static int _m_AddTimeline(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityMMO.TimelineManager gen_to_be_invoked = (UnityMMO.TimelineManager)translator.FastGetCSObj(L, 1);



                {
                    long _id = LuaAPI.lua_toint64(L, 2);
                    UnityMMO.TimelineInfo        _info      = (UnityMMO.TimelineInfo)translator.GetObject(L, 3, typeof(UnityMMO.TimelineInfo));
                    Unity.Entities.EntityManager _entityMgr = (Unity.Entities.EntityManager)translator.GetObject(L, 4, typeof(Unity.Entities.EntityManager));

                    gen_to_be_invoked.AddTimeline(_id, _info, _entityMgr);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_GetInstance_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                {
                    UnityMMO.TimelineManager gen_ret = UnityMMO.TimelineManager.GetInstance(  );
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_Init(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityMMO.TimelineManager gen_to_be_invoked = (UnityMMO.TimelineManager)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.Init(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_GetTimelineDic(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityMMO.TimelineManager gen_to_be_invoked = (UnityMMO.TimelineManager)translator.FastGetCSObj(L, 1);



                {
                    System.Collections.Generic.Dictionary <long, System.Collections.Generic.List <UnityMMO.TimelineInfo> > gen_ret = gen_to_be_invoked.GetTimelineDic(  );
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }