Example #1
0
        static CollabAccess()
        {
            CollabAccess.s_instance = new CollabAccess();
            UnityConnectServiceData cloudService = new UnityConnectServiceData("Collab", "https://public-cdn.cloud.unity3d.com/editor/production/cloud/collab", CollabAccess.s_instance, "unity/project/cloud/collab");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
        static PurchasingAccess()
        {
            PurchasingAccess.kPackageUri = new Uri("https://public-cdn.cloud.unity3d.com/UnityEngine.Cloud.Purchasing.unitypackage");
            UnityConnectServiceData cloudService = new UnityConnectServiceData("Purchasing", "https://public-cdn.cloud.unity3d.com/editor/production/cloud/purchasing", new PurchasingAccess(), "unity/project/cloud/purchasing");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
        static HubAccess()
        {
            s_Instance = new HubAccess();
            var serviceData = new UnityConnectServiceData(kServiceName, kServiceUrl, s_Instance, "unity/project/cloud/hub");

            UnityConnectServiceCollection.instance.AddService(serviceData);
        }
Example #4
0
        static ErrorHubAccess()
        {
            instance = new ErrorHubAccess();
            UnityConnectServiceData cloudService = new UnityConnectServiceData("ErrorHub", "file://LocalHub/index.html#/cloudServices?failure=unity_connect", instance, "unity/project/cloud/errorhub");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
Example #5
0
        static ErrorHubAccess()
        {
            instance = new ErrorHubAccess();
            var serviceData = new UnityConnectServiceData(kServiceName, kServiceUrl, instance, "unity/project/cloud/errorhub");

            UnityConnectServiceCollection.instance.AddService(serviceData);
        }
Example #6
0
        static ErrorHubAccess()
        {
            instance = new ErrorHubAccess();
            UnityConnectServiceData cloudService = new UnityConnectServiceData("ErrorHub", kServiceUrl, instance, "unity/project/cloud/errorhub");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
Example #7
0
        static HubAccess()
        {
            HubAccess.s_Instance = new HubAccess();
            UnityConnectServiceData cloudService = new UnityConnectServiceData("Hub", "https://public-cdn.cloud.unity3d.com/editor/production/cloud/hub", HubAccess.s_Instance, "unity/project/cloud/hub");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
Example #8
0
        static ErrorHubAccess()
        {
            ErrorHubAccess.kServiceUrl = "file://" + EditorApplication.userJavascriptPackagesPath + "unityeditor-cloud-hub/dist/index.html?failure=unity_connect";
            ErrorHubAccess.instance    = new ErrorHubAccess();
            UnityConnectServiceData cloudService = new UnityConnectServiceData("ErrorHub", ErrorHubAccess.kServiceUrl, ErrorHubAccess.instance, "unity/project/cloud/errorhub");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
        static AnalyticsAccess()
        {
            UnityConnectServiceData cloudService = new UnityConnectServiceData("Analytics", "https://public-cdn.cloud.unity3d.com/editor/production/cloud/analytics", new AnalyticsAccess(), "unity/project/cloud/analytics");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
        static PurchasingAccess()
        {
            var serviceData = new UnityConnectServiceData(kServiceName, kServiceUrl, new PurchasingAccess(), "unity/project/cloud/purchasing");

            UnityConnectServiceCollection.instance.AddService(serviceData);
        }
Example #11
0
        static BuildAccess()
        {
            UnityConnectServiceData cloudService = new UnityConnectServiceData("Build", "https://public-cdn.cloud.unity3d.com/editor/production/cloud/build", new BuildAccess(), "unity/project/cloud/build");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
Example #12
0
        static AdsAccess()
        {
            UnityConnectServiceData cloudService = new UnityConnectServiceData("Unity Ads", "http://public.cloud.unity3d.com/editor/5.2/production/cloud/ads", new AdsAccess(), "unity/project/cloud/ads");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
        static UnetAccess()
        {
            var serviceData = new UnityConnectServiceData(kServiceName, kServiceUrl, new UnetAccess(), "unity/project/cloud/networking");

            UnityConnectServiceCollection.instance.AddService(serviceData);
        }
        static PurchasingAccess()
        {
            UnityConnectServiceData cloudService = new UnityConnectServiceData("Purchasing", "https://public-cdn.cloud.unity3d.com/editor/production/cloud/purchasing", new PurchasingAccess(), "unity/project/cloud/purchasing");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
Example #15
0
        static CrashReportingAccess()
        {
            var serviceData = new UnityConnectServiceData(kServiceName, kServiceUrl, new CrashReportingAccess(), "unity/project/cloud/crashreporting");

            UnityConnectServiceCollection.instance.AddService(serviceData);
        }
Example #16
0
        static UnetAccess()
        {
            UnityConnectServiceData cloudService = new UnityConnectServiceData("UNet", "https://public-cdn.cloud.unity3d.com/editor/production/cloud/unet", new UnetAccess(), "unity/project/cloud/networking");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }
Example #17
0
        static AdsAccess()
        {
            var serviceData = new UnityConnectServiceData(kServiceName, kServiceUrl, new AdsAccess(), "unity/project/cloud/ads");

            UnityConnectServiceCollection.instance.AddService(serviceData);
        }
Example #18
0
        static CrashReportingAccess()
        {
            UnityConnectServiceData cloudService = new UnityConnectServiceData("Game Performance", "https://public-cdn.cloud.unity3d.com/editor/production/cloud/crash", new CrashReportingAccess(), "unity/project/cloud/crashreporting");

            UnityConnectServiceCollection.instance.AddService(cloudService);
        }