public void Start() { GameObject wso = GameObject.Find("WebsocketClient"); #if UNITY_EDITOR wsc = wso.GetComponent <WebsocketClient>(); #else wsc = wso.GetComponent <UWPWebSocketClient>(); #endif }
void Start() { GameObject wso = GameObject.Find("WebsocketClient"); #if !UNITY_EDITOR wsc = wso.GetComponent <UWPWebSocketClient>(); #else wsc = wso.GetComponent <WebsocketClient>(); #endif GameObject.Find("ControlSphere").transform.position = GameObject.Find("right_wrist").transform.position; // moves the control sphere wsc.Advertise("ein/" + "right" + "/forth_commands", "std_msgs/String"); }
void Start() { GameObject wso = GameObject.Find("WebsocketClient"); #if !UNITY_EDITOR wsc = wso.GetComponent <UWPWebSocketClient> (); #else wsc = wso.GetComponent <WebsocketClient>(); #endif wsc.Subscribe(topic, "std_msgs/String", "none", 0); }
// Use this for initialization void Start() { Debug.Log("GraspManager Awake()"); GameObject wso = GameObject.Find("WebsocketClient"); graspObject.SetActive(false); #if UNITY_EDITOR wsc = wso.GetComponent <WebsocketClient>(); #else wsc = wso.GetComponent <UWPWebSocketClient>(); #endif wsc.Advertise(graspSaveTopic, "std_msgs/String"); wsc.Advertise(placeSaveTopic, "std_msgs/String"); }
// Use this for initialization //void Awake() { void Start() { lastLoadLabels = "nothing"; Debug.Log("Initialized Label Manager"); //WTemplate = GameObject.Find("Waypoint0"); //Labelpoints = new List<Label>(); Debug.Log("LabelManager Awake()"); GameObject wso = GameObject.Find("WebsocketClient"); #if UNITY_EDITOR wsc = wso.GetComponent <WebsocketClient>(); #else wsc = wso.GetComponent <UWPWebSocketClient>(); #endif wsc.Advertise(labelSaveTopic, "std_msgs/String"); wsc.Advertise(labelLoadITopic, "std_msgs/String"); wsc.Subscribe(labelLoadTopic, "std_msgs/String", "none", 0); }
// Use this for initialization void Start() { //if build GameObject wso = GameObject.Find("WebsocketClient"); #if UNITY_EDITOR wsc = wso.GetComponent <WebsocketClient>(); #else wsc = wso.GetComponent <UWPWebSocketClient>(); #endif wsc.Subscribe(movoStateTopic, "std_msgs/String", "none", 0); wsc.Subscribe(movoPoseTopic, "std_msgs/String", "none", 0); wsc.Advertise(unityWaypointPubTopic, "std_msgs/String"); wsc.Advertise(movoStateRequestTopic, "std_msgs/String"); wsc.Advertise(movoPoseRequestTopic, "std_msgs/String"); wsc.Advertise(moveitIdentityPoseRequestTopic, "std_msgs/String"); currentlyNavigating = false; hasPublishedWaypoints = false; frameCounter = 0; }