private void ResetPathToDefault() { m_UseDefaultPath = true; m_OutputPath = "AssetBundles/"; m_OutputPath += m_BuildTarget.ToString(); EditorUserBuildSettings.SetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath", m_OutputPath); }
private void ResetPathToDefault() { m_useDefaultPath = true; EditorPrefs.SetBool(kBuildPrefPrefix + "DefaultOutputBuildPath", m_useDefaultPath); m_outputPath = "AssetBundles/"; m_outputPath += m_buildTarget.ToString(); EditorUserBuildSettings.SetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath", m_outputPath); }
public void OnGUI(Rect pos) { //options EditorGUILayout.Space(); GUILayout.BeginVertical(); m_buildTarget = (ValidBuildTarget)EditorGUILayout.EnumPopup("Target", m_buildTarget); m_options = (BuildAssetBundleOptions)EditorGUILayout.EnumMaskPopup("Options", m_options); m_ForceRebuild = GUILayout.Toggle(m_ForceRebuild, "Clear all build folders on build"); m_CopyToStreaming = GUILayout.Toggle(m_CopyToStreaming, "Copy bundles to " + m_streamingPath); //output path EditorGUILayout.Space(); m_UseDefaultPath = GUILayout.Toggle(m_UseDefaultPath, "Use default output directory."); GUILayout.BeginHorizontal(); if (string.IsNullOrEmpty(m_outputPath)) { m_outputPath = EditorUserBuildSettings.GetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath"); } var origPath = m_outputPath; if (m_UseDefaultPath) { m_outputPath = "AssetBundles/"; m_outputPath += m_buildTarget.ToString(); GUILayout.Label("Output Directory: "); GUILayout.Label(m_outputPath); } else { GUILayout.Label("Output Directory: "); m_outputPath = GUILayout.TextArea(m_outputPath); } if (m_outputPath != origPath) { EditorUserBuildSettings.SetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath", m_outputPath); } GUILayout.EndHorizontal(); EditorGUILayout.Space(); // build. EditorGUILayout.Space(); if (GUILayout.Button("Build")) { ExecuteBuild(); } GUILayout.EndVertical(); }
public void OnGUI(Rect pos) { m_ScrollPosition = EditorGUILayout.BeginScrollView(m_ScrollPosition); bool newState = false; //basic options EditorGUILayout.Space(); GUILayout.BeginVertical(); // build target using (new EditorGUI.DisabledScope(!AssetBundleModel.Model.DataSource.CanSpecifyBuildTarget)) { ValidBuildTarget tgt = (ValidBuildTarget)EditorGUILayout.EnumPopup(m_TargetContent, m_BuildTarget); if (tgt != m_BuildTarget) { m_BuildTarget = tgt; if (m_UseDefaultPath) { m_OutputPath = "AssetBundles/"; m_OutputPath += m_BuildTarget.ToString(); EditorUserBuildSettings.SetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath", m_OutputPath); } } } ////output path using (new EditorGUI.DisabledScope(!AssetBundleModel.Model.DataSource.CanSpecifyBuildOutputDirectory)) { EditorGUILayout.Space(); GUILayout.BeginHorizontal(); var newPath = EditorGUILayout.TextField("Output Path", m_OutputPath); if (newPath != m_OutputPath) { m_UseDefaultPath = false; m_OutputPath = newPath; EditorUserBuildSettings.SetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath", m_OutputPath); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("Browse", GUILayout.MaxWidth(75f))) { BrowseForFolder(); } if (GUILayout.Button("Reset", GUILayout.MaxWidth(75f))) { ResetPathToDefault(); } if (string.IsNullOrEmpty(m_OutputPath)) { m_OutputPath = EditorUserBuildSettings.GetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath"); } GUILayout.EndHorizontal(); EditorGUILayout.Space(); newState = GUILayout.Toggle( m_ForceRebuild.state, m_ForceRebuild.content); if (newState != m_ForceRebuild.state) { if (newState) { m_OnToggles.Add(m_ForceRebuild.content.text); } else { m_OnToggles.Remove(m_ForceRebuild.content.text); } m_ForceRebuild.state = newState; } newState = GUILayout.Toggle( m_CopyToStreaming.state, m_CopyToStreaming.content); if (newState != m_CopyToStreaming.state) { if (newState) { m_OnToggles.Add(m_CopyToStreaming.content.text); } else { m_OnToggles.Remove(m_CopyToStreaming.content.text); } m_CopyToStreaming.state = newState; } } // advanced options using (new EditorGUI.DisabledScope(!AssetBundleModel.Model.DataSource.CanSpecifyBuildOptions)) { EditorGUILayout.Space(); m_AdvancedSettings = EditorGUILayout.Foldout(m_AdvancedSettings, "Advanced Settings"); if (m_AdvancedSettings) { var indent = EditorGUI.indentLevel; EditorGUI.indentLevel = 1; CompressOptions cmp = (CompressOptions)EditorGUILayout.IntPopup( m_CompressionContent, (int)m_Compression, m_CompressionOptions, m_CompressionValues); if (cmp != m_Compression) { m_Compression = cmp; } foreach (var tog in m_ToggleData) { newState = EditorGUILayout.ToggleLeft( tog.content, tog.state); if (newState != tog.state) { if (newState) { m_OnToggles.Add(tog.content.text); } else { m_OnToggles.Remove(tog.content.text); } tog.state = newState; } } EditorGUILayout.Space(); EditorGUI.indentLevel = indent; } } // build. EditorGUILayout.Space(); if (GUILayout.Button("Build")) { EditorApplication.delayCall += ExecuteBuild; } GUILayout.EndVertical(); EditorGUILayout.EndScrollView(); }
public void OnGUI(Rect pos) { m_scrollPosition = EditorGUILayout.BeginScrollView(m_scrollPosition); bool newState = false; //basic options EditorGUILayout.Space(); GUILayout.BeginVertical(); ValidBuildTarget tgt = (ValidBuildTarget)EditorGUILayout.EnumPopup(m_TargetContent, m_buildTarget); if (tgt != m_buildTarget) { m_buildTarget = tgt; EditorPrefs.SetInt(kBuildPrefPrefix + "BuildTarget", (int)m_buildTarget); if (m_useDefaultPath) { m_outputPath = "AssetBundles/"; m_outputPath += m_buildTarget.ToString(); EditorUserBuildSettings.SetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath", m_outputPath); } } ////output path EditorGUILayout.Space(); GUILayout.BeginHorizontal(); var newPath = EditorGUILayout.TextField("Output Path", m_outputPath); if (newPath != m_outputPath) { m_useDefaultPath = false; m_outputPath = newPath; EditorUserBuildSettings.SetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath", m_outputPath); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("Browse", GUILayout.MaxWidth(75f))) { BrowseForFolder(); } if (GUILayout.Button("Reset", GUILayout.MaxWidth(75f))) { ResetPathToDefault(); } if (string.IsNullOrEmpty(m_outputPath)) { m_outputPath = EditorUserBuildSettings.GetPlatformSettings(EditorUserBuildSettings.activeBuildTarget.ToString(), "AssetBundleOutputPath"); } GUILayout.EndHorizontal(); EditorGUILayout.Space(); newState = GUILayout.Toggle( m_ForceRebuild.state, m_ForceRebuild.content); if (newState != m_ForceRebuild.state) { EditorPrefs.SetBool(m_ForceRebuild.PrefKey, newState); m_ForceRebuild.state = newState; } newState = GUILayout.Toggle( m_CopyToStreaming.state, m_CopyToStreaming.content); if (newState != m_CopyToStreaming.state) { EditorPrefs.SetBool(m_CopyToStreaming.PrefKey, newState); m_CopyToStreaming.state = newState; } // advanced options EditorGUILayout.Space(); m_advancedSettings = EditorGUILayout.Foldout(m_advancedSettings, "Advanced Settings"); if (m_advancedSettings) { var indent = EditorGUI.indentLevel; EditorGUI.indentLevel = 1; CompressOptions cmp = (CompressOptions)EditorGUILayout.IntPopup( m_CompressionContent, (int)m_compression, m_CompressionOptions, m_CompressionValues); if (cmp != m_compression) { m_compression = cmp; EditorPrefs.SetInt(kBuildPrefPrefix + "Compression", (int)m_compression); } foreach (var tog in m_toggleData) { newState = EditorGUILayout.ToggleLeft( tog.content, tog.state); if (newState != tog.state) { EditorPrefs.SetBool(tog.PrefKey, newState); tog.state = newState; } } EditorGUILayout.Space(); EditorGUI.indentLevel = indent; } // build. EditorGUILayout.Space(); if (GUILayout.Button("Build")) { ExecuteBuild(); } GUILayout.EndVertical(); EditorGUILayout.EndScrollView(); }