static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *__ret = ILIntepreter.Minus(__esp, 0);

            var result_of_this_method = new UnityEngine.NetworkView();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
        protected override void GetDependencies(System.Collections.Generic.Dictionary <long, UnityEngine.Object> dependencies, object obj)
        {
            base.GetDependencies(dependencies, obj);
            if (obj == null)
            {
                return;
            }
#if !UNITY_WINRT && !UNITY_WEBGL
            UnityEngine.NetworkView o = (UnityEngine.NetworkView)obj;
            AddDependency(o.observed, dependencies);
#endif
        }
        public override void ReadFrom(object obj)
        {
            base.ReadFrom(obj);
            if (obj == null)
            {
                return;
            }
#if !UNITY_WINRT && !UNITY_WEBGL
            UnityEngine.NetworkView o = (UnityEngine.NetworkView)obj;
            observed             = o.observed.GetMappedInstanceID();
            stateSynchronization = (uint)o.stateSynchronization;
            viewID = o.viewID;
            group  = o.group;
#endif
        }
        public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects)
        {
            obj = base.WriteTo(obj, objects);
            if (obj == null)
            {
                return(null);
            }
#if !UNITY_WINRT && !UNITY_WEBGL
            UnityEngine.NetworkView o = (UnityEngine.NetworkView)obj;
            o.observed = (UnityEngine.Component)objects.Get(observed);

            o.stateSynchronization = (UnityEngine.NetworkStateSynchronization)stateSynchronization;

            o.viewID = viewID;

            o.group = group;
            return(o);
#else
            return(obj);
#endif
        }