public KeyConvertItem(string key, UserInputState state) { Key = KeyCode.None; State = state; InputKey = key; FloatParam = 0; }
public KeyConvertItem(KeyCode key, UserInputState state, int intparam) { Key = key; State = state; InputKey = string.Empty; FloatParam = intparam; }
private void Initialize() { State = UserInputState.Normal; }