static StackObject *PixelAdjustPoint_25(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Vector2 @point = (UnityEngine.Vector2) typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.UI.Graphic instance_of_this_method = (UnityEngine.UI.Graphic) typeof(UnityEngine.UI.Graphic).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.PixelAdjustPoint(@point);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
        static int _m_PixelAdjustPoint(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.UI.Graphic __cl_gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.Vector2 point; translator.Get(L, 2, out point);

                    UnityEngine.Vector2 __cl_gen_ret = __cl_gen_to_be_invoked.PixelAdjustPoint(point);
                    translator.PushUnityEngineVector2(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }