static int _m_GetPositions(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && translator.Assignable <UnityEngine.Vector3[]>(L, 2)) { UnityEngine.Vector3[] _positions = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[])); var gen_ret = gen_to_be_invoked.GetPositions(_positions); LuaAPI.xlua_pushinteger(L, gen_ret); return(2); } if (gen_param_count == 2 && translator.Assignable <Unity.Collections.NativeArray <UnityEngine.Vector3> >(L, 2)) { Unity.Collections.NativeArray <UnityEngine.Vector3> _positions; translator.Get(L, 2, out _positions); var gen_ret = gen_to_be_invoked.GetPositions(_positions); LuaAPI.xlua_pushinteger(L, gen_ret); return(2); } if (gen_param_count == 2 && translator.Assignable <Unity.Collections.NativeSlice <UnityEngine.Vector3> >(L, 2)) { Unity.Collections.NativeSlice <UnityEngine.Vector3> _positions; translator.Get(L, 2, out _positions); var gen_ret = gen_to_be_invoked.GetPositions(_positions); LuaAPI.xlua_pushinteger(L, gen_ret); return(2); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TrailRenderer.GetPositions!")); }
protected override void Init() { if (null == m_target) { return; } // end if m_TrailRenderer = m_target.GetComponent <UnityEngine.TrailRenderer>(); if (null == m_TrailRenderer) { return; } // end if m_beginTime = m_TrailRenderer.time; }
protected override void Init() { if (null == m_target) { return; } // end if m_TrailRenderer = m_target.GetComponent <UnityEngine.TrailRenderer>(); if (null == m_TrailRenderer) { return; } // end if m_beginStartWidth = m_TrailRenderer.startWidth; m_beginEndWidth = m_TrailRenderer.endWidth; }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.TrailRenderer gen_ret = new UnityEngine.TrailRenderer(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TrailRenderer constructor!")); }
static int _m_Clear(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TrailRenderer __cl_gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Clear( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_AddPositions(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3[] _positions = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[])); gen_to_be_invoked.AddPositions(_positions); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
public override void ReadFrom(object obj) { base.ReadFrom(obj); if (obj == null) { return; } UnityEngine.TrailRenderer o = (UnityEngine.TrailRenderer)obj; time = o.time; startWidth = o.startWidth; endWidth = o.endWidth; widthCurve = Read(widthCurve, o.widthCurve); widthMultiplier = o.widthMultiplier; startColor = o.startColor; endColor = o.endColor; colorGradient = Read(colorGradient, o.colorGradient); autodestruct = o.autodestruct; numCornerVertices = o.numCornerVertices; numCapVertices = o.numCapVertices; minVertexDistance = o.minVertexDistance; textureMode = (uint)o.textureMode; alignment = (uint)o.alignment; }
static int _m_GetPositions(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TrailRenderer __cl_gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1); try { { UnityEngine.Vector3[] positions = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[])); int __cl_gen_ret = __cl_gen_to_be_invoked.GetPositions(positions); LuaAPI.xlua_pushinteger(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetPosition(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TrailRenderer __cl_gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1); try { { int index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __cl_gen_ret = __cl_gen_to_be_invoked.GetPosition(index); translator.PushUnityEngineVector3(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_SetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 _position; translator.Get(L, 3, out _position); gen_to_be_invoked.SetPosition(_index, _position); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects) { obj = base.WriteTo(obj, objects); if (obj == null) { return(null); } UnityEngine.TrailRenderer o = (UnityEngine.TrailRenderer)obj; o.time = time; o.startWidth = startWidth; o.endWidth = endWidth; o.widthCurve = Write(o.widthCurve, widthCurve, objects); o.widthMultiplier = widthMultiplier; o.startColor = startColor; o.endColor = endColor; o.colorGradient = Write(o.colorGradient, colorGradient, objects); o.autodestruct = autodestruct; o.numCornerVertices = numCornerVertices; o.numCapVertices = numCapVertices; o.minVertexDistance = minVertexDistance; o.textureMode = (UnityEngine.LineTextureMode)textureMode; o.alignment = (UnityEngine.LineAlignment)alignment; return(o); }
static int _m_BakeMesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TrailRenderer gen_to_be_invoked = (UnityEngine.TrailRenderer)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && translator.Assignable <UnityEngine.Mesh>(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); bool _useTransform = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.BakeMesh(_mesh, _useTransform); return(0); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.Mesh>(L, 2)) { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); gen_to_be_invoked.BakeMesh(_mesh); return(0); } if (gen_param_count == 4 && translator.Assignable <UnityEngine.Mesh>(L, 2) && translator.Assignable <UnityEngine.Camera>(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); bool _useTransform = LuaAPI.lua_toboolean(L, 4); gen_to_be_invoked.BakeMesh(_mesh, _camera, _useTransform); return(0); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.Mesh>(L, 2) && translator.Assignable <UnityEngine.Camera>(L, 3)) { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); gen_to_be_invoked.BakeMesh(_mesh, _camera); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TrailRenderer.BakeMesh!")); }