public void DecreasePoint() { Color defaultcolor = gainedPoint.color; gainedPoint.text = "-50"; gainedPoint.color = Color.red; gainedPoint.gameObject.SetActive(true); Color mycolod = pointsTxt.color; //pointsTxt.color = Color.red; UtilitiesGen.CallMethod(1, () => { gainedPoint.color = defaultcolor; gainedPoint.gameObject.SetActive(false); pointsTxt.color = mycolod; currentPoints -= 50; if (currentPoints < 0) { currentPoints = 0; } }); }
private void Awake() { canvasGroup = this.GetComponent <CanvasGroup>(); retry.onClick.AddListener(() => { fadeImage.GetComponent <MainMenu>().LoadLevel(1); }); exit.onClick.AddListener(() => { fadeImage.GetComponent <MainMenu>().LoadLevel(0); }); if (canvasGroup == null) { Debug.LogError("Public reference on ManagerGameOver is null, fix it\n"); } else { GameOverEvent.OpenPanel += () => { EventManager.Invoke(SoundManagerTopics.PlayEffect, AudioClipName.Explosion01); UtilitiesGen.CallMethod(2, () => { UtilitiesUI.ObjectActivation(canvasGroup, ConstantValues.FADEINTIME); }); PointMgr pointClass = FindObjectOfType <PointMgr>(); if (lastScore == null) { Debug.Log("last score null!!"); } else { lastScore.text = pointClass.currentPoints.ToString(); Debug.Log("last score SETTATO!!"); } if (pointClass.record < pointClass.currentPoints) { pointClass.record = pointClass.currentPoints; UtilitiesGen.WritingToFile(FileName.PlayerData, pointClass.record); } if (bestScore == null) { Debug.Log("best score null!!"); } else { bestScore.text = pointClass.record.ToString(); Debug.Log("best score SETTATO!!"); } //SpaceShipHandler spaceShip = FindObjectOfType<SpaceShipHandler>(); //spaceShip.reset(); //spaceShip.earthObject.GetComponent<EarthEnergyHandler>().reset(); }; } }
public void spaceShipRight(float timeLeftPerc) { gainedPoint.color = Color.green; gainedPoint.gameObject.SetActive(true); gainedPoint.text = "+" + (spaceShipMultiplier + (int)(timeLeftPerc * 100f)); Color mycolod = pointsTxt.color; //pointsTxt.color = Color.green; UtilitiesGen.CallMethod(1f, () => { gainedPoint.color = mycolod; gainedPoint.gameObject.SetActive(false); pointsTxt.color = mycolod; currentPoints += (spaceShipMultiplier + (int)(timeLeftPerc * 100f)); spaceShipMultiplier++; }); }
private void OnTriggerEnter2D(Collider2D coll) { if (coll.gameObject.CompareTag("Spaceship")) { Debug.Log(coll.gameObject.name); if (this.transform.parent.parent.CompareTag("Spaceship")) { return; } Debug.Log("ENTrato"); this.transform.parent.parent.GetChild(1).GetComponent <EarthEnergyHandler>().isCollided = true; //coll.GetComponent<SpaceShip>().explode(); EarthEnergyHandler earth = FindObjectOfType <EarthEnergyHandler>(); earth.attack(); earth.isCollided = true; coll.gameObject.transform.GetChild(0).GetComponent <Image>().color = Color.clear; UtilitiesGen.CallMethod(2.2f, () => { earth = FindObjectOfType <EarthEnergyHandler>(); earth.isCollided = false; earth.laser.GetComponent <RectTransform>().sizeDelta = new Vector2(earth.laser.GetComponent <RectTransform>().sizeDelta.x, 0); coll.gameObject.transform.GetChild(0).GetComponent <Image>().color = Color.white; }); } else if (coll.gameObject.CompareTag("Earth")) { if (this.transform.parent.parent.GetChild(1).tag == "Earth") { return; } this.transform.parent.parent.gameObject.GetComponent <SpaceShip>().isCollided = true; } }
/// <summary> Play one shot an audio clip effect. </summary> /// <param name="_clipName"> Name of audio clip to play. </param> /// <param name="_volume"> Optional volume of audio clip. </param> private void PlayEffect(AudioClipName _clipName, float _volume = 0.0f) { if (_clipName.Equals(AudioClipName.None) || repo.effect.source.mute) { return; } //repo.effect.source.PlayOneShot(GetClipToEnum(_clipName, SoundType.Effect), Mathf.Approximately(0.0f, _volume) ? repo.effect.source.volume : _volume); AudioSource targetSource; if (repo.effect.source.clip == null) { targetSource = repo.effect.source; } else { targetSource = repo.effect.source.gameObject.AddComponent <AudioSource>(); } float defaultPitch = targetSource.pitch; targetSource.pitch = Random.Range(.925f, 1.075f); targetSource.volume = Mathf.Approximately(0.0f, _volume) ? repo.effect.source.volume : _volume; targetSource.clip = GetClipToEnum(_clipName, SoundType.Effect); targetSource.Play(); if (targetSource != repo.effect.source) { UtilitiesGen.CallMethod(targetSource.clip.length + 0.5f, () => { Destroy(targetSource); }); } else { targetSource.pitch = defaultPitch; } }
public void handleAnswer(Meaning nostro) { Debug.Log(nostro); if (nostro.Equals(Meaning.PEACE)) { if (lastMeaning.Equals(Meaning.PEACE)) { Debug.Log("RIGHT"); spaceShip.DisableCircleCollider2D(); spaceShip.StopCoroutineCustom(); symbols.spawnParticles(Meaning.PEACE); spaceShip.Jump(); pointMgr.spaceShipRight(spaceShip.remainingTimePerc); StartCoroutine(delayedGamePhase(2.5f)); } else { Debug.Log("WRONG"); spaceShip.DisableCircleCollider2D(); spaceShip.StopCoroutineCustom(); pointMgr.spaceShipWrong(); spaceShip.attack(); StartCoroutine(delayedGamePhase(3.2f)); symbols.spawnParticles(Meaning.WAR); UtilitiesGen.CallMethod(1.8f, () => { spaceShip.Jump(); }); } } else if (nostro.Equals(Meaning.WAR)) { if (lastMeaning.Equals(Meaning.WAR)) { Debug.Log("RIGHT"); spaceShip.StopCoroutineCustom(); pointMgr.spaceShipRight(spaceShip.remainingTimePerc); symbols.spawnParticles(Meaning.WAR); spaceShip.earthObject.GetComponent <EarthEnergyHandler>().attack(); StartCoroutine(delayedGamePhase(2f)); } else { Debug.Log("WRONG"); spaceShip.StopCoroutineCustom(); cuori.Play(); //TODO explosion effect and cuoricino spezzato pointMgr.DecreasePoint(); pointMgr.spaceShipWrong(); spaceShip.earthObject.GetComponent <EarthEnergyHandler>().attack(); StartCoroutine(delayedGamePhase(2f)); } } else if (nostro.Equals(Meaning.NEUTRAL)) { if (lastMeaning.Equals(Meaning.NEUTRAL)) { spaceShip.StopCoroutineCustom(); Debug.Log("RIGHT"); pointMgr.spaceShipRight(spaceShip.remainingTimePerc); symbols.spawnParticles(Meaning.NEUTRAL); StartCoroutine(delayedGamePhase(2f)); } else { if (lastMeaning.Equals(Meaning.WAR) || lastMeaning.Equals(Meaning.PEACE)) { Debug.Log("NEW PHRASE"); SymbolsEvents.ActivatePanel(PhraseEvents.GetPhrase(true).symbols); symbols.spawnParticles(Meaning.NEUTRAL); } } } }