void cbFastRegiterResult(UnityGMClient.ERegisterResult result) { string lg = "[cbFastRegiterResult][result=" + result.ToString() + "]\r\n"; Log(lg); setButtonState(true); if (result == UnityGMClient.ERegisterResult.EREGISTERRESULT_SUCCESS) { if (MessageBox.Show("注册成功!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Information).ToString() != "") { //sendFastLogin(); } } else { MessageBox.Show("注册失败[" + result.ToString() + "]", "提示", MessageBoxButtons.OK, MessageBoxIcon.Information); } }
void cbNormalRegiterResult(UnityGMClient.ERegisterResult result) { string lg = "[cbNormalRegiterResult][result=" + result.ToString() + "]\r\n"; Log(lg); setButtonState(true); if (result == UnityGMClient.ERegisterResult.EREGISTERRESULT_SUCCESS) { if (MessageBox.Show("注册成功,是否现在登录?", "提示", MessageBoxButtons.YesNo, MessageBoxIcon.Information) == DialogResult.Yes) { sendNormalLogin(); setButtonState(false); } } else { MessageBox.Show("注册失败[" + result.ToString() + "]", "提示", MessageBoxButtons.OK, MessageBoxIcon.Information); } }