void OnDisable() { if (unitListWindow != null) { unitListWindow.Close(); unitListWindow = null; } if (atkListWindow != null) { atkListWindow.Close(); atkListWindow = null; } if(maskWindow != null) { maskWindow.Close(); maskWindow = null; } }
/************************************/ //TYPE DEPENDANT SHOWING /************************************/ /*****UNITS*********************************/ void showUnitCardInfo() { //Filter the desired creature type List<UnitData> unitsInList = new List<UnitData>(); List<String> unitNames = new List<String>(); foreach(UnitData x in unitDataList.unitList.ToList<UnitData>()) { if(x.uType == filterUnit) { unitsInList.Add(x); unitNames.Add(x.uName); } } if(GUILayout.Button("Unit List")) { unitListWindow = (UnitListWindow)EditorWindow.GetWindow(typeof(UnitListWindow)); } currentUnit = unitDataList.findByID(cardDataList.cardList[toggledIndex].linkedTo); GUILayout.Space(10); //Associate the correct UnitType, possibly load into current object field if (currentUnit != null) { if (currentUnit.isHero) EditorGUILayout.LabelField("Hero Unit"); EditorGUILayout.LabelField(currentUnit.uName, EditorStyles.boldLabel); EditorGUILayout.Space(); EditorGUILayout.LabelField("Stats"); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("HP"); EditorGUILayout.TextField(currentUnit.maxHp.ToString()); //EditorGUILayout.EndHorizontal(); //EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Speed "); EditorGUILayout.TextField(currentUnit.maxSpeed.ToString()); EditorGUILayout.EndHorizontal(); if (currentUnit.isHero) { EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Impulse "); EditorGUILayout.TextField(currentUnit.impulse.ToString()); //EditorGUILayout.EndHorizontal(); //.BeginHorizontal(); EditorGUILayout.LabelField("Memory "); EditorGUILayout.TextField(currentUnit.memory.ToString()); EditorGUILayout.EndHorizontal(); } EditorGUILayout.LabelField("Known Attacks"); showKnownAttacks(currentUnit); } else EditorGUILayout.LabelField("No Unit Linked", EditorStyles.boldLabel); }