public void Given()
        {
            container = new UnityContainer();
            var configurationSource     = new DictionaryConfigurationSource();
            ValidationSettings settings = new ValidationSettings();

            configurationSource.Add(ValidationSettings.SectionName, settings);
            ValidatedTypeReference typeReference = new ValidatedTypeReference(typeof(BaseTestDomainObject));

            settings.Types.Add(typeReference);
            typeReference.DefaultRuleset = "RuleA";
            ValidationRulesetData ruleData = new ValidationRulesetData("RuleA");

            typeReference.Rulesets.Add(ruleData);
            ValidatedPropertyReference propertyReference1 = new ValidatedPropertyReference("Property1");

            ruleData.Properties.Add(propertyReference1);
            MockValidatorData validator11 = new MockValidatorData("validator1", true);

            propertyReference1.Validators.Add(validator11);
            validator11.MessageTemplate = "message-from-config1-RuleA";
            MockValidatorData validator12 = new MockValidatorData("validator2", true);

            propertyReference1.Validators.Add(validator12);
            validator12.MessageTemplate = "message-from-config2-RuleA";
            MockValidatorData validator13 = new MockValidatorData("validator3", false);

            propertyReference1.Validators.Add(validator13);
            validator13.MessageTemplate = "message-from-config3-RuleA";

            var typeRegistrationProvider = new ValidationTypeRegistrationProvider();
            var configurator             = new UnityContainerConfigurator(container);

            configurator.RegisterAll(configurationSource, typeRegistrationProvider);
        }
        public void Given()
        {
            var typeRegistrationProvider = new ValidationTypeRegistrationProvider();

            configurationSource = new DictionaryConfigurationSource();
            registrations       = typeRegistrationProvider.GetRegistrations(configurationSource);
        }
        public void Given()
        {
            container = new UnityContainer();
            var typeRegistrationProvider = new ValidationTypeRegistrationProvider();
            var configurator             = new UnityContainerConfigurator(container);

            configurator.RegisterAll(
                new DictionaryConfigurationSource(),
                typeRegistrationProvider);
        }