public void AddToByteStream(VRage.ByteStream stream)
 {
     base.AddToByteStream(stream);
     stream.addLongList(SpawnOwners);
     stream.addString(DisplayName);
     stream.addLongList(BigOwners);
 }
 // Byte Serialization
 public override void AddToByteStream(VRage.ByteStream stream)
 {
     base.AddToByteStream(stream);
     UpdateConcealabilityManual();
     stream.addBoolean(IsObserved);
     stream.addBoolean(IsRevealBlocked);
     stream.addLongList(EntitiesViewedBy.Keys.ToList());
     stream.addDateTime(RevealedAt);
 }
        // Byte Serialization
        public override void AddToByteStream(VRage.ByteStream stream)
        {
            base.AddToByteStream(stream);

            //Log.Trace("Adding observing entity to byte stream", "AddToByteStream");

            stream.addLongList(EntitiesViewing.Keys.ToList());
            stream.addDateTime(LastObservingTime);
            stream.addVector3D(LastObservingPosition);

            //Log.Trace("Serialized LastObservingTime of " + LastObservingTime, "AddToByteStream");
            //Log.Trace("Serialized LastObservingPosition of " + LastObservingPosition, "AddToByteStream");
            //Log.Trace("Serialized ViewDistance of " + ViewDistance, "AddToByteStream");
        }
        // Byte Serialization
        public virtual void AddToByteStream(VRage.ByteStream stream)
        {
            base.AddToByteStream(stream);

            Log.Trace("Adding Revealed Grid to byte stream", "AddToByteStream");

            if (SpawnOwners == null) {
                Log.Error("Serializing with null spawnowners", "AddToByteStream");
                SpawnOwners = new List<long>();
            }

            if (BigOwners == null) {
                Log.Error("Serializing with null BigOwners", "AddToByteStream");
                BigOwners = new List<long>();
            }

            Log.Info("Adding spawnowners ", "FromBytes");
            stream.addLongList(SpawnOwners);
            Log.Info("Adding BigOwners ", "FromBytes");
            stream.addLongList(BigOwners);
            stream.addBoolean(NeededForSpawn);
            stream.addBoolean(IsProducing);
            stream.addBoolean(IsChargingBatteries);
            stream.addBoolean(IsPiloted);
        }
 // Byte Serialization
 public override void AddToByteStream(VRage.ByteStream stream)
 {
     base.AddToByteStream(stream);
     stream.addLongList(SpawnOwners);
     stream.addLongList(BigOwners);
 }