Example #1
0
 /// <summary>
 /// Force the creation of a Debugger object (even in Release mode!)
 /// </summary>
 public void ForceDebugger()
 {
     if (Debugger != null)
     {
         return;
     }
     ReleaseModeDebugger = true;
     Debugger            = new Utility.Debugger(this);
     Debugger.WindowInit();
 }
Example #2
0
 void Init()
 {
     if (ReleaseModeDebugger)
     {
         if (Debugger == null)
         {
             Debugger = new Utility.Debugger(this);
             Debugger.WindowInit();
         }
     }
     if (FirstScene != null)
     {
         SwitchScene(FirstScene);
     }
     OnInit();
 }