Example #1
0
    static int EncodeToEXR(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
                byte[] o = UnityEngine.ImageConversion.EncodeToEXR(arg0);
                ToLua.Push(L, o);
                return(1);
            }
            else if (count == 2)
            {
                UnityEngine.Texture2D          arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
                UnityEngine.Texture2D.EXRFlags arg1 = (UnityEngine.Texture2D.EXRFlags)ToLua.CheckObject(L, 2, typeof(UnityEngine.Texture2D.EXRFlags));
                byte[] o = UnityEngine.ImageConversion.EncodeToEXR(arg0, arg1);
                ToLua.Push(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ImageConversion.EncodeToEXR"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
    static int EncodeToEXR(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D)))
            {
                UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
                byte[] o = obj.EncodeToEXR();
                ToLua.Push(L, o);
                return(1);
            }
            else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Texture2D.EXRFlags)))
            {
                UnityEngine.Texture2D          obj  = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
                UnityEngine.Texture2D.EXRFlags arg0 = (UnityEngine.Texture2D.EXRFlags)ToLua.ToObject(L, 2);
                byte[] o = obj.EncodeToEXR(arg0);
                ToLua.Push(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.EncodeToEXR"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #3
0
 static int QPYX_EncodeToEXR_YXQP(IntPtr L_YXQP)
 {
     try
     {
         int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP);
         if (QPYX_count_YXQP == 1)
         {
             UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D));
             byte[] QPYX_o_YXQP = UnityEngine.ImageConversion.EncodeToEXR(QPYX_arg0_YXQP);
             ToLua.Push(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else if (QPYX_count_YXQP == 2)
         {
             UnityEngine.Texture2D          QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D));
             UnityEngine.Texture2D.EXRFlags QPYX_arg1_YXQP = (UnityEngine.Texture2D.EXRFlags)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.Texture2D.EXRFlags));
             byte[] QPYX_o_YXQP = UnityEngine.ImageConversion.EncodeToEXR(QPYX_arg0_YXQP, QPYX_arg1_YXQP);
             ToLua.Push(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else
         {
             return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.ImageConversion.EncodeToEXR"));
         }
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }