public void ingredientIsUsing(int quantiteUsed) { this.stateOfIngredient = UsingState.Using; if (quantite != 0) { quantite -= quantiteUsed; } else { //attendre que un materiels se libere } }
public void materielIsUsing(int quantiteUsed) { this.etatDuMateriel = UsingState.Using; if (quantite != 0) { quantite -= quantiteUsed; } else { //attendre que un materiels se libere } }
public void ingredientFinishToUse() { this.stateOfIngredient = UsingState.FinishedToUSe; }
// methodes public IngredientEnCuisine() { stateOfIngredient = UsingState.NotToUse; }
public void materielNotToUse() { this.etatDuMateriel = UsingState.NotToUse; }
public void materielsFinishToUse(int quantiteUsed) { this.etatDuMateriel = UsingState.FinishedToUSe; quantite += quantiteUsed; }
// methodes public MaterielsDeCuisine() { etatDuMateriel = UsingState.NotToUse; }