static int _m_AddTimeline(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.TimelineManager gen_to_be_invoked = (UnityMMO.TimelineManager)translator.FastGetCSObj(L, 1); { long _id = LuaAPI.lua_toint64(L, 2); UnityMMO.TimelineInfo _info = (UnityMMO.TimelineInfo)translator.GetObject(L, 3, typeof(UnityMMO.TimelineInfo)); Unity.Entities.EntityManager _entityMgr = (Unity.Entities.EntityManager)translator.GetObject(L, 4, typeof(Unity.Entities.EntityManager)); gen_to_be_invoked.AddTimeline(_id, _info, _entityMgr); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetInstance_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityMMO.TimelineManager gen_ret = UnityMMO.TimelineManager.GetInstance( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.TimelineManager gen_to_be_invoked = (UnityMMO.TimelineManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetTimelineDic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.TimelineManager gen_to_be_invoked = (UnityMMO.TimelineManager)translator.FastGetCSObj(L, 1); { System.Collections.Generic.Dictionary <long, System.Collections.Generic.List <UnityMMO.TimelineInfo> > gen_ret = gen_to_be_invoked.GetTimelineDic( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }