void Start() { _useThingSkill = _player.Skills.OfType <UseThing>().First(); Init(); _bag.OnCellAdded += Bag_OnCellAddOrRemove; _bag.OnCellRemoved += Bag_OnCellAddOrRemove; }
public PlayerBehaviour() { _useThingSkill = Player.Skills.OfType <UseThing>().First(); }