static public void CleanResouce() { GameObject go = AssetDatabase.LoadAssetAtPath("Assets/Prefabs/Resources/UI/UIShop/UIShop.prefab", ExportUtil.convResStr2Type("prefab")) as GameObject; if (go != null) { UtilApi.CleanTex(go); } }
static public void CleanResouce() { GameObject go = AssetDatabase.LoadAssetAtPath("Assets/Prefabs/Resources/UI/UIShop/UIShop.prefab", ExportUtil.convResStr2Type("prefab")) as GameObject; if (go != null) { UtilApi.CleanTex(go); } }