Add(r);
                    }
                }
                goto case 0;
            }

            case 0:
            {
                int count = reader.ReadInt();
                if (count > 0)
                {
                    for (int i = 0; i < count; i++)
                    {
                        var r = (ValorTitleItem)reader.ReadItem();
                        MTitle.Add(r);
                    }
                }
            }
                _mInstance = this;
                break;
            }
        }