Example #1
0
 private void Update()
 {
     if (VRTK_DeviceFinder.HeadsetCamera() != null)
     {
         transform.rotation = Quaternion.LookRotation(transform.position - VRTK_DeviceFinder.HeadsetCamera().position);
     }
 }
 // Cache components for later use.
 private void CacheComponents()
 {
     footCollider     = transform.FindDeepChild("[VRTK][AUTOGEN][FootColliderContainer]").GetComponent <CapsuleCollider>();
     activeCamera     = VRTK_DeviceFinder.HeadsetCamera().GetComponent <Camera>();
     headsetLocation  = VRTK_DeviceFinder.HeadsetTransform();
     voidBallAnimator = voidBall.GetComponent <Animator>();
 }
    public void OnEvent(Events.BuildingSelectionConfirmedEvent e)
    {
        if (lastSelectedBuilding != null)
        {
            // TODO: Instantiate without position leads to flickering around zero origin when display shows up
            GameObject display = GameObject.Instantiate(displayPrefab);
            display.GetComponent <DisplayBehaviour>().SetData(lastSelectedBuilding, lastSelectedBuildingPosition, VRTK_DeviceFinder.HeadsetTransform());
            //VRTK_DeviceFinder.GetControllerRightHand().GetComponent<VRTK_ControllerActions>().ToggleHighlightTouchpad(false);
            EventBus.Post(new ChangeInteractionConceptEvent(InteractionConcept.Idle));
            Hint.Confirm("BuildingSelectionConfirmHint");
            Hint.Confirm("BuildingSelectionHint");
            Hint.Confirm("BuildingSelectionTriggerHint");
        }
        if (selectionOnFloor)
        {
            BlurOptimized blur = VRTK_DeviceFinder.HeadsetCamera().GetComponent <BlurOptimized>();
            blur.enabled = true;

            Transform playArea = VRTK_DeviceFinder.PlayAreaTransform();
            Hint.Confirm("HowToNavigateHint");

            AnimateThis playAreaAnimation = playArea.GetComponent <AnimateThis>();
            playAreaAnimation.CancelAll();
            playAreaAnimation.Transformate()
            .ToPosition(lastSelectedFloorPosition)
            .Duration(0.2f)
            .Ease(AnimateThis.EaseInQuintic)
            .OnEnd(OnNavigationAnimationComplete)
            .Start();
        }
    }
Example #4
0
    protected override void OnEnable()
    {
        if (attemptAutoHeightResolution)
        {
            try {
                headset = VRTK_DeviceFinder.HeadsetCamera();
            }
            catch (Exception) {
                try {
                    headset = GameObject.FindGameObjectWithTag("MainCamera").transform;
                    if (headset.position.y == 0)
                    {
                        headset = null;
                        throw new Exception();
                    }
                }
                catch (Exception) {
                    try {
                        GameObject camRig = GameObject.FindGameObjectWithTag("CameraRig");
                        headset = General.FindChildWithTag(camRig, "MainCamera").transform;
                    }
                    catch (Exception) {
                        Debug.LogWarning("Camera Height auto resolution failed.. falling back on user input");
                    }
                }
            }
        }

        base.OnEnable();
    }
Example #5
0
    public override void CallInUpdate()
    {
        base.CallInUpdate();
        currentTime = Time.time;
        if (GameController.Instance.MicInput.isSpeaking && (currentTime >= lastSpawnTime + 0.25f))
        {
            Transform headseatTransform = VRTK_DeviceFinder.HeadsetCamera();

            Vector3 spawnPosition = headseatTransform.position;
            spawnPosition = new Vector3(spawnPosition.x + shootPos.x, spawnPosition.y + shootPos.y, spawnPosition.z + shootPos.z);
            Quaternion spawnRotation = headseatTransform.rotation;


            Instantiate(knowledgeBeam_prefab, spawnPosition, spawnRotation);


            lastSpawnTime = Time.time;
        }
        while (notYETPointedStudents > remainingStudents)
        {
            AddPoints(50);
            notYETPointedStudents--;
        }
        if (remainingStudents == 0)
        {
            CompleteEvent();
        }
    }
Example #6
0
    // Update is called once per frame
    void Update()
    {
        isSmokePlaying = smokeTrail.isPlaying;
        isSoundPlaying = sounds[3].isPlaying;

        if (GetComponent <VRTK_ControllerEvents>().touchpadPressed)
        {
            Debug.Log("BURST " + isSmokePlaying + " - " + isSoundPlaying);
            if (!isSmokePlaying)
            {
                smokeTrail.Play();
            }
            if (!isSoundPlaying)
            {
                sounds[3].Play();
            }

            camera = VRTK_DeviceFinder.HeadsetCamera();

            bp.ApplyBodyVelocity(camera.forward * speed, true, true);
        }
        else if (isSoundPlaying || isSmokePlaying)
        {
            Debug.Log(isSmokePlaying + " - " + isSoundPlaying);
            if (!isSoundPlaying)
            {
                sounds[3].Stop();
            }
            if (isSmokePlaying)
            {
                smokeTrail.Stop();
            }
        }
    }
Example #7
0
    private void CreatePanel()
    {
        if (PhotonNetwork.IsConnected && VRTK_DeviceFinder.HeadsetCamera() != null)
        {
            Transform headset = VRTK_DeviceFinder.HeadsetCamera();

            int id = PhotonNetwork.LocalPlayer.ActorNumber;

            Vector3    pos;
            Quaternion rot;

            pos = headset.TransformPoint(Vector3.forward * 0.5f);
            Vector3 euler = headset.eulerAngles;
            euler.x = 0;
            euler.z = 0;
            rot     = Quaternion.Euler(euler);

            PhotonNetwork.Instantiate("Panel", pos, rot, 0);
            //GameObject panel = PhotonNetwork.Instantiate("Panel", pos, rot, 0);
            //panel.transform.localScale /= 2;


            // Spawn marker and eraser while creating personal panels
            //Vector3 markerPos = new Vector3(pos.x, pos.y + 0.85f, pos.z);
            Vector3 markerPos = headset.TransformPoint(Vector3.left * 0.2f);
            PhotonNetwork.Instantiate("Marker2", markerPos, rot, 0);

            Vector3 eraserPos = new Vector3(markerPos.x - 0.1f, markerPos.y, markerPos.z);
            PhotonNetwork.Instantiate("Eraser", eraserPos, rot, 0);
        }
    }
 /// <summary>
 /// Waits for VRTK to generate its components. Yields after they are found.
 /// </summary>
 /// <returns></returns>
 public IEnumerator WaitForVRTK()
 {
     while (!VRTK_DeviceFinder.HeadsetCamera() && !transform.FindDeepChild("[VRTK][AUTOGEN][FootColliderContainer]"))
     {
         yield return(new WaitForSeconds(0.1f));
     }
     yield return(null);
 }
Example #9
0
    protected virtual void SetCanvasCamera()
    {
        Transform sdkCamera = VRTK_DeviceFinder.HeadsetCamera();

        if (sdkCamera != null)
        {
            _canvas.worldCamera = sdkCamera.GetComponent <Camera> ();
        }
    }
 public virtual void OnActivate()
 {
     for (int i = 0; i < m_spheres.Count; i++)
     {
         m_spheres[i].gameObject.SetActive(true);
         m_spheres[i].position = getArcWorldPosition(i, m_spheres.Count, 0.5f, 30, 140);
         m_spheres[i].LookAt(VRTK_DeviceFinder.HeadsetCamera());
     }
 }
Example #11
0
        private IEnumerator JudgeEvent()
        {
            var HeadSet = VRTK_DeviceFinder.HeadsetCamera();

            while (true)
            {
                yield return(waitForJudge);
            }
        }
Example #12
0
    private void Update()
    {
        Transform head = VRTK_DeviceFinder.HeadsetCamera();

        if (head != null && head.position.y <= 0)
        {
            raft.gameObject.SetActive(false);
            deathRoom.SetActive(true);
            VRTK.VRTK_DeviceFinder.PlayAreaTransform().position = deathRoom.transform.position;
        }
    }
    private void Update()
    {
        if (m_PhotonView != null && m_PhotonView.IsMine == false)
        {
            Transform cam_transform = VRTK_DeviceFinder.HeadsetCamera();
            Vector3   angle         = Quaternion.LookRotation(cam_transform.forward, cam_transform.up).eulerAngles;
            angle.x = transform.eulerAngles.x;
            angle.z = transform.eulerAngles.z;

            transform.eulerAngles = angle;
        }
    }
Example #14
0
 private IEnumerator InitVar()
 {
     if (m_playerRig == null)
     {
         m_playerRig = transform.root;
     }
     while (m_headsetCamera == null)
     {
         m_headsetCamera = VRTK_DeviceFinder.HeadsetCamera();
         yield return(null);
     }
 }
Example #15
0
    void Start()
    {
        if (canvas != null)
        {
            canvas.planeDistance = 0.5f;
        }

        Transform sdkCamera = VRTK_DeviceFinder.HeadsetCamera();

        if (sdkCamera != null)
        {
            canvas.worldCamera = sdkCamera.GetComponent <Camera>();
        }
    }
    void OnEnable()
    {
        try {
            headset = VRTK_DeviceFinder.HeadsetCamera();
        }
        catch (Exception) {
            try {
                headset = GameObject.FindGameObjectWithTag("MainCamera").transform;
                if (headset.position.y == 0)
                {
                    headset = null;
                    throw new Exception();
                }
            }
            catch (Exception) {
                try {
                    GameObject camRig = GameObject.FindGameObjectWithTag("CameraRig");
                    headset = General.FindChildWithTag(camRig, "MainCamera").transform;
                }
                catch (Exception) {
                    Debug.LogWarning("Camera Height auto resolution failed.. falling back on user input");
                }
            }
        }

        try {
            leftctrl = VRTK_DeviceFinder.DeviceTransform(VRTK_DeviceFinder.Devices.LeftController);
        }
        catch (Exception e) {
            Debug.Log(e);
        }

        if (leftctrl == null)
        {
            leftctrl = GameObject.FindGameObjectWithTag("LeftController").transform;
        }

        try {
            rightctrl = VRTK_DeviceFinder.DeviceTransform(VRTK_DeviceFinder.Devices.RightController);
        }
        catch (Exception e) {
            Debug.Log(e);
        }

        if (rightctrl == null)
        {
            rightctrl = GameObject.FindGameObjectWithTag("RightController").transform;
        }
    }
Example #17
0
        public override void StartReaction(object o, EventArgs e)
        {
            if (cameraTransform == null)
            {
                cameraTransform = VRTK_DeviceFinder.HeadsetCamera();
            }

            if ((Time.time - timeOfLastRotation) > DELAY_BETWEEN_ROTATIONS)
            {
                // You can't rotate the headset directly since it is controlled by the device, so rotate the parent instead
                cameraTransform?.parent.RotateAround(cameraTransform.position, Vector3.up, rotationAmount);

                timeOfLastRotation = Time.time;
            }
        }
        /// <summary>
        /// Used to close the entire menu.
        /// </summary>
        public void ToggleCharacterPanel()
        {
            characterPanelGameObject.SetActive(!characterPanelGameObject.activeSelf);

            // Dismiss the stat and item tooltips.
            StatTooltip.Instance.HideTooltip();
            ItemTooltip.Instance.HideTooltip();

            // Voice command is menu, so reposition the menu in front of you.
            Transform cameraEye = VRTK_DeviceFinder.HeadsetCamera();

            transform.parent.position = cameraEye.position + cameraEye.forward * 2;
            // Just change the Y Axis.
            transform.parent.rotation = Quaternion.Euler(0, cameraEye.rotation.eulerAngles.y, 0);
        }
    void Start()
    {
        // At first frame it will have error;
        this.DoAtNextFrame(() =>
        {
            inited = true;

            Transform camera = VRTK_DeviceFinder.HeadsetCamera();
            cameraBehaviour  = camera.GetComponent <PostProcessingBehaviour>();
            if (cameraBehaviour == null)
            {
                cameraBehaviour         = camera.gameObject.AddComponent <PostProcessingBehaviour>();
                cameraBehaviour.enabled = false;
            }
        });
    }
Example #20
0
    private void Update()
    {
        // Movement control
        if (speed > 0.2f)
        {
            Transform head    = VRTK_DeviceFinder.HeadsetCamera();
            Vector3   moveDir = head.forward * touchpadDir.y + head.right * touchpadDir.x;
            VRTK_SDKManager.instance.transform.position += moveDir * speed * 0.07f * movementSpeed;
        }

        // Panel control
        if (spaceSettings.activeSelf)
        {
            spaceSettings.transform.position = controllerEvents.transform.position;
            spaceSettings.transform.rotation = controllerEvents.transform.rotation;
            spaceSettings.transform.GetChild(0).localRotation = Quaternion.Euler(0, 0, deltaPanelAngle);
        }
    }
Example #21
0
    void LateUpdate()
    {
        if (playerCamera == null)
        {
            playerCamera = VRTK_DeviceFinder.HeadsetCamera();
            return;
        }
        Vector3 playerOffsetFromPortal = playerCamera.position - otherPortal.position;

        transform.position = portal.position + playerOffsetFromPortal;

        float angulatDiffrenceBetweenPoeralRotations = Quaternion.Angle(portal.rotation, otherPortal.rotation);

        Quaternion portalRotationDiffrence = Quaternion.AngleAxis(angulatDiffrenceBetweenPoeralRotations, Vector3.up);
        Vector3    newCameraDirection      = portalRotationDiffrence * playerCamera.forward;

        transform.rotation = Quaternion.LookRotation(newCameraDirection, Vector3.up);
    }
Example #22
0
        private static Camera GetHmdRig()
        {
            Camera target = null;

#if (UNITY_ANDROID && VIVE_STEREO_WAVEVR)
            if (WaveVR_Render.Instance != null)
            {
                var left = WaveVR_Render.Instance.lefteye.gameObject.AddComponent <VRRenderEventDetector>();
                left.Initialize(0);

                var right = WaveVR_Render.Instance.righteye.gameObject.AddComponent <VRRenderEventDetector>();
                right.Initialize(1);

                target = WaveVR_Render.Instance.GetComponent <Camera>();
            }
            else
            {
                Debug.LogError("No WaveVR_Render found.");
            }
#else
            if (Camera.main != null)
            {
                var head = Camera.main.gameObject.AddComponent <VRRenderEventDetector>();
                head.Initialize(0);

                target = Camera.main;
            }
            else if (VRTK_DeviceFinder.HeadsetCamera().GetComponent <Camera>() != null)
            {
                Debug.Log("VRTK");
                var head = VRTK_DeviceFinder.HeadsetCamera().GetComponent <Camera>().gameObject.AddComponent <VRRenderEventDetector>();
                head.Initialize(0);

                target = VRTK_DeviceFinder.HeadsetCamera().GetComponent <Camera>();
            }
            else
            {
                Debug.LogError("No Camera tagged as \"MainCamera\" found.");
            }
#endif
            return(target);
        }
Example #23
0
    private void Update()
    {
        if (VRTK_DeviceFinder.HeadsetCamera() != null)
        {
            if (!flipDirection)
            {
                transform.LookAt(VRTK_DeviceFinder.HeadsetCamera());
            }
            else
            {
                transform.LookAt(2 * transform.position - VRTK_DeviceFinder.HeadsetCamera().position);
            }

            float x = xAxisLocked ? transform.rotation.x : transform.rotation.eulerAngles.x;
            float y = yAxisLocked ? transform.rotation.y : transform.rotation.eulerAngles.y;
            float z = zAxisLocked ? transform.rotation.z : transform.rotation.eulerAngles.z;

            transform.rotation = Quaternion.Euler(x, y, z);
        }
    }
Example #24
0
        private IEnumerator InitVar()
        {
            while (m_target == null)
            {
                switch (m_detectType)
                {
                case DetectType.Headset:
                    m_target = VRTK_DeviceFinder.HeadsetCamera();
                    break;

                case DetectType.LeftHand:
                    m_target = VRTK_DeviceFinder.GetControllerLeftHand().transform;
                    break;

                case DetectType.RightHand:
                    m_target = VRTK_DeviceFinder.GetControllerRightHand().transform;
                    break;
                }
                yield return(null);
            }
        }
Example #25
0
        IEnumerator Start()
        {
            yield return(null);

            // VRTKのSDKオートロードはせずに手動セットアップ
            string vrSystem = ApplicationSetting.Instance.GetString("VRSystem");
            int    sdkIndex = (int)DEVICE_TYPE.OCULUS;

            if (vrSystem.ToLower() == "oculus")
            {
                Debug.Log("select VR System [ Oculus ]");
                sdkIndex = (int)DEVICE_TYPE.OCULUS;

                deviceType = DEVICE_TYPE.OCULUS;
            }
            else if (vrSystem.ToLower() == "vive")
            {
                Debug.Log("select VR System [ VIVE ]");
                sdkIndex = (int)DEVICE_TYPE.VIVE;

                deviceType = DEVICE_TYPE.VIVE;
            }

            try
            {
                VRTK_SDKManager.instance.TryLoadSDKSetup(sdkIndex, true, VRTK_SDKManager.instance.setups);
            }
            catch (Exception e)
            {
                Debug.LogError(e.Message);
                yield break;
            }

            // デバイス初期化に時間がかかるため、各デバイスのエイリアスが取得できるまで確認ループ
            while (!AllDeviceIsReady())
            {
                yield return(null); // 初期化完了待機 1フレ後に以下取得を確認

                // リグRoot
                vrRig = VRTK_DeviceFinder.PlayAreaTransform();

                // ヘッドセット
                headset = VRTK_DeviceFinder.HeadsetCamera();

                // 初期化時 左コントローラー → 右コントローラー の認識順
                leftControllerReference = VRTK_DeviceFinder.GetControllerReferenceLeftHand();
                GameObject leftHand = VRTK_DeviceFinder.GetControllerLeftHand(false);
                if (leftHand != null)
                {
                    leftControllerEvents = leftHand.GetComponent <VRTK_ControllerEvents>();
                }
                if (leftControllerEvents != null)
                {
                    leftControllerRoot = leftControllerEvents.transform.parent.gameObject;

                    if (deviceType == DEVICE_TYPE.OCULUS)
                    {
                        leftControllerModel = leftControllerRoot.transform.Find("LeftControllerAnchor").gameObject;
                    }
                    else if (deviceType == DEVICE_TYPE.VIVE)
                    {
                        leftControllerModel = leftControllerRoot.transform.Find("Model").gameObject;
                    }
                }

                rightControllerReference = VRTK_DeviceFinder.GetControllerReferenceRightHand();
                GameObject rightHand = VRTK_DeviceFinder.GetControllerRightHand(false);
                if (rightHand != null)
                {
                    rightControllerEvents = rightHand.GetComponent <VRTK_ControllerEvents>();
                }
                if (rightControllerEvents != null)
                {
                    rightControllerRoot = rightControllerEvents.transform.parent.gameObject;

                    if (deviceType == DEVICE_TYPE.OCULUS)
                    {
                        rightControllerModel = rightControllerRoot.transform.Find("RightControllerAnchor").gameObject;
                    }
                    else if (deviceType == DEVICE_TYPE.VIVE)
                    {
                        rightControllerModel = rightControllerRoot.transform.Find("Model").gameObject;
                    }
                }
            }

            isReady = true;

            yield break;
        }
 private Vector3 getArcWorldPosition(int i, int length, float r, float minAngle, float maxAngle)
 {
     return(VRTK_DeviceFinder.HeadsetCamera().TransformPoint(GetArcPosition(i, length, r, minAngle, maxAngle)));
 }
Example #27
0
 void Start()
 {
     playerCamera = VRTK_DeviceFinder.HeadsetCamera();
 }
 private void OnEnable()
 {
     m_camera = VRTK_DeviceFinder.HeadsetCamera() != null?VRTK_DeviceFinder.HeadsetCamera().GetComponentInChildren <Camera>() : null;
 }
    public void OnNavigationAnimationComplete()
    {
        BlurOptimized blur = VRTK_DeviceFinder.HeadsetCamera().GetComponent <BlurOptimized>();

        blur.enabled = false;
    }
Example #30
0
 private void OnEnable()
 {
     // Since the HMD won't be available until after the SDK is set up, make sure this is enabled after this happens
     cameraTransform = VRTK_DeviceFinder.HeadsetCamera();
 }