public void setClientPublicWorks() { UnityClientList.setClientPublic(ts, true); Assert.True(UnityClientList.getClientPublic(ts)); UnityClientList.setClientPublic(ts, false); Assert.False(UnityClientList.getClientPublic(ts)); }
public Task SendDataToUser() { string message = ClientInfo.getGroup(Context.ConnectionId).Equals("") ? UnityClientList.getClientList() : UnityDataHolder.getData(ClientInfo.getGroup(Context.ConnectionId)); return(Clients.Caller.SendAsync("DataUpdate", message)); }
public void nullSetClientThrows() { Assert.Throws <NullReferenceException>(() => UnityClientList.setClientPublic(null, true)); }
public void unregisterdNameDNT() { Assert.DoesNotThrow(() => UnityClientList.removeClient("")); Assert.DoesNotThrow(() => UnityClientList.setClientPublic("", true)); Assert.DoesNotThrow(() => UnityClientList.getClientPublic("")); }
public void registerNullThrows() { Assert.Throws <NullReferenceException>(() => UnityClientList.registerClient(null)); }
public void AssignsUniquIds() { Assert.False(UnityClientList.registerClient(ts).Equals(UnityClientList.registerClient(ts))); }
public void ClientListStringNotEmpty() { Assert.False(UnityClientList.getClientList().Equals("")); }
public void ClientExistsWorks() { Assert.True(UnityClientList.clientExists(ts)); UnityClientList.removeClient(ts); Assert.False(UnityClientList.clientExists(ts)); }
public void DuplicateClientRemovedDNT() { Assert.DoesNotThrow(() => UnityClientList.removeClient(ts)); Assert.DoesNotThrow(() => UnityClientList.removeClient(ts)); }
public void DuplicateClientAddedDNT() { Assert.DoesNotThrow(() => UnityClientList.registerClient(ts)); }
public void TearDown() { UnityClientList.removeClient(ts); }
public void Setup() { UnityClientList.registerClient(ts); }