// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); // configure container IUnityContainer container = new UnityContainer(); UnityForms.RegisterTypes(container); UnityPlatform.RegisterTypes(container); var formsApp = container.Resolve <App>(); LoadApplication(formsApp); return(base.FinishedLaunching(app, options)); }
protected override void OnCreate(Bundle savedInstanceState) { TabLayoutResource = Resource.Layout.Tabbar; ToolbarResource = Resource.Layout.Toolbar; base.OnCreate(savedInstanceState); Xamarin.Essentials.Platform.Init(this, savedInstanceState); global::Xamarin.Forms.Forms.Init(this, savedInstanceState); // configure container IUnityContainer container = new UnityContainer(); UnityForms.RegisterTypes(container); UnityPlatform.RegisterTypes(container, this); var app = container.Resolve <App>(); LoadApplication(app); // TODO check permissions (INTERNET) }