Example #1
0
        /// <summary>
        /// Checks if the given nickname is already taken. If so, true is returned, otherwise false.
        /// </summary>
        /// <param name="sNickName">NickName to check</param>
        /// <returns>true if nickname already exists in the database, false otherwise</returns>
        public static bool CheckIfNickNameExists(string nickName)
        {
            UserEntity user = new UserEntity();

            user.FetchUsingUCNickName(nickName);
            return(!user.IsNew);
        }
Example #2
0
        /// <summary>
        /// Checks if the user with the given NickName exists in the database. This is necessary to check if a user which gets authenticated through
        /// forms authentication is still available in the database.
        /// </summary>
        /// <param name="nickName">The nickname of the user to check if he/she exists in the database</param>
        /// <returns>true if user exists, false otherwise.</returns>
        public static bool DoesUserExist(string nickName)
        {
            UserEntity user = new UserEntity();

            // fetch the user using the unique constraint functionality.
            return(user.FetchUsingUCNickName(nickName));
        }
Example #3
0
        /// <summary>
        /// Authenticates the user with the given Nickname and the given Password.
        /// </summary>
        /// <param name="nickName">Nickname of the user</param>
        /// <param name="password">Password of the user</param>
        /// <returns>AuthenticateResult.AllOk if the user could be authenticated,
        ///	AuthenticateResult.WrongUsernamePassword if user couldn't be authenticated given the current credentials,
        /// AuthenticateResult.IsBanned if the user is banned. </returns>
        public static AuthenticateResult AuthenticateUser(string nickName, string password, out UserEntity user)
        {
            // fetch the Roles related to the user when fetching the user, using a prefetchPath object.
            PrefetchPath prefetchPath = new PrefetchPath((int)EntityType.UserEntity);

            prefetchPath.Add(UserEntity.PrefetchPathRoles);

            // fetch the user data using the nickname which has a unique constraint
            user = new UserEntity();
            bool fetchResult = user.FetchUsingUCNickName(nickName, prefetchPath);

            if (!fetchResult)
            {
                // not found. Simply return that the user has specified a wrong username/password combination.
                return(AuthenticateResult.WrongUsernamePassword);
            }

            // user was found, check if the user can be authenticated and has specified the correct password.
            if (user.IsBanned)
            {
                // user is banned. We'll report that to the caller
                return(AuthenticateResult.IsBanned);
            }
            else
            {
                // check password and UserID. We disallow the user with id 0 to login as that's the anonymous coward ID for a user not logged in.
                string md5HashedPassword = HnDGeneralUtils.CreateMD5HashedBase64String(password);
                if ((md5HashedPassword == user.Password) && (user.UserID != Globals.UserIDToDenyLogin))
                {
                    // correct username/password combination
                    return(AuthenticateResult.AllOk);
                }
                else
                {
                    // something was wrong, report wrong authentication combination
                    return(AuthenticateResult.WrongUsernamePassword);
                }
            }
        }
Example #4
0
        /// <summary>
        /// Resets the user's Password by generating a new random password which is mailed to
        /// the emailaddress specified. Will fail if the nickname doesn't exist or the emailaddress
        /// doesn't match with the specified emailaddress of the nickname in the database.
        /// </summary>
        /// <param name="nickName">Nickname of user which password should be reset</param>
        /// <param name="emailAddress">Emailaddress of user</param>
        /// <param name="emailTemplate">The email template.</param>
        /// <param name="emailData">The email data.</param>
        /// <returns>true if succeed, false otherwise</returns>
        /// <exception cref="NickNameNotFoundException">Throws NickNameNotFoundException when the nickname isn't found.</exception>
        /// <exception cref="EmailAddressDoesntMatchException">Throws EmailAddressDoesntMatchException when the emailaddress of the nickname isn't matching
        /// with the emailaddress specified.</exception>
        public static bool ResetPassword(string nickName, string emailAddress, string emailTemplate, Dictionary <string, string> emailData)
        {
            UserEntity user = new UserEntity();
            // fetch the user using the unique constraint fetch logic on nickname
            bool fetchResult = user.FetchUsingUCNickName(nickName);

            if (!fetchResult)
            {
                // not found
                throw new NickNameNotFoundException("Nickname: '" + nickName + "' not found");
            }

            // check emailaddress
            if (user.EmailAddress.ToLowerInvariant() != emailAddress.ToLowerInvariant())
            {
                // no match
                throw new EmailAddressDoesntMatchException("Emailaddress '" + emailAddress + "' doesn't match.");
            }

            // does match, reset the password
            string newPassword = HnDGeneralUtils.GenerateRandomPassword();

            // hash the password with an MD5 hash and store that hashed value into the database.
            user.Password = HnDGeneralUtils.CreateMD5HashedBase64String(newPassword);

            // store it
            bool result = user.Save();

            if (result)
            {
                // mail it
                result = HnDGeneralUtils.EmailPassword(newPassword, emailAddress, emailTemplate, emailData);
            }

            //done
            return(result);
        }