private async void Initialize() { try { _progressBar.Visibility = Android.Views.ViewStates.Visible; _status.Text = "Loading Utility Network..."; // Create a map. _myMapView.Map = new Map(new Basemap(new Uri("https://www.arcgis.com/home/item.html?id=1970c1995b8f44749f4b9b6e81b5ba45"))) { InitialViewpoint = _startingViewpoint }; // Add the layer with electric distribution lines. FeatureLayer lineLayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/115")); UniqueValue mediumVoltageValue = new UniqueValue("N/A", "Medium Voltage", new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.DarkCyan, 3), 5); UniqueValue lowVoltageValue = new UniqueValue("N/A", "Low Voltage", new SimpleLineSymbol(SimpleLineSymbolStyle.Dash, System.Drawing.Color.DarkCyan, 3), 3); lineLayer.Renderer = new UniqueValueRenderer(new List<string>() { "ASSETGROUP" }, new List<UniqueValue>() { mediumVoltageValue, lowVoltageValue }, "", new SimpleLineSymbol()); _myMapView.Map.OperationalLayers.Add(lineLayer); // Add the layer with electric devices. FeatureLayer electricDevicelayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/100")); _myMapView.Map.OperationalLayers.Add(electricDevicelayer); // Set the selection color for features in the map view. _myMapView.SelectionProperties = new SelectionProperties(System.Drawing.Color.Yellow); // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl), _myMapView.Map); // Get the utility tier used for traces in this network. For this data set, the "Medium Voltage Radial" tier from the "ElectricDistribution" domain network is used. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork("ElectricDistribution"); _mediumVoltageTier = domainNetwork.GetTier("Medium Voltage Radial"); // More complex datasets may require using utility trace configurations from different tiers. The following LINQ expression gets all tiers present in the utility network. //IEnumerable<UtilityTier> tiers = _utilityNetwork.Definition.DomainNetworks.Select(domain => domain.Tiers).SelectMany(tier => tier); // Create symbols for starting locations and barriers. _startingPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.LightGreen, 25d); _barrierPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.X, System.Drawing.Color.OrangeRed, 25d); // Create a graphics overlay. GraphicsOverlay graphicsOverlay = new GraphicsOverlay(); _myMapView.GraphicsOverlays.Add(graphicsOverlay); // Set the instruction text. _status.Text = "Tap on the network lines or points to add a utility element."; } catch (Exception ex) { _status.Text = "Loading Utility Network failed..."; CreateDialog(ex.Message, title: ex.GetType().Name); } finally { _progressBar.Visibility = Android.Views.ViewStates.Invisible; } }
private async void Initialize() { try { Configuration.IsEnabled = false; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Build the choice lists for network attribute comparison. Attributes.ItemsSource = _utilityNetwork.Definition.NetworkAttributes.Where(netattr => !netattr.IsSystemDefined); Operators.ItemsSource = Enum.GetValues(typeof(UtilityAttributeComparisonOperator)); // Create a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(DeviceTableName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Set the terminal for this location. (For our case, we use the 'Load' terminal.) _startingLocation.Terminal = _startingLocation.AssetType.TerminalConfiguration?.Terminals.FirstOrDefault(term => term.Name == "Load"); // Get a default trace configuration from a tier to update the UI. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName); UtilityTier sourceTier = domainNetwork.GetTier(TierName); // Set the trace configuration. _configuration = sourceTier.TraceConfiguration; // Set the default expression (if provided). if (sourceTier.TraceConfiguration.Traversability.Barriers is UtilityTraceConditionalExpression expression) { ConditionBarrierExpression.Text = ExpressionToString(expression); _initialExpression = expression; } // Setting DataContext will resolve the data-binding in XAML. Configuration.DataContext = _configuration; // Set the traversability scope. sourceTier.TraceConfiguration.Traversability.Scope = UtilityTraversabilityScope.Junctions; } catch (Exception ex) { MessageBox.Show(ex.Message, ex.Message.GetType().Name, MessageBoxButton.OK, MessageBoxImage.Error); } finally { Configuration.IsEnabled = true; } }
private async void Initialize() { try { // Disable interaction until the data is loaded. _mainView.Visibility = ViewStates.Gone; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Getthe attributes in the utility network. _attributes = _utilityNetwork.Definition.NetworkAttributes.Where(netattr => !netattr.IsSystemDefined); // Create a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(DeviceTableName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Set the terminal for this location. (For our case, we use the 'Load' terminal.) _startingLocation.Terminal = _startingLocation.AssetType.TerminalConfiguration?.Terminals.FirstOrDefault(term => term.Name == "Load"); // Get a default trace configuration from a tier to update the UI. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName); _sourceTier = domainNetwork.GetTier(TierName); // Set the trace configuration. _configuration = _sourceTier.TraceConfiguration; // Set the default expression (if provided). if (_sourceTier.TraceConfiguration.Traversability.Barriers is UtilityTraceConditionalExpression expression) { _initialExpression = expression; _expressionLabel.Text = ExpressionToString(_initialExpression); } // Set the traversability scope. _sourceTier.TraceConfiguration.Traversability.Scope = UtilityTraversabilityScope.Junctions; } catch (Exception ex) { new AlertDialog.Builder(this).SetMessage(ex.Message).SetTitle(ex.GetType().Name).Show(); } finally { _mainView.Visibility = ViewStates.Visible; } }
private async void Initialize() { StatusGrid.BackgroundColor = new Color(0, 0, 0, 0.5); try { BusyIndicator.IsVisible = true; Status.Text = "Loading Utility Network..."; // Setup Map with Feature Layer(s) that contain Utility Network. MyMapView.Map = new Map(Basemap.CreateStreetsNightVector()) { InitialViewpoint = _startingViewpoint }; // Add the layer with electric distribution lines. FeatureLayer lineLayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/115")); lineLayer.Renderer = new SimpleRenderer(new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.DarkCyan, 3)); MyMapView.Map.OperationalLayers.Add(lineLayer); // Add the layer with electric devices. FeatureLayer electricDevicelayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/100")); MyMapView.Map.OperationalLayers.Add(electricDevicelayer); // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl), MyMapView.Map); Status.Text = "Click on the network lines or points to add a utility element."; // Create symbols for starting points and barriers. _startingPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.Green, 20d); _barrierPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.X, System.Drawing.Color.Red, 20d); // Create a graphics overlay. GraphicsOverlay graphicsOverlay = new GraphicsOverlay(); MyMapView.GraphicsOverlays.Add(graphicsOverlay); } catch (Exception ex) { Status.Text = "Loading Utility Network failed..."; await Application.Current.MainPage.DisplayAlert(ex.Message.GetType().Name, ex.Message, "OK"); } finally { BusyIndicator.IsVisible = false; } }
private async void Initialize() { try { // Disable interaction until the data is loaded. View.UserInteractionEnabled = false; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Create a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(DeviceTableName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Set the terminal for this location. (For our case, we use the 'Load' terminal.) _startingLocation.Terminal = _startingLocation.AssetType.TerminalConfiguration?.Terminals.FirstOrDefault(term => term.Name == "Load"); // Get a default trace configuration from a tier to update the UI. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName); _sourceTier = domainNetwork.GetTier(TierName); // Set the trace configuration. _configuration = _sourceTier.TraceConfiguration; // Set the default expression (if provided). if (_sourceTier.TraceConfiguration.Traversability.Barriers is UtilityTraceConditionalExpression expression) { _expressionLabel.Text = ExpressionToString(expression); _initialExpression = expression; } // Set the traversability scope. _sourceTier.TraceConfiguration.Traversability.Scope = UtilityTraversabilityScope.Junctions; } catch (Exception ex) { new UIAlertView(ex.GetType().Name, ex.Message, (IUIAlertViewDelegate)null, "Error loading network", null).Show(); } finally { View.UserInteractionEnabled = true; } }
private async void Initialize() { try { ConfigureTable.IsEnabled = false; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Build the choice lists for network attribute comparison. Attributes.ItemsSource = _utilityNetwork.Definition.NetworkAttributes.Where(i => i.IsSystemDefined == false).ToList(); Operators.ItemsSource = Enum.GetValues(typeof(UtilityAttributeComparisonOperator)); // Create a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(DeviceTableName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Set the terminal for this location. (For our case, we use the 'Load' terminal.) _startingLocation.Terminal = _startingLocation.AssetType.TerminalConfiguration?.Terminals.FirstOrDefault(term => term.Name == "Load"); // Get a default trace configuration from a tier to update the UI. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName); _sourceTier = domainNetwork.GetTier(TierName); if (_sourceTier.TraceConfiguration.Traversability.Barriers is UtilityTraceConditionalExpression expression) { ConditionBarrierExpression.Text = ExpressionToString(expression); _initialExpression = expression; } // Set the traversability scope. _sourceTier.TraceConfiguration.Traversability.Scope = UtilityTraversabilityScope.Junctions; } catch (Exception ex) { await Application.Current.MainPage.DisplayAlert("Error", ex.Message, "OK"); } finally { ConfigureTable.IsEnabled = true; } }
private async void Initialize() { try { _progressBar.Visibility = Android.Views.ViewStates.Visible; _status.Text = "Loading Utility Network..."; // Setup Map with Feature Layer(s) that contain Utility Network. _myMapView.Map = new Map(Basemap.CreateStreetsNightVector()) { InitialViewpoint = _startingViewpoint }; // Add the layer with electric distribution lines. FeatureLayer lineLayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/115")); lineLayer.Renderer = new SimpleRenderer(new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.DarkCyan, 3)); _myMapView.Map.OperationalLayers.Add(lineLayer); // Add the layer with electric devices. FeatureLayer electricDevicelayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/100")); _myMapView.Map.OperationalLayers.Add(electricDevicelayer); // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl), _myMapView.Map); _status.Text = "Click on the network lines or points to add a utility element."; // Create symbols for starting points and barriers. _startingPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.Green, 20d); _barrierPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.X, System.Drawing.Color.Red, 20d); // Create a graphics overlay. GraphicsOverlay graphicsOverlay = new GraphicsOverlay(); _myMapView.GraphicsOverlays.Add(graphicsOverlay); } catch (Exception ex) { _status.Text = "Loading Utility Network failed..."; CreateDialog(ex.Message); } finally { _progressBar.Visibility = Android.Views.ViewStates.Invisible; } }
private async void Initialize() { try { // Create the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServerUrl)); // Create the map. _myMapView.Map = new Map(Basemap.CreateTopographicVector()); // Get all of the edges and junctions in the network. IEnumerable <UtilityNetworkSource> edges = _utilityNetwork.Definition.NetworkSources.Where(n => n.SourceType == UtilityNetworkSourceType.Edge); IEnumerable <UtilityNetworkSource> junctions = _utilityNetwork.Definition.NetworkSources.Where(n => n.SourceType == UtilityNetworkSourceType.Junction); // Add all edges that are not subnet lines to the map. foreach (UtilityNetworkSource source in edges) { if (source.SourceUsageType != UtilityNetworkSourceUsageType.SubnetLine && source.FeatureTable != null) { _myMapView.Map.OperationalLayers.Add(new FeatureLayer(source.FeatureTable)); } } // Add all junctions to the map. foreach (UtilityNetworkSource source in junctions) { if (source.FeatureTable != null) { _myMapView.Map.OperationalLayers.Add(new FeatureLayer(source.FeatureTable)); } } // Create a graphics overlay for associations. _associationsOverlay = new GraphicsOverlay(); _myMapView.GraphicsOverlays.Add(_associationsOverlay); // Symbols for the associations. Symbol attachmentSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dot, Color.Green, 5d); Symbol connectivitySymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dot, Color.Red, 5d); // Create a renderer for the associations. var attachmentValue = new UniqueValue("Attachment", string.Empty, attachmentSymbol, UtilityAssociationType.Attachment.ToString()); var connectivityValue = new UniqueValue("Connectivity", string.Empty, connectivitySymbol, UtilityAssociationType.Connectivity.ToString()); _associationsOverlay.Renderer = new UniqueValueRenderer(new List <string> { "AssociationType" }, new List <UniqueValue> { attachmentValue, connectivityValue }, string.Empty, null); // Populate the legend in the UI. RuntimeImage attachmentSwatch = await attachmentSymbol.CreateSwatchAsync(); Android.Graphics.Bitmap attachmentBitmap = await attachmentSwatch?.ToImageSourceAsync(); _attachmentImageView.SetImageBitmap(attachmentBitmap); RuntimeImage connectSwatch = await connectivitySymbol.CreateSwatchAsync(); Android.Graphics.Bitmap connectivityBitmap = await connectSwatch?.ToImageSourceAsync(); _connectivityImageView.SetImageBitmap(connectivityBitmap); // Set the starting viewpoint. await _myMapView.SetViewpointAsync(InitialViewpoint); // Add the associations in the starting viewpoint. AddAssociations(); } catch (Exception ex) { new AlertDialog.Builder(this).SetMessage(ex.Message).SetTitle(ex.GetType().Name).Show(); } }
private async void Initialize() { // As of ArcGIS Enterprise 10.8.1, using utility network functionality requires a licensed user. The following login for the sample server is licensed to perform utility network operations. AuthenticationManager.Current.ChallengeHandler = new ChallengeHandler(async(info) => { try { // WARNING: Never hardcode login information in a production application. This is done solely for the sake of the sample. string sampleServer7User = "******"; string sampleServer7Pass = "******"; return(await AuthenticationManager.Current.GenerateCredentialAsync(info.ServiceUri, sampleServer7User, sampleServer7Pass)); } catch (Exception ex) { Debug.WriteLine(ex.Message); return(null); } }); try { // Disable interaction until the data is loaded. View.UserInteractionEnabled = false; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Create a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(DeviceTableName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Set the terminal for this location. (For our case, we use the 'Load' terminal.) _startingLocation.Terminal = _startingLocation.AssetType.TerminalConfiguration?.Terminals.FirstOrDefault(term => term.Name == "Load"); // Get a default trace configuration from a tier to update the UI. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName); _sourceTier = domainNetwork.GetTier(TierName); // Set the trace configuration. _configuration = _sourceTier.TraceConfiguration; // Set the default expression (if provided). if (_sourceTier.TraceConfiguration.Traversability.Barriers is UtilityTraceConditionalExpression expression) { _expressionLabel.Text = ExpressionToString(expression); _initialExpression = expression; } // Set the traversability scope. _sourceTier.TraceConfiguration.Traversability.Scope = UtilityTraversabilityScope.Junctions; } catch (Exception ex) { new UIAlertView(ex.GetType().Name, ex.Message, (IUIAlertViewDelegate)null, "Error loading network", null).Show(); } finally { View.UserInteractionEnabled = true; } }
private async void Initialize() { // As of ArcGIS Enterprise 10.8.1, using utility network functionality requires a licensed user. The following login for the sample server is licensed to perform utility network operations. AuthenticationManager.Current.ChallengeHandler = new ChallengeHandler(async(info) => { try { // WARNING: Never hardcode login information in a production application. This is done solely for the sake of the sample. string sampleServer7User = "******"; string sampleServer7Pass = "******"; return(await AuthenticationManager.Current.GenerateCredentialAsync(info.ServiceUri, sampleServer7User, sampleServer7Pass)); } catch (Exception ex) { Debug.WriteLine(ex.Message); return(null); } }); try { _activityIndicator.StartAnimating(); _statusLabel.Text = "Loading Utility Network..."; // Create a map. _myMapView.Map = new Map(BasemapStyle.ArcGISStreetsNight) { InitialViewpoint = _startingViewpoint }; // Add the layer with electric distribution lines. FeatureLayer lineLayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/3")); UniqueValue mediumVoltageValue = new UniqueValue("N/A", "Medium Voltage", new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.DarkCyan, 3), 5); UniqueValue lowVoltageValue = new UniqueValue("N/A", "Low Voltage", new SimpleLineSymbol(SimpleLineSymbolStyle.Dash, System.Drawing.Color.DarkCyan, 3), 3); lineLayer.Renderer = new UniqueValueRenderer(new List <string>() { "ASSETGROUP" }, new List <UniqueValue>() { mediumVoltageValue, lowVoltageValue }, "", new SimpleLineSymbol()); _myMapView.Map.OperationalLayers.Add(lineLayer); // Add the layer with electric devices. FeatureLayer electricDevicelayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/0")); _myMapView.Map.OperationalLayers.Add(electricDevicelayer); // Set the selection color for features in the map view. _myMapView.SelectionProperties = new SelectionProperties(System.Drawing.Color.Yellow); // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl), _myMapView.Map); // Get the utility tier used for traces in this network. For this data set, the "Medium Voltage Radial" tier from the "ElectricDistribution" domain network is used. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork("ElectricDistribution"); _mediumVoltageTier = domainNetwork.GetTier("Medium Voltage Radial"); // More complex datasets may require using utility trace configurations from different tiers. The following LINQ expression gets all tiers present in the utility network. //IEnumerable<UtilityTier> tiers = _utilityNetwork.Definition.DomainNetworks.Select(domain => domain.Tiers).SelectMany(tier => tier); // Create symbols for starting locations and barriers. _startingPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.LightGreen, 25d); _barrierPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.X, System.Drawing.Color.OrangeRed, 25d); // Create a graphics overlay. GraphicsOverlay graphicsOverlay = new GraphicsOverlay(); _myMapView.GraphicsOverlays.Add(graphicsOverlay); // Set the instruction text. _statusLabel.Text = "Click on the network lines or points to add a utility element."; } catch (Exception ex) { _statusLabel.Text = "Loading Utility Network failed..."; new UIAlertView("Error", ex.Message, (IUIAlertViewDelegate)null, "OK", null).Show(); } finally { _activityIndicator.StopAnimating(); } }
private async void Initialize() { try { // Disable the UI. FilterOptions.Visibility = Visibility.Collapsed; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Create a map with layers in this utility network. MyMapView.Map = new Map(Basemap.CreateStreetsNightVector()); MyMapView.Map.OperationalLayers.Add(new FeatureLayer(new Uri($"{FeatureServiceUrl}/{LineLayerId}"))); MyMapView.Map.OperationalLayers.Add(new FeatureLayer(new Uri($"{FeatureServiceUrl}/{DeviceLayerId}"))); // Get a trace configuration from a tier. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName) ?? throw new ArgumentException(DomainNetworkName); UtilityTier tier = domainNetwork.GetTier(TierName) ?? throw new ArgumentException(TierName); _configuration = tier.TraceConfiguration; // Create a trace filter. _configuration.Filter = new UtilityTraceFilter(); // Get a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(NetworkSourceName) ?? throw new ArgumentException(NetworkSourceName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName) ?? throw new ArgumentException(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName) ?? throw new ArgumentException(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Create a graphics overlay. GraphicsOverlay overlay = new GraphicsOverlay(); MyMapView.GraphicsOverlays.Add(overlay); // Display starting location. IEnumerable <ArcGISFeature> elementFeatures = await _utilityNetwork.GetFeaturesForElementsAsync(new List <UtilityElement> { _startingLocation }); MapPoint startingLocationGeometry = elementFeatures.FirstOrDefault().Geometry as MapPoint; Symbol symbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.LimeGreen, 25d); Graphic graphic = new Graphic(startingLocationGeometry, symbol); overlay.Graphics.Add(graphic); // Set the starting viewpoint. await MyMapView.SetViewpointAsync(new Viewpoint(startingLocationGeometry, 3000)); // Build the choice list for categories populated with the `Name` property of each `UtilityCategory` in the `UtilityNetworkDefinition`. Categories.ItemsSource = _utilityNetwork.Definition.Categories; Categories.SelectedItem = _utilityNetwork.Definition.Categories.First(); // Enable the UI. FilterOptions.Visibility = Visibility.Visible; } catch (Exception ex) { await new MessageDialog(ex.Message, ex.GetType().Name).ShowAsync(); } finally { LoadingBar.Visibility = Visibility.Collapsed; } }
private async void Initialize() { // As of ArcGIS Enterprise 10.8.1, using utility network functionality requires a licensed user. The following login for the sample server is licensed to perform utility network operations. AuthenticationManager.Current.ChallengeHandler = new ChallengeHandler(async(info) => { try { // WARNING: Never hardcode login information in a production application. This is done solely for the sake of the sample. string sampleServer7User = "******"; string sampleServer7Pass = "******"; return(await AuthenticationManager.Current.GenerateCredentialAsync(info.ServiceUri, sampleServer7User, sampleServer7Pass)); } catch (Exception ex) { Debug.WriteLine(ex.Message); return(null); } }); try { // Create the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServerUrl)); // Create the map. MyMapView.Map = new Map(BasemapStyle.ArcGISTopographic); // Get all of the edges and junctions in the network. IEnumerable <UtilityNetworkSource> edges = _utilityNetwork.Definition.NetworkSources.Where(n => n.SourceType == UtilityNetworkSourceType.Edge); IEnumerable <UtilityNetworkSource> junctions = _utilityNetwork.Definition.NetworkSources.Where(n => n.SourceType == UtilityNetworkSourceType.Junction); // Add all edges that are not subnet lines to the map. foreach (UtilityNetworkSource source in edges) { if (source.SourceUsageType != UtilityNetworkSourceUsageType.SubnetLine && source.FeatureTable != null) { MyMapView.Map.OperationalLayers.Add(new FeatureLayer(source.FeatureTable)); } } // Add all junctions to the map. foreach (UtilityNetworkSource source in junctions) { if (source.FeatureTable != null) { MyMapView.Map.OperationalLayers.Add(new FeatureLayer(source.FeatureTable)); } } // Create a graphics overlay for associations. _associationsOverlay = new GraphicsOverlay(); MyMapView.GraphicsOverlays.Add(_associationsOverlay); // Symbols for the associations. Symbol attachmentSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dot, Color.Green, 5d); Symbol connectivitySymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dot, Color.Red, 5d); // Create a renderer for the associations. var attachmentValue = new UniqueValue("Attachment", string.Empty, attachmentSymbol, UtilityAssociationType.Attachment.ToString()); var connectivityValue = new UniqueValue("Connectivity", string.Empty, connectivitySymbol, UtilityAssociationType.Connectivity.ToString()); _associationsOverlay.Renderer = new UniqueValueRenderer(new List <string> { "AssociationType" }, new List <UniqueValue> { attachmentValue, connectivityValue }, string.Empty, null); // Populate the legend in the UI. Dictionary <UtilityAssociationType, System.Windows.Media.ImageSource> legend; legend = new Dictionary <UtilityAssociationType, System.Windows.Media.ImageSource>(); RuntimeImage attachmentSwatch = await attachmentSymbol.CreateSwatchAsync(); legend[UtilityAssociationType.Attachment] = await attachmentSwatch?.ToImageSourceAsync(); RuntimeImage connectSwatch = await connectivitySymbol.CreateSwatchAsync(); legend[UtilityAssociationType.Connectivity] = await connectSwatch?.ToImageSourceAsync(); AssociationLegend.ItemsSource = legend; // Set the starting viewpoint. await MyMapView.SetViewpointAsync(InitialViewpoint); // Add the associations in the starting viewpoint. AddAssociations(); } catch (Exception ex) { MessageBox.Show(ex.Message, ex.GetType().Name, MessageBoxButton.OK, MessageBoxImage.Error); } }
private async void Initialize() { try { _activityIndicator.StartAnimating(); _statusLabel.Text = "Loading Utility Network..."; // Create a map. _myMapView.Map = new Map(Basemap.CreateStreetsNightVector()) { InitialViewpoint = _startingViewpoint }; // Add the layer with electric distribution lines. FeatureLayer lineLayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/115")); UniqueValue mediumVoltageValue = new UniqueValue("N/A", "Medium Voltage", new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.DarkCyan, 3), 5); UniqueValue lowVoltageValue = new UniqueValue("N/A", "Low Voltage", new SimpleLineSymbol(SimpleLineSymbolStyle.Dash, System.Drawing.Color.DarkCyan, 3), 3); lineLayer.Renderer = new UniqueValueRenderer(new List <string>() { "ASSETGROUP" }, new List <UniqueValue>() { mediumVoltageValue, lowVoltageValue }, "", new SimpleLineSymbol()); _myMapView.Map.OperationalLayers.Add(lineLayer); // Add the layer with electric devices. FeatureLayer electricDevicelayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/100")); _myMapView.Map.OperationalLayers.Add(electricDevicelayer); // Set the selection color for features in the map view. _myMapView.SelectionProperties = new SelectionProperties(System.Drawing.Color.Yellow); // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl), _myMapView.Map); // Get the utility tier used for traces in this network. For this data set, the "Medium Voltage Radial" tier from the "ElectricDistribution" domain network is used. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork("ElectricDistribution"); _mediumVoltageTier = domainNetwork.GetTier("Medium Voltage Radial"); // More complex datasets may require using utility trace configurations from different tiers. The following LINQ expression gets all tiers present in the utility network. //IEnumerable<UtilityTier> tiers = _utilityNetwork.Definition.DomainNetworks.Select(domain => domain.Tiers).SelectMany(tier => tier); // Create symbols for starting locations and barriers. _startingPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.LightGreen, 25d); _barrierPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.X, System.Drawing.Color.OrangeRed, 25d); // Create a graphics overlay. GraphicsOverlay graphicsOverlay = new GraphicsOverlay(); _myMapView.GraphicsOverlays.Add(graphicsOverlay); // Set the instruction text. _statusLabel.Text = "Click on the network lines or points to add a utility element."; } catch (Exception ex) { _statusLabel.Text = "Loading Utility Network failed..."; new UIAlertView("Error", ex.Message, (IUIAlertViewDelegate)null, "OK", null).Show(); } finally { _activityIndicator.StopAnimating(); } }
private async void Initialize() { try { IsBusy.Visibility = Visibility.Visible; Status.Text = "Loading Utility Network..."; // Setup Map with Feature Layer(s) that contain Utility Network. MyMapView.Map = new Map(Basemap.CreateStreetsNightVector()) { InitialViewpoint = _startingViewpoint }; // Add the layer with electric distribution lines. FeatureLayer lineLayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/115")); UniqueValue mediumVoltageValue = new UniqueValue("N/A", "Medium Voltage", new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.DarkCyan, 3), 5); UniqueValue lowVoltageValue = new UniqueValue("N/A", "Low Voltage", new SimpleLineSymbol(SimpleLineSymbolStyle.Dash, System.Drawing.Color.DarkCyan, 3), 3); lineLayer.Renderer = new UniqueValueRenderer(new List <string>() { "ASSETGROUP" }, new List <UniqueValue>() { mediumVoltageValue, lowVoltageValue }, "", new SimpleLineSymbol()); MyMapView.Map.OperationalLayers.Add(lineLayer); // Add the layer with electric devices. FeatureLayer electricDevicelayer = new FeatureLayer(new Uri($"{FeatureServiceUrl}/100")); MyMapView.Map.OperationalLayers.Add(electricDevicelayer); // Set the selection color for features in the map view. MyMapView.SelectionProperties = new SelectionProperties(System.Drawing.Color.Yellow); // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl), MyMapView.Map); // Update the trace configuration UI. TraceTypes.ItemsSource = Enum.GetValues(typeof(UtilityTraceType)); TraceTypes.SelectedIndex = 0; // Get the utility tier used for traces in this network. For this data set, the "Medium Voltage Radial" tier from the "ElectricDistribution" domain network is used. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork("ElectricDistribution"); _mediumVoltageTier = domainNetwork.GetTier("Medium Voltage Radial"); // More complex datasets may require using utility trace configurations from different tiers. The following LINQ expression gets all tiers present in the utility network. //IEnumerable<UtilityTier> tiers = _utilityNetwork.Definition.DomainNetworks.Select(domain => domain.Tiers).SelectMany(tier => tier); // Create symbols for starting locations and barriers. _startingPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.LightGreen, 25d); _barrierPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.X, System.Drawing.Color.OrangeRed, 25d); // Create a graphics overlay. GraphicsOverlay graphicsOverlay = new GraphicsOverlay(); MyMapView.GraphicsOverlays.Add(graphicsOverlay); // Set the instruction text. Status.Text = "Click on the network lines or points to add a utility element."; } catch (Exception ex) { Status.Text = "Loading Utility Network failed..."; MessageBox.Show(ex.Message, ex.Message.GetType().Name, MessageBoxButton.OK, MessageBoxImage.Error); } finally { MainUI.IsEnabled = true; IsBusy.Visibility = Visibility.Hidden; } }
private async void Initialize() { // As of ArcGIS Enterprise 10.8.1, using utility network functionality requires a licensed user. The following login for the sample server is licensed to perform utility network operations. AuthenticationManager.Current.ChallengeHandler = new ChallengeHandler(async(info) => { try { // WARNING: Never hardcode login information in a production application. This is done solely for the sake of the sample. string sampleServer7User = "******"; string sampleServer7Pass = "******"; return(await AuthenticationManager.Current.GenerateCredentialAsync(info.ServiceUri, sampleServer7User, sampleServer7Pass)); } catch (Exception ex) { Debug.WriteLine(ex.Message); return(null); } }); try { Configuration.IsEnabled = false; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Build the choice lists for network attribute comparison. Attributes.ItemsSource = _utilityNetwork.Definition.NetworkAttributes.Where(netattr => !netattr.IsSystemDefined); Operators.ItemsSource = Enum.GetValues(typeof(UtilityAttributeComparisonOperator)); // Create a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(DeviceTableName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Set the terminal for this location. (For our case, we use the 'Load' terminal.) _startingLocation.Terminal = _startingLocation.AssetType.TerminalConfiguration?.Terminals.FirstOrDefault(term => term.Name == "Load"); // Get a default trace configuration from a tier to update the UI. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName); UtilityTier sourceTier = domainNetwork.GetTier(TierName); // Set the trace configuration. _configuration = sourceTier.TraceConfiguration; // Set the default expression (if provided). if (sourceTier.TraceConfiguration.Traversability.Barriers is UtilityTraceConditionalExpression expression) { ConditionBarrierExpression.Text = ExpressionToString(expression); _initialExpression = expression; } // Setting DataContext will resolve the data-binding in XAML. Configuration.DataContext = _configuration; // Set the traversability scope. sourceTier.TraceConfiguration.Traversability.Scope = UtilityTraversabilityScope.Junctions; } catch (Exception ex) { MessageBox.Show(ex.Message, ex.Message.GetType().Name, MessageBoxButton.OK, MessageBoxImage.Error); } finally { Configuration.IsEnabled = true; } }
private async void Initialize() { try { // Disable the UI. _traceButton.Enabled = false; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Create a map with layers in this utility network. _myMapView.Map = new Map(new Basemap(new Uri("https://www.arcgis.com/home/item.html?id=1970c1995b8f44749f4b9b6e81b5ba45"))); _myMapView.Map.OperationalLayers.Add(new FeatureLayer(new Uri($"{FeatureServiceUrl}/{LineLayerId}"))); _myMapView.Map.OperationalLayers.Add(new FeatureLayer(new Uri($"{FeatureServiceUrl}/{DeviceLayerId}"))); // Get a trace configuration from a tier. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName) ?? throw new ArgumentException(DomainNetworkName); UtilityTier tier = domainNetwork.GetTier(TierName) ?? throw new ArgumentException(TierName); _configuration = tier.TraceConfiguration; // Create a trace filter. _configuration.Filter = new UtilityTraceFilter(); // Get a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(NetworkSourceName) ?? throw new ArgumentException(NetworkSourceName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName) ?? throw new ArgumentException(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName) ?? throw new ArgumentException(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Create a graphics overlay. GraphicsOverlay overlay = new GraphicsOverlay(); _myMapView.GraphicsOverlays.Add(overlay); // Display starting location. IEnumerable <ArcGISFeature> elementFeatures = await _utilityNetwork.GetFeaturesForElementsAsync(new List <UtilityElement> { _startingLocation }); MapPoint startingLocationGeometry = elementFeatures.FirstOrDefault().Geometry as MapPoint; Symbol symbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.LimeGreen, 25d); Graphic graphic = new Graphic(startingLocationGeometry, symbol); overlay.Graphics.Add(graphic); // Set the starting viewpoint. await _myMapView.SetViewpointAsync(new Viewpoint(startingLocationGeometry, 3000)); // Build the choice list for categories populated with the `Name` property of each `UtilityCategory` in the `UtilityNetworkDefinition`. _utilityNetwork.Definition.Categories.ToList().ForEach(cat => _categoryDictionary.Add(cat.Name, cat)); _categorySpinner.Adapter = new ArrayAdapter <string>(this, Android.Resource.Layout.SimpleSpinnerItem, _categoryDictionary.Keys.ToList()); _categorySpinner.SetSelection(0); // Enable the UI. _traceButton.Enabled = true; } catch (Exception ex) { new AlertDialog.Builder(this).SetMessage(ex.Message).SetTitle(ex.GetType().Name).Show(); } finally { _loadingBar.Visibility = Android.Views.ViewStates.Gone; } }
private async void Initialize() { try { // Create the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServerUrl)); // Create the map. MyMapView.Map = new Map(Basemap.CreateTopographicVector()); // Get all of the edges and junctions in the network. IEnumerable <UtilityNetworkSource> edges = _utilityNetwork.Definition.NetworkSources.Where(n => n.SourceType == UtilityNetworkSourceType.Edge); IEnumerable <UtilityNetworkSource> junctions = _utilityNetwork.Definition.NetworkSources.Where(n => n.SourceType == UtilityNetworkSourceType.Junction); // Add all edges that are not subnet lines to the map. foreach (UtilityNetworkSource source in edges) { if (source.SourceUsageType != UtilityNetworkSourceUsageType.SubnetLine && source.FeatureTable != null) { MyMapView.Map.OperationalLayers.Add(new FeatureLayer(source.FeatureTable)); } } // Add all junctions to the map. foreach (UtilityNetworkSource source in junctions) { if (source.FeatureTable != null) { MyMapView.Map.OperationalLayers.Add(new FeatureLayer(source.FeatureTable)); } } // Create a graphics overlay for associations. _associationsOverlay = new GraphicsOverlay(); MyMapView.GraphicsOverlays.Add(_associationsOverlay); // Symbols for the associations. Symbol attachmentSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dot, Color.Green, 5d); Symbol connectivitySymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dot, Color.Red, 5d); // Create a renderer for the associations. var attachmentValue = new UniqueValue("Attachment", string.Empty, attachmentSymbol, UtilityAssociationType.Attachment.ToString()); var connectivityValue = new UniqueValue("Connectivity", string.Empty, connectivitySymbol, UtilityAssociationType.Connectivity.ToString()); _associationsOverlay.Renderer = new UniqueValueRenderer(new List <string> { "AssociationType" }, new List <UniqueValue> { attachmentValue, connectivityValue }, string.Empty, null); // Populate the legend in the UI. Dictionary <UtilityAssociationType, System.Windows.Media.ImageSource> legend; legend = new Dictionary <UtilityAssociationType, System.Windows.Media.ImageSource>(); RuntimeImage attachmentSwatch = await attachmentSymbol.CreateSwatchAsync(); legend[UtilityAssociationType.Attachment] = await attachmentSwatch?.ToImageSourceAsync(); RuntimeImage connectSwatch = await connectivitySymbol.CreateSwatchAsync(); legend[UtilityAssociationType.Connectivity] = await connectSwatch?.ToImageSourceAsync(); AssociationLegend.ItemsSource = legend; // Set the starting viewpoint. await MyMapView.SetViewpointAsync(InitialViewpoint); // Add the associations in the starting viewpoint. AddAssociations(); } catch (Exception ex) { MessageBox.Show(ex.Message, ex.GetType().Name, MessageBoxButton.OK, MessageBoxImage.Error); } }
private async void Initialize() { // As of ArcGIS Enterprise 10.8.1, using utility network functionality requires a licensed user. The following login for the sample server is licensed to perform utility network operations. AuthenticationManager.Current.ChallengeHandler = new ChallengeHandler(async(info) => { try { // WARNING: Never hardcode login information in a production application. This is done solely for the sake of the sample. string sampleServer7User = "******"; string sampleServer7Pass = "******"; return(await AuthenticationManager.Current.GenerateCredentialAsync(info.ServiceUri, sampleServer7User, sampleServer7Pass)); } catch (Exception ex) { System.Diagnostics.Debug.WriteLine(ex.Message); return(null); } }); try { // Disable the UI. FilterOptions.IsVisible = false; // Create and load the utility network. _utilityNetwork = await UtilityNetwork.CreateAsync(new Uri(FeatureServiceUrl)); // Create a map with layers in this utility network. MyMapView.Map = new Map(new Basemap(new Uri("https://www.arcgis.com/home/item.html?id=1970c1995b8f44749f4b9b6e81b5ba45"))); MyMapView.Map.OperationalLayers.Add(new FeatureLayer(new Uri($"{FeatureServiceUrl}/{LineLayerId}"))); MyMapView.Map.OperationalLayers.Add(new FeatureLayer(new Uri($"{FeatureServiceUrl}/{DeviceLayerId}"))); // Get a trace configuration from a tier. UtilityDomainNetwork domainNetwork = _utilityNetwork.Definition.GetDomainNetwork(DomainNetworkName) ?? throw new ArgumentException(DomainNetworkName); UtilityTier tier = domainNetwork.GetTier(TierName) ?? throw new ArgumentException(TierName); _configuration = tier.TraceConfiguration; // Create a trace filter. _configuration.Filter = new UtilityTraceFilter(); // Get a default starting location. UtilityNetworkSource networkSource = _utilityNetwork.Definition.GetNetworkSource(NetworkSourceName) ?? throw new ArgumentException(NetworkSourceName); UtilityAssetGroup assetGroup = networkSource.GetAssetGroup(AssetGroupName) ?? throw new ArgumentException(AssetGroupName); UtilityAssetType assetType = assetGroup.GetAssetType(AssetTypeName) ?? throw new ArgumentException(AssetTypeName); Guid globalId = Guid.Parse(GlobalId); _startingLocation = _utilityNetwork.CreateElement(assetType, globalId); // Create a graphics overlay. GraphicsOverlay overlay = new GraphicsOverlay(); MyMapView.GraphicsOverlays.Add(overlay); // Display starting location. IEnumerable <ArcGISFeature> elementFeatures = await _utilityNetwork.GetFeaturesForElementsAsync(new List <UtilityElement> { _startingLocation }); MapPoint startingLocationGeometry = elementFeatures.FirstOrDefault().Geometry as MapPoint; Symbol symbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.LimeGreen, 25d); Graphic graphic = new Graphic(startingLocationGeometry, symbol); overlay.Graphics.Add(graphic); // Set the starting viewpoint. await MyMapView.SetViewpointAsync(new Viewpoint(startingLocationGeometry, 3000)); // Build the choice list for categories populated with the `Name` property of each `UtilityCategory` in the `UtilityNetworkDefinition`. CategoryPicker.ItemsSource = _utilityNetwork.Definition.Categories.ToList(); CategoryPicker.SelectedItem = _utilityNetwork.Definition.Categories.First(); // Enable the UI. FilterOptions.IsVisible = true; } catch (Exception ex) { await Application.Current.MainPage.DisplayAlert(ex.GetType().Name, ex.Message, "OK"); } finally { LoadingIndicator.IsVisible = false; } }