Example #1
0
 private void Form1_Load(object sender, EventArgs e)
 {
     background = new PictureBox();
     this.Focus();
     background.Location        = new System.Drawing.Point(0, 40);
     background.Size            = new System.Drawing.Size(278, 278);
     background.Name            = "bk";
     background.TabIndex        = 0;
     background.TabStop         = false;
     background.BackgroundImage = global::_2048_Game.Properties.Resources.background;
     this.Controls.Add(background);
     scores.Text = "0";
     UpDate.Start();
     if (GameOwer.Visible)
     {
         Form1_Load(sender, e);
     }
     GameOwer.Visible = false;
     foreach (PictureBox i in picture_matrix)
     {
         this.Controls.Remove(i);
     }
     num_matrix     = new int[4, 4];
     picture_matrix = new List <PictureBox>();
     SpawnNumbers();
     SpawnNumbers();
 }
Example #2
0
        public void IFGameOwer()
        {
            bool tr = false;

            for (int i = 0; i < 4; i++)
            {
                for (int j = 0; j < 4; j++)
                {
                    if (num_matrix[i, j] == 0)
                    {
                        tr = true;
                    }
                }
            }
            if (!tr)
            {
                for (int i = 0; i < 4; i++)
                {
                    for (int j = 0; j < 4; j++)
                    {
                        try
                        {
                            if (num_matrix[i, j] == num_matrix[i, j + 1] || num_matrix[i, j] == num_matrix[i + 1, j])
                            {
                                tr = true;
                            }
                        }
                        catch { }
                    }
                }
                if (!tr)
                {
                    foreach (PictureBox i in picture_matrix)
                    {
                        this.Controls.Remove(i);
                    }
                    UpDate.Stop();
                    this.Controls.Remove(background);
                    GameOwer.BringToFront();
                    GameOwer.Visible = true;

                    Lids ld = new Lids(scores.Text);
                    ld.Show();
                }
            }
        }
Example #3
0
 private void start_Click_1(object sender, EventArgs e)
 {
     scores.Text = "0";
     UpDate.Start();
     if (GameOwer.Visible)
     {
         Form1_Load(sender, e);
     }
     GameOwer.Visible = false;
     foreach (PictureBox i in picture_matrix)
     {
         this.Controls.Remove(i);
     }
     num_matrix     = new int[4, 4];
     picture_matrix = new List <PictureBox>();
     SpawnNumbers();
     SpawnNumbers();
 }
Example #4
0
        public void IFGameOwer() // funcja zostaje wywolana kiedy liczba punktow jest 2048 lub kiedy nie ma miejsca no nowe klocki
        {
            bool tr = false;

            for (int i = 0; i < 4; i++)
            {
                for (int j = 0; j < 4; j++)
                {
                    if (num_matrix[i, j] == 0)
                    {
                        tr = true;
                    }
                }
            }
            if (!tr)
            {
                for (int i = 0; i < 4; i++)
                {
                    for (int j = 0; j < 4; j++)
                    {
                        try
                        {
                            if (num_matrix[i, j] == num_matrix[i, j + 1] || num_matrix[i, j] == num_matrix[i + 1, j])
                            {
                                tr = true;
                            }
                        }
                        catch { }
                    }
                }
                if (!tr)
                {
                    foreach (PictureBox i in picture_matrix)
                    {
                        this.Controls.Remove(i);
                    }
                    UpDate.Stop();
                    this.Controls.Remove(background);
                    GameOwer.BringToFront();
                    GameOwer.Visible = true;
                }
            }
        }
Example #5
0
        /// <summary>
        /// 解压部署文件
        /// </summary>
        public void Version_FileUpdate()
        {
            if (!EX_Admin.Power("version", "版本管理"))
            {
                AjaxNoPower();
                return;
            }
            int          id        = RequestTool.RequestInt("id");
            int          IsUpdated = RequestTool.RequestInt("IsUpdated", 0);
            Lebi_Version model     = B_Lebi_Version.GetModel(id);

            if (model == null)
            {
                Response.Write("{\"msg\":\"" + Tag("参数错误") + "\"}");
                return;
            }
            if (!Shop.LebiAPI.Service.Instanse.ISRightVersion(SYS, model))
            {
                Response.Write("{\"msg\":\"" + Tag("参数错误") + "\"}");
                return;
            }
            //if (IsUpdated == 0)
            //{
            if (model.Path_rar != "")
            {
                //文件解包+部署文件
                string nistring = HtmlEngine.ReadTxt("/config/noupdate.txt");
                UpDate.DecompressFile(model.Path_rar, "/", nistring);
                //执行更新程序
                try
                {
                    string url = "http://" + HttpContext.Current.Request.Url.Authority + "/update/update.aspx";
                    string res = HtmlEngine.CetHtml(url);
                    if (res.Contains("OK"))
                    {
                        string ServerPath = System.Web.HttpContext.Current.Server.MapPath("~/");
                        string fileUrl    = ServerPath + "/update/update.aspx";
                        if (File.Exists(fileUrl))
                        {
                            File.Delete(fileUrl);
                        }
                        //fileUrl = ServerPath + "/update.aspx.cs";
                        //if (File.Exists(fileUrl))
                        //{
                        //    File.Delete(fileUrl);
                        //}
                    }
                }
                catch
                {
                }
                //执行sql
                string sqlfile = WebPath + "/update/update.sql";
                if (LB.DataAccess.DB.BaseUtilsInstance.DBType == "access")
                {
                    sqlfile = WebPath + "/update/update_access.sql";
                }
                //string sql = HtmlEngine.ReadTxt(sqlfile);
                //if (sql != null)
                //{
                //    if (sql != "")
                //        Common.ExecuteSql(sql);
                //}
                string fileName = HttpContext.Current.Server.MapPath(@"~/" + sqlfile);
                if (File.Exists(fileName))
                {
                    using (FileStream fs = new FileStream(fileName, FileMode.Open))
                    {
                        using (StreamReader reader = new StreamReader(fs, Encoding.UTF8))
                        {
                            string text = string.Empty;
                            while (!reader.EndOfStream)
                            {
                                try
                                {
                                    text = reader.ReadLine();
                                    if (text != "")
                                    {
                                        Common.ExecuteSql(text);
                                    }
                                }
                                catch { }
                            }
                        }
                    }
                }
            }
            //}
            //if (model.IsTypeUpdate == 1)
            //{
            //    //更新type表
            //    Thread thread = new Thread(new ThreadStart(Shop.LebiAPI.Service.Instanse.UpdateType));
            //    thread.IsBackground = true;
            //    thread.Start();
            //}
            //if (model.IsDBStructUpdate == 1)
            //{
            //    //更新数据库结构
            //    Thread thread = new Thread(new ThreadStart(Shop.LebiAPI.Service.Instanse.UpdateDBBody));
            //    thread.IsBackground = true;
            //    thread.Start();
            //}
            //if (model.IsSystemMenuUpdate == 1)
            //{
            //    //更新系统菜单
            //    Thread thread = new Thread(new ThreadStart(Shop.LebiAPI.Service.Instanse.UpdateMenu));
            //    thread.IsBackground = true;
            //    thread.Start();
            //}
            //if (model.IsThemePageUpdate == 1)
            //{
            //    //更新系统页面
            //    Thread thread = new Thread(new ThreadStart(Shop.LebiAPI.Service.Instanse.UpdateThemePage));
            //    thread.IsBackground = true;
            //    thread.Start();
            //}
            //if (model.IsNodeUpdate == 1)
            //{
            //    //更新系统结点
            //    Thread thread = new Thread(new ThreadStart(Shop.LebiAPI.Service.Instanse.UpdateNode));
            //    thread.IsBackground = true;
            //    thread.Start();
            //}
            //if (model.IsSystemPageUpdate == 1)
            //{
            //    //更新系统页面
            //    Thread thread = new Thread(new ThreadStart(SystemTheme.CreateSystemPage));
            //    thread.IsBackground = true;
            //    thread.Start();
            //}
            //if (model.IsPageUpdate == 1)
            //{
            //    //更新所有前台页面
            //    Thread thread = new Thread(new ThreadStart(Shop.Bussiness.Theme.CreateThemeALL));
            //    thread.IsBackground = true;
            //    thread.Start();
            //}
            //更新版本号
            BaseConfig cf = new BaseConfig();

            cf.Version_Son = model.Version_Son.ToString();
            cf.Version     = model.Version.ToString();
            B_BaseConfig bcf = new B_BaseConfig();

            bcf.SaveConfig(cf);
            model.IsUpdate    = 1;
            model.Time_Update = System.DateTime.Now;
            B_Lebi_Version.Update(model);
            //同步版本号
            Shop.LebiAPI.Service.Instanse.UpdateVersionCode();
            Response.Write("{\"msg\":\"OK\"}");
        }