public void EnterStation() { VRC_Pickup temp = (VRC_Pickup)this.gameObject.GetComponent(typeof(VRC_Pickup)); if (Pickup_Collider != null && Networking.LocalPlayer.isLocal) { Pickup_Collider.enabled = false; } if (Networking.LocalPlayer == null || Networking.LocalPlayer.isLocal) { if (temp != null && temp.IsHeld && (Networking.LocalPlayer == null || temp.currentPlayer == Networking.LocalPlayer)) /*Eliminates grab-seat infinite physics loop*/ { temp.Drop(); } if (Networking.LocalPlayer != null) { Networking.LocalPlayer.UseAttachedStation(); } Debug.Log("Player got in seat/station."); // SendCustomEvent("Hide"); Collider tempCollider = (Collider)this.gameObject.GetComponent(typeof(Collider)); if (tempCollider != null) { tempCollider.enabled = false; } } }
private void Start() { // property blocks sphereBlock = new MaterialPropertyBlock(); fingerSphereOn = new MaterialPropertyBlock(); fingerSphereOn.SetInt("_Enabled", 1); fingerSphereOff = new MaterialPropertyBlock(); fingerSphereOff.SetInt("_Enabled", 0); // handle default values cam = cameraObject.GetComponent <Camera>(); zoom = Remap(cam.focalLength, 5, 60, 0, 1); zoomSlider.value = zoom; vrZoomSlider.value = zoom; focal = 0.5f; lensAnimator.SetFloat("Focal", focal); focalSlider.value = focal; vrFocalSlider.value = focal; // handle vr/desktop switch col = gameObject.GetComponent <BoxCollider>(); constraint = gameObject.GetComponent <ParentConstraint>(); cR = visuals.GetComponent <MeshRenderer>(); sR = viewSphere.GetComponent <MeshRenderer>(); fingerSphere.gameObject.SetActive(false); pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); player = Networking.LocalPlayer; if (player == null) { return; } }
public void Init(EraserManager eraserManager, Settings settings) { this.eraserManager = eraserManager; inkLayer = settings.inkLayer; eraserLayer = settings.eraserLayer; inkPrefix = settings.inkPrefix; inkPoolName = settings.inkPoolName; gameObject.layer = eraserLayer; renderer = GetComponent <Renderer>(); if (eraserManager) { // For stand-alone erasers pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); pickup.InteractionText = nameof(Eraser); pickup.UseText = "Erase"; } else { renderer.sharedMaterial = normal; inkPool = settings.inkPool; } }
/// <summary> /// Automatic Ball Respawn on: /// - > 2 Seconds no Movement but also not in hand of a player /// - Ball is under the table /// - Ball has a distance larger then necessary /// </summary> private void Update() { float currentDistance = (BallSpawn.transform.position - gameObject.transform.position).magnitude; float currentVelocity = gameObject.GetComponent <Rigidbody>().velocity.magnitude; VRC_Pickup pickup = (VRC_Pickup)gameObject.GetComponent(typeof(VRC_Pickup)); if (currentDistance > 0.2 && currentVelocity == 0 && !pickup.IsHeld) { if (Time.time - lastMove > 2) { RespawnBall(); } } else { lastMove = Time.time; } if ( currentDistance > maxDistance || gameObject.transform.localPosition.y < -12 ) { RespawnBall(); } }
void Start() { toggles = ToggleRoot.GetComponentsInChildren <UnityEngine.UI.Toggle>(includeInactive: true); lastSeenToggle = new bool[toggles.Length]; activePlayerLastUpdate = new string[toggles.Length]; texts = ToggleRoot.GetComponentsInChildren <UnityEngine.UI.Text>(includeInactive: true); pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); collider = GetComponent <BoxCollider>(); }
private void Start() { pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); if (Networking.IsOwner(gameObject)) { startPosition = transform.position; startRotation = transform.rotation; } }
void Start() { if (!flydirection) { flydirection = transform; } localUser = Networking.LocalPlayer; pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); }
// Token: 0x06005070 RID: 20592 RVA: 0x001B8390 File Offset: 0x001B6790 public static bool IsHeld(this GameObject go) { if (go == null) { return(false); } VRC_Pickup componentInParent = go.GetComponentInParent <VRC_Pickup>(); return(componentInParent != null && componentInParent.IsHeld); }
private void Start() { if (pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup))) { pickup.InteractionText = $"{(!isActive ? "A" : "Dea")}ctivate (Local)"; pickup.UseText = ""; pickup.pickupable = true; GetComponent <Rigidbody>().isKinematic = true; } }
public static VRCPlayerApi GetCurrentPlayer(VRC_Pickup pickup) { CyanEmuPickupHelper helper = pickup.GetComponent <CyanEmuPickupHelper>(); if (helper.isHeld_) { return(Networking.LocalPlayer); } return(null); }
public static VRC_Pickup.PickupHand GetPickupHand(VRC_Pickup pickup) { CyanEmuPickupHelper helper = pickup.GetComponent <CyanEmuPickupHelper>(); if (helper.isHeld_) { return(VRC_Pickup.PickupHand.Right); } return(VRC_Pickup.PickupHand.None); }
private void Start() { grip = (VRC_Pickup)GetComponentInChildren(typeof(VRC_Pickup)); if (audioSource != null) { audioSource.loop = true; audioSource.volume = 0; audioSource.pitch = audioPitchStart; } }
void Start() { Debug.Log(hitMask.value); pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); transform = GetComponent <Transform>(); transform.hasChanged = false; for (int i = 0; i < rayvisual.Length; i++) { rayvisual[i].enabled = false; } }
public static void InitializePickup(VRC_Pickup pickup) { if (pickup.gameObject.GetComponent <CyanEmuPickupHelper>() != null) { pickup.LogWarning("Multiple VRC_Pickup components on the same gameobject! " + VRC.Tools.GetGameObjectPath(pickup.gameObject)); return; } CyanEmuPickupHelper helper = pickup.gameObject.AddComponent <CyanEmuPickupHelper>(); helper.SetPickup(pickup); }
public static void InitializePickup(VRC_Pickup pickup) { CyanEmuPickupHelper previousHelper = pickup.gameObject.GetComponent <CyanEmuPickupHelper>(); if (previousHelper != null) { DestroyImmediate(previousHelper); pickup.LogWarning("Destroying old pickup helper on object: " + VRC.Tools.GetGameObjectPath(pickup.gameObject)); } CyanEmuPickupHelper helper = pickup.gameObject.AddComponent <CyanEmuPickupHelper>(); helper.SetPickup(pickup); }
void Start() { user = Networking.LocalPlayer; carrigid = GetComponent <Rigidbody>(); transform = GetComponent <Transform>(); pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); pickup.pickupable = false; for (int i = 0; i < wheels.Length; i++) { wheels[i].brakeTorque = float.MaxValue; } carrigid.centerOfMass = centerofmass.localPosition; }
public void Start() { if (Networking.LocalPlayer == null) { gameObject.SetActive(false); return; } cueRespawnPosition = transform.localPosition; playerApi = Networking.LocalPlayer; usingDesktop = !playerApi.IsUserInVR(); ownCollider = GetComponent <Collider>(); targetTransform = otherHand.transform; otherHandRespawnPosition = targetTransform.localPosition; targetCollider = targetTransform.GetComponent <Collider>(); if (!targetCollider) { Debug.LogError("PoolCue: Start: target is missing a collider. Aborting cue setup."); gameObject.SetActive(false); return; } ResetTarget(); thisPickup = (VRC_Pickup)gameObject.GetComponent(typeof(VRC_Pickup)); if (!thisPickup) { Debug.LogError("PoolCue: Start: this object is missing a VRC_Pickup script. Aborting cue setup."); gameObject.SetActive(false); return; } targetPickup = (VRC_Pickup)targetTransform.GetComponent(typeof(VRC_Pickup)); if (!targetPickup) { Debug.LogError("PoolCue: Start: target object is missing a VRC_Pickup script. Aborting cue setup."); gameObject.SetActive(false); return; } startingRotation = cueParent.localRotation; _DenyAccess(); startupCompleted = true; }
private static float MaxValue(object pickup) { VRC_Pickup vrc_Pickup = pickup as VRC_Pickup; if (vrc_Pickup != null) { return(vrc_Pickup.proximity); } VRC_Interactable vrc_Interactable = pickup as VRC_Interactable; if (vrc_Interactable == null) { return(0f); } return(vrc_Interactable.proximity); }
// Token: 0x0600554B RID: 21835 RVA: 0x001D6974 File Offset: 0x001D4D74 public void PickupSelected(VRC_Pickup pickup, bool leftHand) { if (pickup.currentlyHeldBy != null) { return; } if (VRCInputManager.IsUsingHandController()) { ControllerInputUI controllerPart = (VRCInputManager.LastInputMethod != VRCInputManager.InputMethod.Oculus) ? ControllerInputUI.Trigger : ControllerInputUI.Grip; this.ActivateControllerLabel((!leftHand) ? ControllerHand.Right : ControllerHand.Left, controllerPart, (!VRCHandGrasper.IsAutoEquipPickup(pickup)) ? "Hold to Grab" : "Equip", 0.1f, 0); } else if (!this.IsShowingOtherLabelOfType(TutorialLabelType.Pickup, pickup.transform)) { this.ActivateObjectLabel(pickup.transform, TutorialLabelType.Pickup, (!leftHand) ? ControllerHand.Right : ControllerHand.Left, (!VRCInputManager.IsUsingAutoEquipControllerType() || !VRCHandGrasper.IsAutoEquipPickup(pickup)) ? "Hold to Grab" : "Equip", ControllerActionUI.Use, 0.1f, 0, AttachMode.PositionOnly, false); } }
public void Init(PenManager manager) { penManager = manager; inkPool.name = inkPoolName; colliderHolder.layer = inkLayer; inkPrefab.SetActive(false); eraser.gameObject.SetActive(false); pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); pickup.InteractionText = nameof(Pen); pickup.UseText = "Draw"; // PenManager : Manager, EraserManager : Manager, Init(Manager manager) eraser.Init(null); }
private void Start() { // Match lerped positions at start lag_objBase = this.transform.position; lag_objTarget = objTarget.transform.position; targetOriginalDelta = this.transform.InverseTransformPoint(objTarget.transform.position); OnDrop(); pickup_this = (VRC_Pickup)this.gameObject.GetComponent(typeof(VRC_Pickup)); pickup_target = (VRC_Pickup)objTarget.GetComponent(typeof(VRC_Pickup)); reset_pos_target = objTarget.transform.position; reset_pos_this = this.transform.position; localplayer = Networking.LocalPlayer; }
private void Start() { // property blocks sphereBlock = new MaterialPropertyBlock(); fingerSphereOn = new MaterialPropertyBlock(); fingerSphereOn.SetInt("_Enabled", 1); fingerSphereOff = new MaterialPropertyBlock(); fingerSphereOff.SetInt("_Enabled", 0); // handle default values cam = cameraObject.GetComponent <Camera>(); zoom = Remap(cam.focalLength, 5, 60, 0, 1); zoomSlider.value = zoom; vrZoomSlider.value = zoom; focal = 0.5f; lensAnimator.SetFloat("Focal", focal); focalSlider.value = focal; vrFocalSlider.value = focal; // handle vr/desktop switch col = gameObject.GetComponent <BoxCollider>(); constraint = gameObject.GetComponent <ParentConstraint>(); cR = visuals.GetComponent <MeshRenderer>(); sR = viewSphere.GetComponent <MeshRenderer>(); fingerSphere.gameObject.SetActive(false); pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); var player = Networking.LocalPlayer; if (player == null) { return; } if (player.IsUserInVR()) { cameraAnimator.SetBool("IsVR", true); vrUI.SetActive(true); isDesktop = false; constraint.constraintActive = false; pickup.pickupable = true; return; } desktopUI.SetActive(true); sphereBlock.SetInt("_Watermark", 1); sphereBlock.SetFloat("_SceneStartTime", Time.time - 1); sR.SetPropertyBlock(sphereBlock); }
// Token: 0x06005424 RID: 21540 RVA: 0x001D0E1C File Offset: 0x001CF21C private IEnumerator Die() { if (!base.photonView.isMine) { yield break; } VRC_PlayerApi localPlayerApi = base.GetComponent <VRC_PlayerApi>(); Debug.Log("Local Death"); InputStateControllerManager inputControllerManager = VRCPlayer.Instance.GetComponent <InputStateControllerManager>(); inputControllerManager.PushInputController("ImmobileInputController"); VRC.Network.RPC(VRC_EventHandler.VrcTargetType.All, base.gameObject, "ShowDeath", new object[0]); VRC_Pickup leftPickup = localPlayerApi.GetPickupInHand(VRC_Pickup.PickupHand.Left); if (leftPickup != null) { leftPickup.Drop(); } VRC_Pickup rightPickup = localPlayerApi.GetPickupInHand(VRC_Pickup.PickupHand.Right); if (rightPickup != null) { rightPickup.Drop(); } localPlayerApi.EnablePickups(false); if (this.theCombatSystem.onPlayerKilled != null) { this.theCombatSystem.onPlayerKilled(base.GetComponent <VRC_PlayerApi>()); } if (this.theCombatSystem.respawnOnDeath) { yield return(new WaitForSeconds(this.theCombatSystem.respawnTime)); this.Respawn(); } else { yield return(null); } this.DeathCoroutine = null; yield break; }
private void Start() { // Match lerped positions at start lag_objBase = this.transform.position; lag_objTarget = objTarget.transform.position; #if !HT_QUEST dkShotDist = k_dkShotReset; #endif targetOriginalDelta = this.transform.InverseTransformPoint(objTarget.transform.position); OnDrop(); pickup_this = (VRC_Pickup)this.gameObject.GetComponent(typeof(VRC_Pickup)); pickup_target = (VRC_Pickup)objTarget.GetComponent(typeof(VRC_Pickup)); reset_pos_target = objTarget.transform.position; reset_pos_this = this.transform.position; }
public void Init(EraserManager manager) { eraserManager = manager; gameObject.layer = eraserLayer; renderer = GetComponent <Renderer>(); renderer.enabled = true; if (!eraserManager) { // For stand-alone erasers renderer.sharedMaterial = normal; } pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup)); if (pickup) { pickup.InteractionText = nameof(Eraser); pickup.UseText = "Erase"; } }
// Token: 0x060051E5 RID: 20965 RVA: 0x001C0B14 File Offset: 0x001BEF14 public static VRC_Pickup GetPickupInHand(VRC_PlayerApi player, VRC_Pickup.PickupHand hand) { VRC_Pickup result = null; VRCHandGrasper[] graspers = InternalSDKPlayer.GetGraspers(player); if (graspers.Length == 2) { if (hand != VRC_Pickup.PickupHand.Right) { if (hand == VRC_Pickup.PickupHand.Left) { result = graspers[0].GetGraspedPickup(); } } else { result = graspers[1].GetGraspedPickup(); } } return(result); }
public void Start() { ownCollider = GetComponent <SphereCollider>(); targetCollider = target.GetComponent <SphereCollider>(); if (!targetCollider) { Debug.LogError("ht8b_cue: Start: target is missing a SphereCollider. Aborting cue setup."); gameObject.SetActive(false); return; } // Match lerped positions at start cueMainGripOriginalPosition = gameObject.transform.position; cueOffhandGripOriginalPosition = target.transform.position; OnDrop(); thisPickup = (VRC_Pickup)gameObject.GetComponent(typeof(VRC_Pickup)); if (!thisPickup) { Debug.LogError("ht8b_cue: Start: this object is missing a VRC_Pickup script. Aborting cue setup."); gameObject.SetActive(false); return; } targetPickup = (VRC_Pickup)target.GetComponent(typeof(VRC_Pickup)); if (!targetPickup) { Debug.LogError("ht8b_cue: Start: target object is missing a VRC_Pickup script. Aborting cue setup."); gameObject.SetActive(false); return; } targetResetPosition = target.transform.position; cueResetPosition = gameObject.transform.position; DenyAccess(); }
private void SetPickup(VRC_Pickup pickup) { pickup_ = pickup; rigidbody_ = GetComponent <Rigidbody>(); }
public static void ForceDrop(VRC_Pickup pickup) { CyanEmuPickupHelper helper = pickup.GetComponent <CyanEmuPickupHelper>(); helper.Drop(); }
private void Start() { defaultPosition = transform.position; defaultRotation = transform.rotation; if (pickup = (VRC_Pickup)GetComponent(typeof(VRC_Pickup))) { pickup.InteractionText = nameof(Udon.QvPen); pickup.UseText = "Draw"; } else { Debug.LogError("VRC_Pickup component is not found.", this); } if (inkPrefab) { inkPrefab.SetActive(false); } else { Debug.LogError("Ink Object is none.", this); } if (!inkPrefab.transform.GetComponent <TrailRenderer>()) { Debug.LogError("Trail Renderer is not attached to Ink Prefab.", this); } if (!spawnTarget) { Debug.LogError("Spawn Target is none.", this); } if (positionConstraint = spawnTarget.GetComponent <PositionConstraint>()) { positionConstraint.enabled = true; } else { Debug.LogError("Position Constraint component is not found.", this); } if (smoothFollowToggle = spawnTarget.GetComponent <Toggle>()) { smoothFollowToggle.isOn = false; } else { Debug.LogError("Smooth Follow Enabler is not found.", this); } if (!inkPool) { Debug.LogError("Ink Prefab is none.", this); } if (!penManager) { Debug.LogError("Pen Manager is none.", this); } }