public ChunkContextGenerator(int cacheSize) : base() { if (cacheSize > 0) { mContextsCache = new Util.Cache(cacheSize); } }
public DefaultPosContextGenerator(int cacheSize) { if (cacheSize > 0) { mContextsCache = new Util.Cache(cacheSize); } }
public DefaultPosContextGenerator(int cacheSize) { if (cacheSize > 0) { _contextsCache = new Util.Cache(cacheSize); } }
/// <summary> /// Creates a name context generator with the specified cache size. /// </summary> public DefaultNameContextGenerator(int cacheSize) : base() { InitializePatterns(); if (cacheSize > 0) { mContextsCache = new Cache(cacheSize); } }