private void DoDorop(VRCSDK2.VRC_Pickup pickupComp) { if (pickupComp != holdingPickup) { return; } var rigidbodyComp = pickupComp.GetComponent <Rigidbody>(); if (rigidbodyComp == null) { Iwlog.Error(gameObject, "Rigidbody not found."); return; } rigidbodyComp.isKinematic = originalIsKinematic; holdingPickup = null; var triggerComp = pickupComp.GetComponent <Emu_Trigger>(); if (triggerComp != null) { triggerComp.ExecuteTriggers(VRCSDK2.VRC_Trigger.TriggerType.OnDrop); } }
private void DoPickup(VRCSDK2.VRC_Pickup pickupComp) { var rigidbodyComp = pickupComp.GetComponent <Rigidbody>(); if (rigidbodyComp == null) { Iwlog.Error(gameObject, "Rigidbody not found."); return; } originalIsKinematic = rigidbodyComp.isKinematic; rigidbodyComp.isKinematic = true; // TODO adjust AutoDetect case AutoHold = pickupComp.AutoHold; holdingPickup = pickupComp; var triggerComp = pickupComp.GetComponent <Emu_Trigger>(); if (triggerComp != null) { triggerComp.ExecuteTriggers(VRCSDK2.VRC_Trigger.TriggerType.OnPickup); } }