private void Position(SteamVR_Action_Vector2 fromAction, SteamVR_Input_Sources fromSource, Vector2 axis, Vector2 delta) { radialMenu.SetTouchPos(axis / 10); }
private void Position(SteamVR_Action_Vector2 fromAction, SteamVR_Input_Sources fromSource, Vector2 axis, Vector2 delta) { radialMenu.SetTouchPos(axis / 10); }