Example #1
0
        private IEnumerator CheckVersionEnumerator(WWW www, UpdateGameCallback callback)
        {
            //Wait for request to complete
            yield return(www);

            if (www.error == null)
            {
                string serviceData = www.text;

                var jreader = new JsonReader(serviceData);
                var json    = JsonMapper.ToObject(jreader);
                if (!(bool)json["error"])
                {
                    callback(null, JsonUtility.FromJson <AssetBundleUpdateInfo>(json["updateInfo"].ToJson()));
                }
                else
                {
                    callback(ErrorCode.GetErrorString((int)json["errorCode"]), null);
                }
            }
            else
            {
                callback(ErrorCode.GetErrorString((int)ErrorCodeEnum.UpdateGame_Client_CantReachServer), null);

                Debug.Log("www error:" + www.error);
            }
        }
Example #2
0
        public void RequestUpdateGameAsync(int verNum, UpdateGameCallback callback)
        {
            var payloadStringBuilder = new StringBuilder();
            var payloadJsonWriter    = new JsonWriter(payloadStringBuilder);

            payloadJsonWriter.WriteObjectStart();
            payloadJsonWriter.WritePropertyName(clientVerPropertyName);
            payloadJsonWriter.Write(verNum);
            payloadJsonWriter.WriteObjectEnd();
#if UNITY_EDITOR
            if (AssetBundles.AssetBundleManager.SimulateAssetBundleInEditor)
            {
                callback("DUMMY", null);
            }
            else
#endif
            {
                string JsonArraystring = payloadStringBuilder.ToString();
                Dictionary <string, string> headers = new Dictionary <string, string>();
                headers.Add("Content-Type", "application/json");
                byte[] body = Encoding.UTF8.GetBytes(JsonArraystring);
                WWW    www  = new WWW("your service url", body, headers);
                StartCoroutine(CheckVersionEnumerator(www, callback));
            }
        }