/// <summary> /// Sends the two pictures taken to the quick stereo server for processing /// This function is called when the user clicks on the "Quick stereo server" button after having taken the two pictures /// </summary> public void SendToQuickStereoServer() { GameObject obj = (GameObject)Instantiate(Resources.Load("Prefabs/UploadServer")); _uploadServer = obj.GetComponent <UploadServer>(); _uploadServer.SetImages(_firstPicTexture, _secPicTexture); _uploadServer.ResetSuccess(); _uploadServer.Upload(); _uploaded = true; }
void Update() { // Adapts screen to the device size & orientation if (_currentCam != null && !_picTaken) { UpdateScale(); UpdateOrientation(); } // Pictures were sent uploaded on the server if (_uploaded) { TopBarText.text = _uploadServer.GetInfo(); Debug.Log(_uploadServer.Success()); if (_uploadServer.Success()) { _uploaded = false; TopBarText.text = "Sent!"; _uploadServer.ResetSuccess(); ScenesManager.Load("ImportObj"); } } }