public void InsertTape(VHSTape tape) { tape.rewound = true; _currentTape = tape; _rewinding = true; _tapeInside = true; _bubble.SetActive(false); Util.PlayAudio(_audioSource, _insertTape); _animator.Play("Rewinding"); }
// Start is called before the first frame update void Start() { tape = FindObjectOfType <VHSTape>(); //dialogueManager = FindObjectOfType<DialogueManager>(); }
public void SetTape(VHSTape tape) { this.tape = tape; tapeCover.sprite = tape.graphics; }