public override void OnDraw(EventArgs args) { base.OnDraw(args); if (DrawWStacksBool) { var target = ValidTargets.FirstOrDefault( enemy => enemy.HasBuff("vaynesilvereddebuff") && enemy.IsValidTarget(2000)); if (target.IsValidTarget()) { var x = target.HPBarPosition.X + 50; var y = target.HPBarPosition.Y - 20; if (W.Level > 0) { int stacks = target.GetBuffCount("vaynesilvereddebuff"); if (stacks > -1) { for (var i = 0; i < 3; i++) { Drawing.DrawLine(x + i * 20, y, x + i * 20 + 10, y, 10, stacks <= i ? Color.DarkGray : Color.DeepSkyBlue); } } } } } }
private SpellData(byte[] data) { byte b2 = data[2]; byte b11 = data[11]; byte b12 = data[12]; data.Decode(); data[2] = b2; data[11] = b11; data[12] = b12; this.index = data[0] | data[1] << 8; this.magictype = (MagicType)(data[2] | data[3] << 8); this.element = (Element)(sbyte)data[4]; this.validtargets = (ValidTargets)(data[6] | data[7] << 8); this.skill = (Skill)(data[8] | data[9] << 8); this.mpcost = (data[10] | data[11] << 8); this.casttime = data[12]; this.recast = data[13]; this.id = data[38] | data[39] << 8; this.iconid = data[40]; this.valid = this.iconid != 0; // Check if spell is usable by any job. for (int i = 0; i < 24; i++) { this.valid |= data[14 + i] != 0xFF; } }
void ELogic() { if (EntityManager.Heroes.Enemies.Any(t => IsRendKillable(t))) { E.Cast(); } if (EntityManager.MinionsAndMonsters.Monsters.Any(IsRendKillable) || ObjectManager.Get <Obj_AI_Minion>().Any(m => (m.CharData.BaseSkinName.Contains("Baron") || m.CharData.BaseSkinName.Contains("Dragon") || m.CharData.BaseSkinName.Contains("Crab") || m.CharData.BaseSkinName.Contains("Herald")) && this.IsRendKillable(m))) { E.Cast(); } if (AlwaysUseEIf2MinionsKillableBool && GameObjects.EnemyMinions.Count(IsRendKillable) >= 2) { E.Cast(); } if (UseEIfResettedByAMinionBool && ObjectManager.Player.ManaPercent > EResetByAMinionMinManaSlider) { if (ValidTargets.Any(e => e != null ? e.Distance(ObjectManager.Player.ServerPosition) > 615 : false && GetRendBuff(e).Count >= MinEnemyStacksForEMinionResetSlider) && EntityManager.MinionsAndMonsters.EnemyMinions.Any(m => IsRendKillable(m))) { E.Cast(); } } if ((Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) && GameObjects.EnemyMinions.Any(m => IsRendKillable(m) && Health.GetPrediction(m, (int)((Game.Ping / 2) + ObjectManager.Player.AttackCastDelay * 1000)) < 1 && Health.GetPrediction(m, (int)((Game.Ping / 2) + 100)) > 1)) { E.Cast(); } }
public override void OnUpdate(EventArgs args) { base.OnUpdate(args); if (E.IsReady()) { this.ELogic(); } if (Orbwalker.ActiveMode == OrbwalkingMode.Combo && Q.IsReady() && Orbwalker.CanMove) { foreach (var enemy in ValidTargets.Where(e => e.Distance(ObjectManager.Player) < 900)) { var pred = Q.GetPrediction(enemy); if (pred.Hitchance >= HitChance.High && !pred.CollisionObjects.Any()) { Q.Cast(pred.UnitPosition); } } } #region Orbwalk On Minions if (OrbwalkOnMinions && Orbwalker.ActiveMode == OrbwalkingMode.Combo && ValidTargets.Count(e => e.InAutoAttackRange()) == 0 && ObjectManager.Player.InventoryItems.Any(i => (int)i.Id == 3085)) { var minion = GameObjects.EnemyMinions.Where(m => m.InAutoAttackRange()).OrderBy(m => m.Health).FirstOrDefault(); if (minion != null) { EloBuddy.Player.IssueOrder(GameObjectOrder.AttackUnit, minion); } } #endregion Orbwalk On Minions }
private void OnAction(object sender, OrbwalkingActionArgs args) { if (args.Type == OrbwalkingType.BeforeAttack) { //Anti Melee var possibleNearbyMeleeChampion = ValidTargets.FirstOrDefault( e => e.IsMelee && e.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 350); if (possibleNearbyMeleeChampion.IsValidTarget()) { if (E.IsReady() && UseEAntiMelee) { var pos = ObjectManager.Player.ServerPosition.Extend(possibleNearbyMeleeChampion.ServerPosition, -Misc.GiveRandomInt(250, 475)); if (!IsDangerousPosition(pos)) { if (pos.IsUnderEnemyTurret() && !ObjectManager.Player.IsUnderEnemyTurret()) { return; } E.Cast(pos); } } } } if (args.Type == OrbwalkingType.AfterAttack) { //JungleClear if (args.Target is Obj_AI_Minion) { JungleClear(args.Target); } } }
internal GeneralItem(byte[] data) : base(data) { this.validtargets = (ValidTargets)(data[0x0C] | data[0x0D] << 8); this.InitializeStrings(data, 0x18); }
void WLogic() { var goodTarget = ValidTargets.FirstOrDefault( e => e.IsValidTarget(820) && e.HasBuffOfType(BuffType.Knockup) || e.HasBuffOfType(BuffType.Snare) || e.HasBuffOfType(BuffType.Stun) || e.HasBuffOfType(BuffType.Suppression) || e.IsCharmed || e.IsCastingInterruptableSpell() || e.HasBuff("ChronoRevive") || e.HasBuff("ChronoShift")); if (goodTarget != null) { var pos = goodTarget.ServerPosition; if (pos.Distance(ObjectManager.Player.ServerPosition) < 820) { W.Cast(goodTarget.ServerPosition); } } foreach (var enemyMinion in ObjectManager.Get <Obj_AI_Base>() .Where( m => m.IsEnemy && m.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < W.Range && m.HasBuff("teleport_target"))) { W.Cast(enemyMinion.ServerPosition); } }
private void RLogic() { if (!UseRBool || !R.IsReady() || ObjectManager.Player.IsRecalling() || Orbwalker.ActiveMode == OrbwalkingMode.None) return; if (AlwaysSaveManaForWBool && ObjectManager.Player.Mana < GetRMana() + GetWMana()) return; var myPos = ObjectManager.Player.ServerPosition; foreach ( var enemy in ValidTargets.Where(h => h.Distance(myPos) < R.Range && h.HealthPercent < 25 && h.IsValidTarget())) { var prediction = R.GetPrediction(enemy, true); if ((int)prediction.Hitchance > (int)HitChance.Medium) { R.Cast(prediction.UnitPosition); } } if (GetRStacks() >= MaxRStacksSlider.Value) return; if ((Orbwalker.ActiveMode != OrbwalkingMode.Combo && !UseRHarass)) return; foreach (var enemy in ValidTargets.Where(h => h.Distance(myPos) < R.Range && h.IsValidTarget() && h.HealthPercent < 35)) { var dist = enemy.Distance(ObjectManager.Player.ServerPosition); if (Orbwalker.CanAttack && dist < 550) continue; var prediction = R.GetPrediction(enemy, true); if ((int) prediction.Hitchance > (int) HitChance.Medium) { R.Cast(prediction.UnitPosition); } } }
private void WLogic() { if (W.IsReady() && !IsWActive() && ValidTargets.Any(h => h.Health > 1 && h.Distance(ObjectManager.Player.ServerPosition) < GetAttackRangeAfterWIsApplied() && h.LSIsValidTarget()) && Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { W.Cast(); } }
void WLogic() { var goodTarget = ValidTargets.FirstOrDefault( e => !e.IsDead && e.HasBuffOfType(BuffType.Knockup) || e.HasBuffOfType(BuffType.Snare) || e.HasBuffOfType(BuffType.Stun) || e.HasBuffOfType(BuffType.Suppression) || e.IsCharmed || e.IsCastingInterruptableSpell() || !e.CanMove); if (goodTarget != null) { var pos = goodTarget.ServerPosition; if (!GameObjects.AllyMinions.Any(m => !m.IsDead && m.CharData.BaseSkinName.Contains("trap") && m.Distance(goodTarget.ServerPosition) < 100) && pos.Distance(ObjectManager.Player.ServerPosition) < 820) { W.Cast(goodTarget.ServerPosition); } } foreach (var enemyMinion in ObjectManager.Get <Obj_AI_Base>() .Where( m => m.IsEnemy && m.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < W.Range && m.HasBuff("teleport_target"))) { W.Cast(enemyMinion.ServerPosition); } foreach (var hero in GameObjects.EnemyHeroes.Where(h => h.Distance(ObjectManager.Player) < W.Range)) { var pred = Prediction.GetPrediction(hero, W); if (!GameObjects.AllyMinions.Any(m => !m.IsDead && m.CharData.BaseSkinName.Contains("trap") && m.Distance(pred.Item2) < 100) && (int)pred.Item1 > (int)HitChance.Medium) { W.Cast(pred.Item2); } } }
public override string NextMessage() { if (CardSource == null) { return(""); } //show library cards if needeed if (WaitForTarget && ValidTargets != null) { Library library = CardSource.Controler.Library; if (ValidTargets.OfType <CardTarget> ().Where (cct => cct.ValidGroup == CardGroupEnum.Library).Count() > 0) { if (!library.IsExpanded) { library.toogleShowAll(); } } else if (library.IsExpanded) { library.toogleShowAll(); } return(Source.TargetPrompt); } return(""); }
private void OnCreateObj(GameObject obj, EventArgs args) { if (obj.Name != "missile" && obj.IsEnemy && obj.Distance(ObjectManager.Player.ServerPosition) < 900) { //J4 wall E if (obj.Name.ToLower() == "jarvanivwall") { var enemyJ4 = ValidTargets.First(h => h.CharData.BaseSkinName.Contains("Jarvan")); if (enemyJ4 != null && enemyJ4.LSIsValidTarget()) { E.Cast(enemyJ4.ServerPosition); } } /*if (obj.Name.ToLower().Contains("soraka_base_e_rune.troy") && EntityManager.Heroes.Enemies.Count(e => e.IsHPBarRendered && e.Distance(obj.Position) < 300) > 0) * { * Q.Cast(obj.Position); * }*/ if (EntityManager.Heroes.Allies.All(h => h.CharData.BaseSkinName != "Rengar")) { if (obj.Name == "Rengar_LeapSound.troy") { E.Cast(obj.Position); } if (obj.Name == "Rengar_Base_P_Buf_Max.troy" || obj.Name == "Rengar_Base_P_Leap_Grass.troy") { E.Cast(ObjectManager.Player.ServerPosition); } } } }
private void OnOrbwalkerAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { Orbwalker.ForceTarget = null; if (Q.IsReady()) { this.QLogic(orbwalkingActionArgs.Target); if (UseQStackTransferBool) { this.QLogic(orbwalkingActionArgs.Target); } } } if (orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack) { if (FocusWBuffedEnemyBool) { Orbwalker.ForceTarget = ValidTargets.FirstOrDefault( h => h.Distance(ObjectManager.Player.ServerPosition) < 600 && h.HasBuff("kalistacoopstrikemarkally")); } } }
public override void OnUpdate(EventArgs args) { if (E.IsReady()) { this.ELogic(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && Q.IsReady() && Orbwalker.CanMove) { foreach (var enemy in ValidTargets.Where(e => e.Distance(ObjectManager.Player) < 900)) { var pred = Q.GetPrediction(enemy); if (pred.Hitchance >= LeagueSharp.SDK.HitChance.High && !pred.CollisionObjects.Any()) { Q.Cast(enemy); } } } #region Orbwalk On Minions if (OrbwalkOnMinions && Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && ValidTargets.Count(e => e.IsInAutoAttackRange(ObjectManager.Player)) == 0) { var minion = GameObjects.EnemyMinions.Where(m => m.IsInAutoAttackRange(ObjectManager.Player)).OrderBy(m => m.Health).FirstOrDefault(); if (minion != null) { EloBuddy.Player.IssueOrder(GameObjectOrder.AttackUnit, minion); } } #endregion Orbwalk On Minions }
private void Orbwalker_OnPostAttack(AttackableUnit target, EventArgs args) { Orbwalker.ForcedTarget = null; if (E.IsReady() && this.UseECombo) { if (!OnlyUseEOnMelees) { var eTarget = TargetSelector.GetTarget(UseEOnEnemiesCloserThanSlider, DamageType.Physical); if (eTarget != null) { var pred = E.GetPrediction(eTarget); if (pred.CollisionObjects.Count == 0 && (int)pred.Hitchance >= (int)HitChance.High) { E.Cast(pred.UnitPosition); } } } else { var eTarget = ValidTargets.FirstOrDefault( e => e.IsMelee && e.Distance(ObjectManager.Player) < UseEOnEnemiesCloserThanSlider && !e.IsZombie); var pred = E.GetPrediction(eTarget); if (pred.CollisionObjects.Count == 0 && (int)pred.Hitchance >= (int)HitChance.Medium) { E.Cast(pred.UnitPosition); } } } }
public CSPlugin() { MainMenu = new Menu("challengerseries", ObjectManager.Player.ChampionName + " To The Challenger", true, ObjectManager.Player.ChampionName); CrossAssemblySettings = MainMenu.Add(new Menu("crossassemblysettings", "Challenger Utils: ")); DrawEnemyWaypoints = CrossAssemblySettings.Add(new MenuBool("drawenemywaypoints", "Draw Enemy Waypoints", true)); PlayUrfThemeNextGame = CrossAssemblySettings.Add(new MenuBool("playsoundatstart", "Play URF Theme Next Game", true)); DelayAction.Add(15000, () => Orbwalker.Enabled = true); Drawing.OnDraw += args => { if (DrawEnemyWaypoints) { foreach ( var e in ValidTargets.Where( en => en.Distance(ObjectManager.Player) < 5000)) { var ip = Drawing.WorldToScreen(e.Position); //start pos var wp = e.GetWaypoints(); var c = wp.Count - 1; if (wp.Count() <= 1) { break; } var w = Drawing.WorldToScreen(wp[c].ToVector3()); //endpos Drawing.DrawLine(ip.X, ip.Y, w.X, w.Y, 2, Color.Red); Drawing.DrawText(w.X, w.Y, Color.Red, e.CharData.BaseSkinName); } } }; }
private void OnCreateObj(GameObject obj, EventArgs args) { if (obj.Name != "missile" && obj.IsEnemy && obj.Distance(ObjectManager.Player.ServerPosition) < 900) { //J4 wall E if (obj.Name.ToLower() == "jarvanivwall") { var enemyJ4 = ValidTargets.First(h => h.CharData.BaseSkinName.Contains("Jarvan")); if (enemyJ4 != null && enemyJ4.IsValidTarget()) { this.CastE(enemyJ4.ServerPosition); } } if (obj.Name.ToLower().Contains("soraka_base_e_rune.troy") && GameObjects.EnemyHeroes.Count(e => e.IsHPBarRendered && e.Distance(obj.Position) < 300) > 0) { this.Q.Cast(obj.Position); } var rengo = GameObjects.EnemyHeroes.FirstOrDefault(e => e.CharData.BaseSkinName == "Rengar"); if (rengo != null) { //rengar ult if (obj.Name == "Rengar_LeapSound.troy") { CastE(obj.Position); } //rengar passive brush jump (atm the object pos is the brush where it came from so // we're just gonna assume he's gonna jump on us) if (obj.Position.Distance(ObjectManager.Player.Position) < 725 && (obj.Name == "Rengar_Base_P_Buf_Max.troy" || obj.Name == "Rengar_Base_P_Leap_Grass.troy")) { CastE(ObjectManager.Player.ServerPosition); } } } }
internal UsableItem(byte[] data) : base(data) { this.validtargets = (ValidTargets)(data[0x0C] | data[0x0D] << 8); this.casttime = data[0x0E] | data[0x0F] << 8; this.InitializeStrings(data, 0x18); }
public override void OnDraw(EventArgs args) { base.OnDraw(args); base.W.Range = GetAttackRangeAfterWIsApplied(); base.R.Range = GetRRange(); if (DrawWRangeBool) { Render.Circle.DrawCircle(ObjectManager.Player.Position, GetAttackRangeAfterWIsApplied(), W.IsReady() || IsWActive() ? Color.LimeGreen : Color.Red); } if (DrawRRangeBool) { Render.Circle.DrawCircle(ObjectManager.Player.Position, GetRRange() + 25, R.IsReady() ? Color.LimeGreen : Color.Red); } if (Q.IsReady() && UseQBool && Orbwalker.ActiveMode == OrbwalkingMode.Combo && ObjectManager.Player.Mana > GetQMana() + GetWMana()) { foreach ( var enemy in ValidTargets.Where(t => t.Distance(ObjectManager.Player) < 800) .OrderBy(e => e.Distance(ObjectManager.Player))) { var prediction = Q.GetPrediction(enemy); if ((int)prediction.Hitchance >= (int)HitChance.VeryHigh) { Q.Cast(prediction.UnitPosition); } } } var attackrange = GetAttackRangeAfterWIsApplied(); var target = TargetSelector.GetTarget(attackrange, DamageType.Physical); if (IsWActive() && target != null && target.Distance(ObjectManager.Player) > attackrange - 150) { E.CastIfHitchanceMinimum(target, HitChance.Medium); } #region Humanizer if (_humanizer != null) { _attacksSoFar = 0; } else if (_attacksSoFar >= HumanizerMinAttacks.Value) { _humanizer = new Humanizer(HumanizerMovementTime.Value); } if (!IsWActive()) { _humanizer = null; _attacksSoFar = 0; } if (_humanizer != null && _humanizer.ShouldDestroy) { _humanizer = null; } Orbwalker.SetMovementState(CanMove()); Orbwalker.SetAttackState(CanAttack()); #endregion Humanizer }
void QLogic(AttackableUnit target = null) { if (target != null) { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { var hero = target as AIHeroClient; if (hero != null) { if (hero.IsHPBarRendered) { var pred = Q.GetPrediction(hero); if (pred.Hitchance >= LeagueSharp.SDK.HitChance.High) { Q.Cast(hero); return; } } } else { foreach (var tar in ValidTargets.Where(t => t.Distance(ObjectManager.Player) < 900)) { if (ObjectManager.Player.ManaPercent > UseQManaSlider) { var pred = Q.GetPrediction(tar); if (pred.Hitchance >= LeagueSharp.SDK.HitChance.High) { Q.Cast(hero); return; } } } } } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { var minion = target as Obj_AI_Minion; if (minion != null && GetRendBuff(minion).Count >= UseQStackTransferMinStacksSlider && target.Health < Q.GetDamage(minion)) { foreach (var enemy in ValidTargets.Where(en => en.Distance(ObjectManager.Player) < 900)) { var pred = Q.GetPrediction(enemy, false); if (pred.Hitchance >= LeagueSharp.SDK.HitChance.High && pred.CollisionObjects.All(co => co is Obj_AI_Minion && co.Health < Q.GetDamage(co)) && pred.CollisionObjects.Any(m => m.NetworkId == target.NetworkId)) { Q.Cast(enemy); } } } } } }
private void OnAction(object sender, OrbwalkingActionArgs args) { if (args.Type == OrbwalkingType.BeforeAttack) { var possibleNearbyMeleeChampion = ValidTargets.FirstOrDefault( e => e.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 350); if (possibleNearbyMeleeChampion.IsValidTarget()) { if (E.IsReady() && UseEAntiMelee) { var pos = ObjectManager.Player.ServerPosition.Extend(possibleNearbyMeleeChampion.ServerPosition, -Misc.GiveRandomInt(300, 475)); if (!IsDangerousPosition(pos)) { E.Cast(pos); } } } } if (args.Type == OrbwalkingType.AfterAttack) { if (!HasPassive) { var minion = args.Target as Obj_AI_Minion; if (minion != null) { var tg = minion; if (tg.CharData.BaseSkinName.Contains("SRU") && !tg.CharData.BaseSkinName.Contains("Mini")) { if (QJg && Q.IsReady()) { Q.Cast(tg); return; } if (WJg && W.IsReady()) { var pred = W.GetPrediction(tg); W.Cast(pred.UnitPosition); return; } if (EJg && E.IsReady()) { E.Cast( Deviation(ObjectManager.Player.Position.ToVector2(), tg.Position.ToVector2(), 60).ToVector3()); return; } } } } } }
private void Orbwalker_OnPreAttack(AttackableUnit target, Orbwalker.PreAttackArgs args) { if (FocusWBuffedEnemyBool) { Orbwalker.ForcedTarget = ValidTargets.FirstOrDefault( h => h.Distance(ObjectManager.Player.ServerPosition) < 600 && h.HasBuff("kalistacoopstrikemarkally")); } }
public void EInterruptable() { var victim = ValidTargets.FirstOrDefault( e => e.Distance(ObjectManager.Player) < 900 && e.IsCastingInterruptableSpell()); if (victim != null) { this.CastE(victim.ServerPosition); } }
public bool CanCastOnTarget(SpellData spell, Tile target) { ValidTargets validTargets = spell.validTargets; if (target.currUnit != null) { UnitType type = target.currUnit.unitType; switch (type) { case UnitType.Character: GameCharacter targetCharacter = (GameCharacter)target.currUnit; if (targetCharacter != caster) { if (targetCharacter.owningPlayer != caster.owningPlayer) { if ((validTargets & ValidTargets.Enemy) == ValidTargets.Enemy) { return(true); } } else if ((validTargets & ValidTargets.Ally) == ValidTargets.Ally) { return(true); } } else if ((validTargets & ValidTargets.Self) == ValidTargets.Self) { return(true); } break; case UnitType.Link: GameUnitLink targetLink = (GameUnitLink)target.currUnit; if (targetLink.head.owningPlayer != caster.owningPlayer) { if ((validTargets & ValidTargets.Enemy) == ValidTargets.Enemy) { return(true); } } else if ((validTargets & ValidTargets.Ally) == ValidTargets.Ally) { return(true); } break; } } else if ((validTargets & ValidTargets.Tile) == ValidTargets.Tile) { return(true); } return(false); }
public override void OnUpdate(EventArgs args) { base.OnUpdate(args); if (getCheckBoxItem(ComboMenu, "koggieusew")) { WLogic(); } if (getCheckBoxItem(ComboMenu, "koggieuser")) { RLogic(); } if (Q.IsReady() && getCheckBoxItem(ComboMenu, "koggieuseq") && Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && ObjectManager.Player.Mana > GetQMana() + GetWMana()) { foreach (var enemy in ValidTargets.Where(t => t.Distance(ObjectManager.Player) < 800).OrderBy(e => e.Distance(ObjectManager.Player))) { var prediction = Q.GetPrediction(enemy); if ((int)prediction.Hitchance >= (int)HitChance.VeryHigh) { Q.Cast(prediction.UnitPosition); } } } var attackrange = GetAttackRangeAfterWIsApplied(); var target = TargetSelector.GetTarget(attackrange, DamageType.Physical); if (IsWActive() && target != null && target.Distance(ObjectManager.Player) > attackrange - 150) { E.CastIfHitchanceMinimum(target, HitChance.Medium); } #region Humanizer if (_humanizer != null) { _attacksSoFar = 0; } else if (_attacksSoFar >= getSliderItem(HumanizerMenu, "koggieminattacks")) { _humanizer = new Humanizer(getSliderItem(HumanizerMenu, "koggiehumanizermovetime")); } if (!IsWActive()) { _humanizer = null; _attacksSoFar = 0; } if (_humanizer != null && _humanizer.ShouldDestroy) { _humanizer = null; } Orbwalker.DisableAttacking = !CanMove(); Orbwalker.DisableMovement = !CanAttack(); #endregion Humanizer }
private void OnAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack) { /*if (orbwalkingActionArgs.Target is Obj_AI_Minion && HasPassive && FocusOnHeadShotting && * Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) * { * var target = orbwalkingActionArgs.Target as Obj_AI_Minion; * if (target != null && !target.CharData.BaseSkinName.Contains("MinionSiege") && target.Health > 60) * { * var tg = (Obj_AI_Hero)TargetSelector.GetTarget(715, DamageType.Physical); * if (tg != null && tg.IsHPBarRendered) * { * Orbwalker.ForceTarget = tg; * orbwalkingActionArgs.Process = false; * } * } * }*/ } if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { Orbwalker.ForceTarget = null; if (E.IsReady() && this.UseECombo) { if (!OnlyUseEOnMelees) { var eTarget = TargetSelector.GetTarget(UseEOnEnemiesCloserThanSlider.Value, DamageType.Physical); if (eTarget != null) { var pred = Prediction.GetPrediction(eTarget, E); if (pred.Item3.Count == 0 && (int)pred.Item1 >= (int)HitChance.High) { E.Cast(pred.Item2); } } } else { var eTarget = ValidTargets.FirstOrDefault( e => e.IsMelee && e.Distance(ObjectManager.Player) < UseEOnEnemiesCloserThanSlider.Value && !e.IsZombie); var pred = Prediction.GetPrediction(eTarget, E); if (pred.Item3.Count == 0 && (int)pred.Item1 > (int)HitChance.Medium) { E.Cast(pred.Item2); } } } } }
internal WeaponItem(byte[] data) : base(data) { this.validtargets = (ValidTargets)(data[0x0C] | data[0x0D] << 8); this.level = data[0x0E] | data[0x0F] << 8; this.slots = data[0x10] | data[0x11] << 8; this.races = data[0x12] | data[0x13] << 8; this.jobs = data[0x14] | data[0x15] << 8 | data[0x16] << 16 | data[0x17] << 24; this.casttime = data[0x25]; this.recast = data[0x28] | data[0x29] << 8 | data[0x2A] << 16 | data[0x2B] << 24; this.InitializeStrings(data, 0x30); }
internal ArmorItem(byte[] data) : base(data) { this.validtargets = (ValidTargets)(data[0x0C] | data[0x0D] << 8); this.level = data[0x0E] | data[0x0F] << 8; this.slots = data[0x10] | data[0x11] << 8; this.races = data[0x12] | data[0x13] << 8; this.jobs = data[0x14] | data[0x15] << 8 | data[0x16] << 16 | data[0x17] << 24; this.casttime = data[0x1B]; this.recast = data[0x20] | data[0x21] << 8 | data[0x22] << 16 | data[0x23] << 24; this.InitializeStrings(data, 0x28); }
private void OnAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack) { if (orbwalkingActionArgs.Target is Obj_AI_Minion && HasPassive && FocusOnHeadShotting && Orbwalker.ActiveMode != OrbwalkingMode.LaneClear) { var target = orbwalkingActionArgs.Target as Obj_AI_Minion; if (!target.CharData.BaseSkinName.Contains("MinionSiege") && target.Health > 60) { var tg = Orbwalker.ForceTarget = TargetSelector.GetTarget(715, DamageType.Physical); if (tg != null) { orbwalkingActionArgs.Process = false; } } } if (E.IsReady() && this.UseECombo) { if (!OnlyUseEOnMelees) { var eTarget = TargetSelector.GetTarget(UseEOnEnemiesCloserThanSlider.Value, DamageType.Physical); if (eTarget != null) { var pred = E.GetPrediction(eTarget); if (pred.CollisionObjects.Count == 0 && (int)pred.Hitchance >= (int)HitChance.Medium) { E.Cast(pred.UnitPosition); } } } else { var eTarget = ValidTargets.FirstOrDefault( e => e.IsMelee && e.Distance(ObjectManager.Player) < UseEOnEnemiesCloserThanSlider.Value && !e.IsZombie); var pred = E.GetPrediction(eTarget); if (pred.CollisionObjects.Count == 0 && (int)pred.Hitchance >= (int)HitChance.Medium) { E.Cast(pred.UnitPosition); } } } } if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { Orbwalker.ForceTarget = null; } }
private void RLogic() { if (!getCheckBoxItem(ComboMenu, "koggieuser") || !R.IsReady() || ObjectManager.Player.IsRecalling() || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.None)) { return; } if (getCheckBoxItem(MainMenu, "koggiesavewmana") && ObjectManager.Player.Mana < GetRMana() + GetWMana()) { return; } var myPos = ObjectManager.Player.ServerPosition; foreach (var enemy in ValidTargets.Where(h => h.Distance(myPos) < R.Range && h.HealthPercent < 25 && h.LSIsValidTarget())) { if (getCheckBoxItem(ComboMenu, "onlyRHP")) { if (enemy.HealthPercent > getSliderItem(ComboMenu, "hpOfTarget")) { return; } } var prediction = R.GetPrediction(enemy, true); if ((int)prediction.Hitchance > (int)HitChance.Medium) { R.Cast(prediction.UnitPosition); } } if (GetRStacks() >= getSliderItem(MainMenu, "koggiermaxstacks")) { return; } if ((!Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && !getCheckBoxItem(HarassMenu, "koggieuserharass"))) { return; } foreach (var enemy in ValidTargets.Where(h => h.Distance(myPos) < R.Range && h.LSIsValidTarget() && h.HealthPercent < 35)) { var dist = enemy.Distance(ObjectManager.Player.ServerPosition); if (Orbwalker.CanAutoAttack && dist < 550) { break; } var prediction = R.GetPrediction(enemy, true); if ((int)prediction.Hitchance > (int)HitChance.Medium) { R.Cast(prediction.UnitPosition); } } }
public void UltLogic_OnUpdate(EventArgs args) { if (ObjectManager.Player.IsRecalling() || ObjectManager.Player.InFountain()) { return; } if (SoulboundAlly == null) { SoulboundAlly = GameObjects.AllyHeroes.FirstOrDefault(a => a.HasBuff("kalistacoopstrikeally")); return; } if (UseRAllySaverBool && AllIncomingDamageToSoulbound > SoulboundAlly.Health && SoulboundAlly.CountEnemyHeroesInRange(800) > 0) { R.Cast(); } if ((SoulboundAlly.ChampionName == "Blitzcrank" || SoulboundAlly.ChampionName == "Skarner" || SoulboundAlly.ChampionName == "TahmKench")) { foreach ( var unit in ObjectManager.Get <AIHeroClient>() .Where( h => h.IsEnemy && h.IsHPBarRendered && h.Distance(ObjectManager.Player.ServerPosition) > 700 && h.Distance(ObjectManager.Player.ServerPosition) < 1400) ) { if ((unit.HasBuff("rocketgrab2") && BalistaBool) || (unit.HasBuff("tahmkenchwdevoured") && TalistaBool) || (unit.HasBuff("skarnerimpale") && SalistaBool)) { R.Cast(); } } } if (UseREngageBool) { foreach (var enemy in ValidTargets.Where(en => en.IsValidTarget(1000) && en.LSIsFacing(ObjectManager.Player))) { var waypoints = enemy.GetWaypoints(); if (waypoints.LastOrDefault().Distance(ObjectManager.Player.ServerPosition) < 400) { R.Cast(); } } } }
public void Trigger(Event gameEvent, int positionInLinkIfTriggered) { ValidTargets.Clear(); if (!AreaOfEffects.Contains(Card.Zone)) { return; } if (Triggers.Count > 0 && !Triggers.Contains(gameEvent.Identity)) { return; } Triggered = _Trigger(gameEvent); PositionInLink = positionInLinkIfTriggered; History.Add(new Trigger(Card, Card, this)); }
void QLogic() { if (Orbwalker.ActiveMode == OrbwalkingMode.Combo) { if (UseQCombo && Q.IsReady() && ObjectManager.Player.CountEnemyHeroesInRange(800) == 0 && ObjectManager.Player.CountEnemyHeroesInRange(1100) > 0) { Q.CastIfWillHit(TargetSelector.GetTarget(900, DamageType.Physical), 2); var goodQTarget = ValidTargets.FirstOrDefault( t => t.Distance(ObjectManager.Player) < 950 && t.Health < Q.GetDamage(t) || SquishyTargets.Contains(t.CharData.BaseSkinName)); if (goodQTarget != null) { var pred = Prediction.GetPrediction(goodQTarget, Q); if ((int)pred.Item1 > (int)HitChance.Medium) { Q.Cast(pred.Item2); } } } } if (Orbwalker.ActiveMode != OrbwalkingMode.None && Orbwalker.ActiveMode != OrbwalkingMode.Combo && ObjectManager.Player.CountEnemyHeroesInRange(850) == 0) { var qHarassMode = QHarassMode.SelectedValue; if (qHarassMode != "DISABLED") { var qTarget = TargetSelector.GetTarget(1100, DamageType.Physical); if (qTarget != null) { var pred = Prediction.GetPrediction(qTarget, Q); if ((int)pred.Item1 > (int)HitChance.Medium) { if (qHarassMode == "ALLOWMINIONS") { Q.Cast(pred.Item2); } else if (pred.Item3.Count == 0) { Q.Cast(pred.Item2); } } } } } }
void QLogic() { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { if (UseQCombo && Q.IsReady() && ObjectManager.Player.CountEnemyHeroesInRange(800) == 0 && ObjectManager.Player.CountEnemyHeroesInRange(1100) > 0) { Q.CastIfWillHit(TargetSelector.GetTarget(1100, DamageType.Physical), 2); var goodQTarget = ValidTargets.FirstOrDefault( t => t.Distance(ObjectManager.Player) < 1150 && t.Health < Q.GetDamage(t) || SquishyTargets.Contains(t.CharData.BaseSkinName)); if (goodQTarget != null) { var pred = Q.GetPrediction(goodQTarget); if ((int)pred.Hitchance > (int)HitChance.Medium) { Q.Cast(pred.UnitPosition); } } } } if (!Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.None) && !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && ObjectManager.Player.CountEnemyHeroesInRange(850) == 0) { var qHarassMode = QHarassMode; if (qHarassMode != 2) { var qTarget = TargetSelector.GetTarget(1100, DamageType.Physical); if (qTarget != null) { var pred = Q.GetPrediction(qTarget); if ((int)pred.Hitchance > (int)HitChance.Medium) { if (qHarassMode == 1) { Q.Cast(pred.UnitPosition); } else if (pred.CollisionObjects.Count == 0) { Q.Cast(pred.UnitPosition); } } } } } }
public CSPlugin() { Bootstrap.Init(new string[1]); MainMenu = new Menu("challengerseries", ObjectManager.Player.ChampionName + " To The Challenger", true, ObjectManager.Player.ChampionName); CrossAssemblySettings = MainMenu.Add(new Menu("crossassemblysettings", "Challenger Utils: ")); DrawEnemyWaypoints = CrossAssemblySettings.Add(new MenuBool("drawenemywaypoints", "Draw Enemy Waypoints", true)); this.IsPerformanceChallengerEnabled = this.CrossAssemblySettings.Add( new MenuBool("performancechallengerx", "Use Performance Challenger", false)); this.TriggerOnUpdate = this.CrossAssemblySettings.Add( new MenuSlider("triggeronupdate", "Trigger OnUpdate X times a second", 26, 20, 33)); Utils.Prediction.PredictionMode = this.CrossAssemblySettings.Add(new MenuList <string>("pred", "Use Prediction: ", new[] { "SDK", "Common" })); DelayAction.Add(15000, () => Orbwalker.Enabled = true); Game.OnUpdate += this.DelayOnUpdate; Drawing.OnDraw += args => { if (DrawEnemyWaypoints) { foreach ( var e in ValidTargets.Where( en => en.Distance(ObjectManager.Player) < 5000)) { var ip = Drawing.WorldToScreen(e.Position); //start pos var wp = e.GetWaypoints(); var c = wp.Count - 1; if (wp.Count() <= 1) { break; } var w = Drawing.WorldToScreen(wp[c].ToVector3()); //endpos Drawing.DrawLine(ip.X, ip.Y, w.X, w.Y, 2, Color.Red); Drawing.DrawText(w.X, w.Y, Color.Red, e.CharData.BaseSkinName); } } }; }
private AbilityData(byte[] data) { byte b2 = data[2]; byte b11 = data[11]; byte b12 = data[12]; data.Decode(); data[2] = b2; data[11] = b11; data[12] = b12; this.id = data[0] | data[1] << 8; this.type = (AbilityType)data[2]; this.mpcost = data[6] | data[7] << 8; this.timerid = data[8] | data[9] << 8; this.validtargets = (ValidTargets)(data[10] | data[11] << 8); this.tpcost = data[12]; }