public GameScoreTabel GetGameScore(string _uname) { // bool updateResult = false; GameScoreTabel gsModel = new GameScoreTabel(); UserTabelBaseDAL uDAL = new UserTabelBaseDAL(); UserTabel user = new UserTabel(); user = uDAL.GetOneByWhere(u => u.userName == _uname); if (user != null) { GameScoreTabelBaseDAL gsDAL = new GameScoreTabelBaseDAL(); // GameScoreTabel gsModel = new GameScoreTabel(); gsModel = gsDAL.GetOneByWhere(s => s.userId == user.Id); return(gsModel); } else { return(null); } }
public bool UpdateGameScore(string _uname, int _score, int _missed) { bool updateResult = false; UserTabelBaseDAL uDAL = new UserTabelBaseDAL(); UserTabel user = new UserTabel(); user = uDAL.GetOneByWhere(u => u.userName == _uname); if (user != null) { GameScoreTabelBaseDAL gsDAL = new GameScoreTabelBaseDAL(); GameScoreTabel gsModel = new GameScoreTabel(); gsModel = gsDAL.GetOneByWhere(s => s.userId == user.Id); gsModel.score = _score; gsModel.missenemy = _missed; updateResult = gsDAL.Update(gsModel); return(updateResult); } else { return(updateResult); } }