Vehicle is an object-oriented programming class in C# that represents a mode of transportation, such as a car, motorcycle, or bicycle. This class typically contains properties such as model, make, year, color, and speed, as well as methods for accelerating and braking.
Here are some code examples:
//creating a Vehicle object Vehicle car = new Vehicle("Toyota", "Corolla", 2019, "blue");
//setting the speed of the vehicle car.SetSpeed(50);
//accelerating the vehicle car.Accelerate();
//braking the vehicle car.Brake();
The above code creates a Vehicle object with the make "Toyota", model "Corolla", year 2019, and color "blue". It then sets the speed of the car to 50 and accelerates it. Finally, it brakes the car.
The package or library used for implementing the Vehicle class would depend on the specific requirements of the project. It could be part of a larger project-specific library or a publicly available third-party library such as the Unity Engine's UnityEngine.Vehicle namespace.
C# (CSharp) VEHICLE - 30 examples found. These are the top rated real world C# (CSharp) examples of VEHICLE extracted from open source projects. You can rate examples to help us improve the quality of examples.