void Update() { t += Time.deltaTime; aux = contr1 + contr2 + contp1 + contp2 + conte1 + conte2 + contc1 + contc2 + contpa1 + contpa2 + contg1 + contg2 + conta1 + conta2 + contb1 + contb2; count = ce + cc + cp + cr + cpa + cg + ca + cb; if (fc1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tc1 -= Time.deltaTime; } if (fr1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tr1 -= Time.deltaTime; } if (fc2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tc2 -= Time.deltaTime; } if (fr2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tr2 -= Time.deltaTime; } if (fp1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tp1 -= Time.deltaTime; } if (fp2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tp2 -= Time.deltaTime; } if (fe1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { te1 -= Time.deltaTime; } if (fe2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { te2 -= Time.deltaTime; } if (fg2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tg2 -= Time.deltaTime; } if (fpa1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tpa1 -= Time.deltaTime; } if (fpa2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tpa2 -= Time.deltaTime; } if (fg1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tg1 -= Time.deltaTime; } if (fa1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { ta1 -= Time.deltaTime; } if (fa2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { ta2 -= Time.deltaTime; } if (fb1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tb1 -= Time.deltaTime; } if (fb2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying && !Down9.isPlaying && !Down10.isPlaying && !Down11.isPlaying && !Down12.isPlaying && !Down13.isPlaying && !Down14.isPlaying && !Down15.isPlaying && !Down16.isPlaying) { tb2 -= Time.deltaTime; } if (tc1 <= 0 && sc1 == 0) { Up5.Play(); vuelta.Play(); contc1 = 1; sc1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tr1 <= 0 && sr1 == 0) { Up2.Play(); vuelta.Play(); contr1 = 1; sr1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tr2 <= 0 && sr2 == 0) { Up6.Play(); vuelta.Play(); contr2 = 1; sr2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tc2 <= 0 && sc2 == 0) { Up12.Play(); vuelta.Play(); contc2 = 1; sc2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tp2 <= 0 && sp2 == 0) { Up14.Play(); vuelta.Play(); contp2 = 1; sp2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tp1 <= 0 && sp1 == 0) { Up4.Play(); vuelta.Play(); contp1 = 1; sp1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (te2 <= 0 && se2 == 0) { Up15.Play(); vuelta.Play(); conte2 = 1; se2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (te1 <= 0 && se1 == 0) { Up3.Play(); vuelta.Play(); conte1 = 1; se1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tpa1 <= 0 && spa1 == 0) { Up7.Play(); vuelta.Play(); contpa1 = 1; spa1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tpa2 <= 0 && spa2 == 0) { Up16.Play(); vuelta.Play(); contpa2 = 1; spa2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tg1 <= 0 && sg1 == 0) { Up10.Play(); vuelta.Play(); contg1 = 1; sg1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tg2 <= 0 && sg2 == 0) { Up13.Play(); vuelta.Play(); contg2 = 1; sg2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (ta1 <= 0 && sa1 == 0) { Up1.Play(); vuelta.Play(); conta1 = 1; sa1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (ta2 <= 0 && sa2 == 0) { Up11.Play(); vuelta.Play(); conta2 = 1; sa2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tb1 <= 0 && sb1 == 0) { Up8.Play(); vuelta.Play(); contb1 = 1; sb1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tb2 <= 0 && sb2 == 0) { Up9.Play(); vuelta.Play(); contb2 = 1; sb2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (volteo1 == 1 && voltear2 == 1 && aux == 2 && !Up1.isPlaying && !Up2.isPlaying && !Up5.isPlaying && !Up4.isPlaying && !Up8.isPlaying && !Up3.isPlaying && !Up6.isPlaying && !Up7.isPlaying && !Up9.isPlaying && !Up10.isPlaying && !Up11.isPlaying && !Up12.isPlaying && !Up13.isPlaying && !Up14.isPlaying && !Up14.isPlaying && !Up15.isPlaying && !Up16.isPlaying) { if (contr1 == 1 && contr2 == 0) { carta2Down(); volteo1 = 0; voltear2 = 0; sr1 = 0; contr1 = 0; mal.Play(); c_errores++; } if (contr1 == 0 && contr2 == 1) { carta6Down(); volteo1 = 0; voltear2 = 0; sr2 = 0; contr2 = 0; mal.Play(); c_errores++; } if (contr1 == 1 && contr2 == 1) { volteo1 = 0; voltear2 = 0; cr = 1; contr1 = 0; contr2 = 0; acierto.Play(); pr1.SetActive(true); pr2.SetActive(true); c_aciertos++; } if (contc1 == 1 && contc2 == 0) { carta5Down(); volteo1 = 0; voltear2 = 0; sc1 = 0; contc1 = 0; mal.Play(); c_errores++; } if (contc1 == 0 && contc2 == 1) { carta12Down(); volteo1 = 0; voltear2 = 0; sc2 = 0; contc2 = 0; mal.Play(); c_errores++; } if (contc1 == 1 && contc2 == 1) { volteo1 = 0; voltear2 = 0; cc = 1; contc1 = 0; contc2 = 0; acierto.Play(); pc1.SetActive(true); pc2.SetActive(true); c_aciertos++; } if (contp1 == 1 && contp2 == 0) { carta4Down(); volteo1 = 0; voltear2 = 0; sp1 = 0; contp1 = 0; mal.Play(); c_errores++; } if (contp1 == 0 && contp2 == 1) { carta14Down(); volteo1 = 0; voltear2 = 0; sp2 = 0; contp2 = 0; mal.Play(); c_errores++; } if (contp1 == 1 && contp2 == 1) { volteo1 = 0; voltear2 = 0; cp = 1; contp1 = 0; contp2 = 0; acierto.Play(); pp1.SetActive(true); pp2.SetActive(true); c_aciertos++; } if (conte1 == 1 && conte2 == 0) { carta3Down(); volteo1 = 0; voltear2 = 0; se1 = 0; conte1 = 0; mal.Play(); c_errores++; } if (conte1 == 0 && conte2 == 1) { carta15Down(); volteo1 = 0; voltear2 = 0; se2 = 0; conte2 = 0; mal.Play(); c_errores++; } if (conte1 == 1 && conte2 == 1) { volteo1 = 0; voltear2 = 0; ce = 1; conte1 = 0; conte2 = 0; acierto.Play(); pe1.SetActive(true); pe2.SetActive(true); c_aciertos++; } if (contpa1 == 1 && contpa2 == 0) { carta7Down(); volteo1 = 0; voltear2 = 0; spa1 = 0; contpa1 = 0; mal.Play(); c_errores++; } if (contpa1 == 0 && contpa2 == 1) { carta16Down(); volteo1 = 0; voltear2 = 0; spa2 = 0; contpa2 = 0; mal.Play(); c_errores++; } if (contpa1 == 1 && contpa2 == 1) { volteo1 = 0; voltear2 = 0; cpa = 1; contpa1 = 0; contpa2 = 0; acierto.Play(); ppa1.SetActive(true); ppa2.SetActive(true); c_aciertos++; } if (contg1 == 1 && contg2 == 0) { carta10Down(); volteo1 = 0; voltear2 = 0; sg1 = 0; contg1 = 0; mal.Play(); c_errores++; } if (contg1 == 0 && contg2 == 1) { carta13Down(); volteo1 = 0; voltear2 = 0; sg2 = 0; contg2 = 0; mal.Play(); c_errores++; } if (contg1 == 1 && contg2 == 1) { volteo1 = 0; voltear2 = 0; cg = 1; contg1 = 0; contg2 = 0; acierto.Play(); pg1.SetActive(true); pg2.SetActive(true); c_aciertos++; } if (conta1 == 1 && conta2 == 0) { carta1Down(); volteo1 = 0; voltear2 = 0; sa1 = 0; conta1 = 0; mal.Play(); c_errores++; } if (conta1 == 0 && conta2 == 1) { carta11Down(); volteo1 = 0; voltear2 = 0; sa2 = 0; conta2 = 0; mal.Play(); c_errores++; } if (conta1 == 1 && conta2 == 1) { volteo1 = 0; voltear2 = 0; ca = 1; conta1 = 0; conta2 = 0; acierto.Play(); pa1.SetActive(true); pa2.SetActive(true); c_aciertos++; } if (contb1 == 1 && contb2 == 0) { carta8Down(); volteo1 = 0; voltear2 = 0; sb1 = 0; contb1 = 0; mal.Play(); c_errores++; } if (contb1 == 0 && contb2 == 1) { carta9Down(); volteo1 = 0; voltear2 = 0; sb2 = 0; contb2 = 0; mal.Play(); c_errores++; } if (contb1 == 1 && contb2 == 1) { volteo1 = 0; voltear2 = 0; cb = 1; contb1 = 0; contb2 = 0; acierto.Play(); pb1.SetActive(true); pb2.SetActive(true); c_aciertos++; } aux = 0; } if (count == 8) { count = 0; cc = 0; b = 1; } if (b == 1) { if (f == 0 && c_errores != 0) { c_errores = c_errores / 2; f = 1; } PlayerPrefs.SetString(tc, t.ToString("f0")); PlayerPrefs.SetString(ec, c_errores.ToString()); PlayerPrefs.SetString(ac, c_aciertos.ToString()); // Application.LoadLevel("caras3"); } }
void Update() { aux = contr1 + contr2 + contp1 + contp2 + conte1 + conte2 + contc1 + contc2; count = ce + cc + cp + cr; t += Time.deltaTime; if (fc1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying) { tc1 -= Time.deltaTime; } if (fr1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying) { tr1 -= Time.deltaTime; } if (fc2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying) { tc2 -= Time.deltaTime; } if (fr2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying) { tr2 -= Time.deltaTime; } if (fp1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying) { tp1 -= Time.deltaTime; } if (fp2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying) { tp2 -= Time.deltaTime; } if (fe1 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying) { te1 -= Time.deltaTime; } if (fe2 == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying && !Down3.isPlaying && !Down6.isPlaying && !Down7.isPlaying) { te2 -= Time.deltaTime; } if (tc1 <= 0 && sc1 == 0) { Up1.Play(); vuelta.Play(); contc1 = 1; sc1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tr1 <= 0 && sr1 == 0) { Up2.Play(); vuelta.Play(); contr1 = 1; sr1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tr2 <= 0 && sr2 == 0) { Up8.Play(); vuelta.Play(); contr2 = 1; sr2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tc2 <= 0 && sc2 == 0) { Up5.Play(); vuelta.Play(); contc2 = 1; sc2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tp2 <= 0 && sp2 == 0) { Up7.Play(); vuelta.Play(); contp2 = 1; sp2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (tp1 <= 0 && sp1 == 0) { Up4.Play(); vuelta.Play(); contp1 = 1; sp1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (te2 <= 0 && se2 == 0) { Up6.Play(); vuelta.Play(); conte2 = 1; se2 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (te1 <= 0 && se1 == 0) { Up3.Play(); vuelta.Play(); conte1 = 1; se1 = 1; if (volteo1 == 1) { voltear2 = 1; } volteo1 = 1; } if (volteo1 == 1 && voltear2 == 1 && aux == 2 && !Up1.isPlaying && !Up2.isPlaying && !Up5.isPlaying && !Up4.isPlaying && !Up8.isPlaying && !Up3.isPlaying && !Up6.isPlaying && !Up7.isPlaying) { if (contr1 == 1 && contr2 == 0) { carta2Down(); volteo1 = 0; voltear2 = 0; sr1 = 0; contr1 = 0; mal.Play(); c_errores++; } if (contr1 == 0 && contr2 == 1) { carta8Down(); volteo1 = 0; voltear2 = 0; sr2 = 0; contr2 = 0; mal.Play(); c_errores++; } if (contr1 == 1 && contr2 == 1) { volteo1 = 0; voltear2 = 0; cr = 1; contr1 = 0; contr2 = 0; acierto.Play(); pr1.SetActive(true); pr2.SetActive(true); c_aciertos++; } if (contc1 == 1 && contc2 == 0) { carta1Down(); volteo1 = 0; voltear2 = 0; sc1 = 0; contc1 = 0; mal.Play(); c_errores++; } if (contc1 == 0 && contc2 == 1) { carta5Down(); volteo1 = 0; voltear2 = 0; sc2 = 0; contc2 = 0; mal.Play(); c_errores++; } if (contc1 == 1 && contc2 == 1) { volteo1 = 0; voltear2 = 0; cc = 1; contc1 = 0; contc2 = 0; acierto.Play(); pc1.SetActive(true); pc2.SetActive(true); c_aciertos++; } if (contp1 == 1 && contp2 == 0) { carta4Down(); volteo1 = 0; voltear2 = 0; sp1 = 0; contp1 = 0; mal.Play(); c_errores++; } if (contp1 == 0 && contp2 == 1) { carta7Down(); volteo1 = 0; voltear2 = 0; sp2 = 0; contp2 = 0; mal.Play(); c_errores++; } if (contp1 == 1 && contp2 == 1) { volteo1 = 0; voltear2 = 0; cp = 1; contp1 = 0; contp2 = 0; acierto.Play(); pp1.SetActive(true); pp2.SetActive(true); c_aciertos++; } if (conte1 == 1 && conte2 == 0) { carta3Down(); volteo1 = 0; voltear2 = 0; se1 = 0; conte1 = 0; mal.Play(); c_errores++; } if (conte1 == 0 && conte2 == 1) { carta6Down(); volteo1 = 0; voltear2 = 0; se2 = 0; conte2 = 0; mal.Play(); c_errores++; } if (conte1 == 1 && conte2 == 1) { volteo1 = 0; voltear2 = 0; ce = 1; conte1 = 0; conte2 = 0; acierto.Play(); pe1.SetActive(true); pe2.SetActive(true); c_aciertos++; } aux = 0; } if (count == 4) { count = 0; cc = 0; b = 1; } if (b == 1) { if (f == 0 && c_errores != 0) { c_errores = c_errores / 2; f = 1; } PlayerPrefs.SetString(tc, t.ToString("f0")); PlayerPrefs.SetString(ec, c_errores.ToString()); PlayerPrefs.SetString(ac, c_aciertos.ToString()); // Application.LoadLevel("secuencias4"); } }
// Update is called once per frame void Update() { aux = contr1 + contr2 + contp1 + contp2 + conte1 + conte2 + contc1 + contc2; count = ce + cc + cp + cr; if (t == 1 && !Down1.isPlaying && !Down2.isPlaying && !Down5.isPlaying && !Down4.isPlaying && !Down8.isPlaying) { tiempo -= Time.deltaTime; } if (corona1 == 1 && tiempo <= 0 && sc1 == 0) { Up1.Play(); contc1 = 1; tiempo = 5.0f; t = 0; sc1 = 1; if (volteo1 == 1) { volteo2 = 1; } volteo1 = 1; } if (rosa1 == 1 && tiempo <= 0 && sr1 == 0) { Up2.Play(); contr1 = 1; tiempo = 5.0f; t = 0; sr1 = 1; if (volteo1 == 1) { volteo2 = 1; } volteo1 = 1; } if (corona2 == 1 && tiempo <= 0 && sc2 == 0) { Up5.Play(); contc2 = 0; tiempo = 5.0f; t = 0; sc2 = 1; if (volteo1 == 1) { volteo2 = 1; } volteo1 = 1; } if (rosa2 == 1 && tiempo <= 0 && sr2 == 0) { Up8.Play(); contr2 = 1; tiempo = 5.0f; t = 0; sr2 = 1; if (volteo1 == 1) { volteo2 = 1; } volteo1 = 1; } if (pera1 == 1 && tiempo <= 0 && sp1 == 0) { Up4.Play(); contp1 = 1; tiempo = 5.0f; t = 0; sp1 = 1; if (volteo1 == 1) { volteo2 = 1; } volteo1 = 1; } if (volteo1 == 1 && volteo2 == 1 && aux == 2 && !Up1.isPlaying && !Up2.isPlaying && !Up5.isPlaying && !Up4.isPlaying && !Up8.isPlaying) { aux = 0; if (rosa1 == 1 && rosa2 == 0) { carta2Down(); volteo1 = 0; volteo2 = 0; rosa1 = 0; sr1 = 0; contr1 = 0; } if (rosa1 == 0 && rosa2 == 1) { carta8Down(); volteo1 = 0; volteo2 = 0; rosa2 = 0; sr2 = 0; contr2 = 0; } if (pera1 == 1 && pera2 == 0) { carta4Down(); volteo1 = 0; volteo2 = 0; pera1 = 0; sp1 = 0; contp1 = 0; } if (corona1 == 1 && corona2 == 0) { carta1Down(); volteo1 = 0; volteo2 = 0; corona1 = 0; sc1 = 0; contc1 = 0; } if (corona1 == 0 && corona2 == 1) { carta5Down(); volteo1 = 0; volteo2 = 0; corona2 = 0; sc2 = 0; contc2 = 0; } if (rosa1 == 1 && rosa2 == 1) { volteo1 = 0; volteo2 = 0; cr = 1; contr1 = 0; contr2 = 0; } if (corona1 == 1 && corona2 == 1) { volteo1 = 0; volteo2 = 0; cc = 1; contc1 = 0; contc2 = 0; } } }