public void OpenCoreMenu() { if (!CoreOpen) { coreObj.alpha = 1; MatchTimeManager.FirstOpen(); SelectThis(player_Group); coreObj.interactable = true; coreObj.blocksRaycasts = true; CoreOpen = true; } else { coreObj.alpha = 0; MatchTimeManager.TotalTimeShow = false; coreObj.interactable = false; coreObj.blocksRaycasts = false; CoreOpen = false; if (selectSort != null) { selectSort.Color_select(false); selectSort = null; } myState = UpdateManager.Myability.None; } }
public void GetMySelect(CoreSort _sort) { if (selectSort != null) { selectSort.Color_select(false); } selectSort = _sort; selectSort.Color_select(true); myState = _sort.abilityData; }
void GoWaitToUpdate() { Debug.Log("可使用目前數量" + update_canUse.Count); if (update_canUse.Count != 0) { update_canUse[0].SetData(selectSort); selectSort.nowUpdate = true; update_canUse[0].transform.SetParent(updateArrayPos); update_canUse.RemoveAt(0); selectSort.Color_select(false); selectSort = null; myState = UpdateManager.Myability.None; } else { hintManager.CreatHint("沒有更多的空間升級"); } }