/// <summary> /// Run a given update rule on a map. /// The rule is only applied to internal files - external includes are assumed to be handled separately /// but are noted in the externalFilenames list for informational purposes. /// </summary> public static List <string> UpdateMap(ModData modData, IReadWritePackage mapPackage, UpdateRule rule, out YamlFileSet files, HashSet <string> externalFilenames) { var manualSteps = new List <string>(); using (var mapStream = mapPackage.GetStream("map.yaml")) { if (mapStream == null) { // Not a valid map files = new YamlFileSet(); return(manualSteps); } var yaml = new MiniYaml(null, MiniYaml.FromStream(mapStream, mapPackage.Name, false)); files = new YamlFileSet() { (mapPackage, "map.yaml", yaml.Nodes) }; manualSteps.AddRange(rule.BeforeUpdate(modData)); var mapActorsNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Actors"); if (mapActorsNode != null) { var mapActors = new YamlFileSet() { (null, "map.yaml", mapActorsNode.Value.Nodes) }; manualSteps.AddRange(ApplyTopLevelTransform(modData, mapActors, rule.UpdateMapActorNode)); files.AddRange(mapActors); } var mapRulesNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Rules"); if (mapRulesNode != null) { var mapRules = LoadInternalMapYaml(modData, mapPackage, mapRulesNode.Value, externalFilenames); manualSteps.AddRange(ApplyTopLevelTransform(modData, mapRules, rule.UpdateActorNode)); files.AddRange(mapRules); } var mapWeaponsNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Weapons"); if (mapWeaponsNode != null) { var mapWeapons = LoadInternalMapYaml(modData, mapPackage, mapWeaponsNode.Value, externalFilenames); manualSteps.AddRange(ApplyTopLevelTransform(modData, mapWeapons, rule.UpdateWeaponNode)); files.AddRange(mapWeapons); } var mapSequencesNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Sequences"); if (mapSequencesNode != null) { var mapSequences = LoadInternalMapYaml(modData, mapPackage, mapSequencesNode.Value, externalFilenames); manualSteps.AddRange(ApplyTopLevelTransform(modData, mapSequences, rule.UpdateWeaponNode)); files.AddRange(mapSequences); } manualSteps.AddRange(rule.AfterUpdate(modData)); } return(manualSteps); }
public static List <string> UpdateMod(ModData modData, UpdateRule rule, out YamlFileSet files, HashSet <string> externalFilenames) { var manualSteps = new List <string>(); var modRules = LoadModYaml(modData, FilterExternalModFiles(modData, modData.Manifest.Rules, externalFilenames)); var modWeapons = LoadModYaml(modData, FilterExternalModFiles(modData, modData.Manifest.Weapons, externalFilenames)); var modSequences = LoadModYaml(modData, FilterExternalModFiles(modData, modData.Manifest.Sequences, externalFilenames)); var modTilesets = LoadModYaml(modData, FilterExternalModFiles(modData, modData.Manifest.TileSets, externalFilenames)); var modChromeLayout = LoadModYaml(modData, FilterExternalModFiles(modData, modData.Manifest.ChromeLayout, externalFilenames)); var modChromeProvider = LoadModYaml(modData, FilterExternalModFiles(modData, modData.Manifest.Chrome, externalFilenames)); // Find and add shared map includes foreach (var package in modData.MapCache.EnumerateMapPackagesWithoutCaching()) { using (var mapStream = package.GetStream("map.yaml")) { if (mapStream == null) { continue; } var yaml = new MiniYaml(null, MiniYaml.FromStream(mapStream, package.Name, false)); var mapRulesNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Rules"); if (mapRulesNode != null) { foreach (var f in LoadExternalMapYaml(modData, mapRulesNode.Value, externalFilenames)) { if (!modRules.Any(m => m.Item1 == f.Item1 && m.Item2 == f.Item2)) { modRules.Add(f); } } } var mapWeaponsNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Weapons"); if (mapWeaponsNode != null) { foreach (var f in LoadExternalMapYaml(modData, mapWeaponsNode.Value, externalFilenames)) { if (!modWeapons.Any(m => m.Item1 == f.Item1 && m.Item2 == f.Item2)) { modWeapons.Add(f); } } } var mapSequencesNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Sequences"); if (mapSequencesNode != null) { foreach (var f in LoadExternalMapYaml(modData, mapSequencesNode.Value, externalFilenames)) { if (!modSequences.Any(m => m.Item1 == f.Item1 && m.Item2 == f.Item2)) { modSequences.Add(f); } } } } } manualSteps.AddRange(rule.BeforeUpdate(modData)); manualSteps.AddRange(ApplyTopLevelTransform(modData, modRules, rule.UpdateActorNode)); manualSteps.AddRange(ApplyTopLevelTransform(modData, modWeapons, rule.UpdateWeaponNode)); manualSteps.AddRange(ApplyTopLevelTransform(modData, modSequences, rule.UpdateSequenceNode)); manualSteps.AddRange(ApplyTopLevelTransform(modData, modTilesets, rule.UpdateTilesetNode)); manualSteps.AddRange(ApplyChromeTransform(modData, modChromeLayout, rule.UpdateChromeNode)); manualSteps.AddRange(ApplyTopLevelTransform(modData, modChromeProvider, rule.UpdateChromeProviderNode)); manualSteps.AddRange(rule.AfterUpdate(modData)); files = modRules.ToList(); files.AddRange(modWeapons); files.AddRange(modSequences); files.AddRange(modTilesets); files.AddRange(modChromeLayout); files.AddRange(modChromeProvider); return(manualSteps); }