/// <summary> /// 更新用户 /// </summary> /// <param name="user"></param> /// <returns></returns> public void UpdateUser(Uto_User user) { using (UtopiaEntities db = new UtopiaEntities()) { Uto_User userDb = db.Uto_User.Single(n => n.UserId == user.UserId); userDb.Username = user.Username; userDb.Password = user.Password; userDb.Sex = user.Sex; userDb.IsActivity = user.IsActivity; db.SaveChanges(); } }
/// <summary> /// 注册用户 /// </summary> /// <param name="user"></param> public void RegisterUser(Uto_User user) { using (UtopiaEntities db = new UtopiaEntities()) { db.Uto_User.AddObject(user); db.SaveChanges(); } }