public UnitDynamicsAttributesWrapper(UnitDynamicsAttributes other) { DriveType = other.DriveType; Length = other.Length; Width = other.Width; MaxSpeed = other.MaxSpeed; ReverseFactor = other.ReverseFactor; AccelerationTime = other.AccelerationTime; BrakingTime = other.BrakingTime; MaxSpeedTurnRadius = other.MaxSpeedTurnRadius; MaxEaseIntoTurnTime = other.MaxEaseIntoTurnTime; DriftType = other.DriftType; ReverseDriftMultiplier = other.ReverseDriftMultiplier; DriftOvershootFactor = other.DriftOvershootFactor; FishTailingTimeIntervals = other.FishTailingTimeIntervals; FishTailControlRecover = other.FishTailControlRecover; MinDriftSlipSpeed = other.MinDriftSlipSpeed; MaxDriftRecoverTime = other.MaxDriftRecoverTime; MinCruiseSpeed = other.MinCruiseSpeed; DeathDriftTime = other.DeathDriftTime; PermanentlyImmobile = other.PermanentlyImmobile; CruiseSpeedVariation = other.CruiseSpeedVariation?.ToArray(); CruiseDirectionVariation = other.CruiseDirectionVariation?.ToArray(); }
// Token: 0x06000C55 RID: 3157 RVA: 0x00056FE4 File Offset: 0x000551E4 private void UpdateDynamicDataForUnit(Entity entity) { UnitState unitState = ShipbreakersMain.CurrentSimFrame.FindObject <UnitState>(entity); if (unitState == null) { return; } if (this.mSelectedEntity.IsValid()) { if (this.mLastUnitState == unitState) { return; } if (this.mSettings.UnitHealthValueLabel == null || this.mSettings.UnitHealthBar == null || this.mSettings.UnitArmorValueLabel == null || this.mSettings.UnitFireRateLabel == null || this.mSettings.UnitDamageValueLabel == null || this.mSettings.SpeedValueLabel == null || this.mSettings.UnitShortDescriptionValueLabel == null) { Log.Warn(Log.Channel.UI, "Information Panel: An information label was not configured correctly. Check Unity Config. Skipping Info Panel Update", new object[0]); return; } string typeID = unitState.TypeID; bool flag = this.mLastUnitState == null || this.mLastUnitState.EntityID != this.mSelectedEntity; ExperienceViewAttributes entityTypeAttributes = ShipbreakersMain.GetEntityTypeAttributes <ExperienceViewAttributes>(typeID); if (entityTypeAttributes != null) { ExperienceState experienceState = ShipbreakersMain.CurrentSimFrame.FindObject <ExperienceState>(entity); if (experienceState != null && experienceState.Level > 0 && (flag || this.mLastExperienceState == null || this.mLastExperienceState.Level != experienceState.Level)) { if (!string.IsNullOrEmpty(experienceState.NameSuffix)) { RankViewAttributes rankViewAttributes = entityTypeAttributes.RankViews[experienceState.Level]; this.mTempLocalizationFormatObjects[0] = rankViewAttributes.ShortRankName; this.mTempLocalizationFormatObjects[1] = experienceState.NameSuffix; this.mSettings.UnitShortDescriptionValueLabel.text = this.mSettings.UnitLevelFormat.TokenFormat(this.mTempLocalizationFormatObjects, this.mLocMan); } this.mLastExperienceState = experienceState; } } if (flag || unitState.OwnerCommander != this.mLastUnitState.OwnerCommander) { Commander commanderFromID = this.mCommanderManager.GetCommanderFromID(unitState.OwnerCommander); CommanderDirectorAttributes commanderDirectorFromID = this.mCommanderManager.GetCommanderDirectorFromID(unitState.OwnerCommander); this.mTempLocalizationFormatObjects[0] = ((commanderFromID != null) ? SharedLocIDConstants.GetLocalizedCommanderName(commanderDirectorFromID.PlayerType, commanderFromID.Name, commanderDirectorFromID.AIDifficulty) : string.Empty); this.mTempLocalizationFormatObjects[1] = null; this.mSettings.PlayerNameLabel.text = this.mSettings.PlayerNameLocID.TokenFormat(this.mTempLocalizationFormatObjects, this.mLocMan); } UnitAttributes typeAttributes = this.mSelectedEntity.GetTypeAttributes <UnitAttributes>(); if (typeAttributes == null) { Log.Warn(Log.Channel.UI, "Information Panel: Attribute data was missing for unit type {0}. Skipping info panel update", new object[] { this.mSelectedEntity.ToFriendlyString() }); return; } UnitAttributes entityTypeAttributes2 = ShipbreakersMain.GetEntityTypeAttributes <UnitAttributes>(typeID); if (entityTypeAttributes2 == null) { Log.Error(Log.Channel.Data | Log.Channel.UI, "Failed to find base UnitAttributes for entity type {0}", new object[] { typeID }); } if (flag || unitState.Hitpoints != this.mLastUnitState.Hitpoints) { this.mTempLocalizationFormatObjects[0] = unitState.Hitpoints; this.mTempLocalizationFormatObjects[1] = unitState.MaxHitpoints; this.mSettings.UnitHealthValueLabel.text = ((unitState.MaxHitpoints > 0) ? this.mSettings.UnitHealthFormat.TokenFormat(this.mTempLocalizationFormatObjects, this.mLocMan) : string.Empty); this.mSettings.UnitHealthBar.value = ((unitState.MaxHitpoints > 0) ? ((float)unitState.Hitpoints / (float)unitState.MaxHitpoints) : 0f); int buffComparison = 0; if (entityTypeAttributes2 != null) { buffComparison = unitState.MaxHitpoints.CompareTo(entityTypeAttributes2.MaxHealth); } this.mSettings.UnitHealthValueLabel.color = this.mUnitInteractionAttributes.BuffInfo.BuffColor(buffComparison); } this.mSelectedEntity.GetTypeAttributes <UnitMovementAttributes>(); int num = Fixed64.IntValue(unitState.MaxSpeed); if (flag || num != Fixed64.IntValue(this.mLastUnitState.MaxSpeed)) { this.mTempLocalizationFormatObjects[0] = num; this.mTempLocalizationFormatObjects[1] = null; this.mSettings.SpeedValueLabel.text = this.mSettings.UnitSpeedFormat.TokenFormat(this.mTempLocalizationFormatObjects, this.mLocMan); int buffComparison2 = 0; UnitMovementAttributes entityTypeAttributes3 = ShipbreakersMain.GetEntityTypeAttributes <UnitMovementAttributes>(typeID); UnitDynamicsAttributes unitDynamicsAttributes = (entityTypeAttributes3 != null) ? entityTypeAttributes3.Dynamics : null; if (unitDynamicsAttributes != null) { buffComparison2 = unitState.MaxSpeed.CompareTo(unitDynamicsAttributes.MaxSpeed); } else { Log.Error(Log.Channel.Data | Log.Channel.UI, "Failed to find base UnitDynamicsAttributes for entity type {0}", new object[] { typeID }); } this.mSettings.SpeedValueLabel.color = this.mUnitInteractionAttributes.BuffInfo.BuffColor(buffComparison2); } int buffComparison3 = 0; // MOD int baseDamagePerRound = 0; int damagePacketsPerShot = 1; // MOD if (!typeAttributes.WeaponLoadout.IsNullOrEmpty <WeaponBinding>()) { WeaponBinding weaponBinding = typeAttributes.WeaponLoadout[0]; if (weaponBinding != null) { // MOD damagePacketsPerShot = weaponBinding.Weapon.DamagePacketsPerShot; baseDamagePerRound = Fixed64.IntValue(weaponBinding.Weapon.BaseDamagePerRound); WeaponAttributes entityTypeAttributes4 = ShipbreakersMain.GetEntityTypeAttributes <WeaponAttributes>(typeID, weaponBinding.Weapon.Name); if (entityTypeAttributes4 != null) { buffComparison3 = baseDamagePerRound.CompareTo(Fixed64.IntValue(entityTypeAttributes4.BaseDamagePerRound)); } else { Log.Error(Log.Channel.Data | Log.Channel.UI, "Failed to find base WeaponAttributes with name {0} for entity type {1}", new object[] { weaponBinding.Weapon.Name, typeID }); } // MOD } else { Log.Error(Log.Channel.Data | Log.Channel.UI, "First WeaponBinding in WeaponLoadout for unit type {0} is null! Unable to determine damage to show on info panel", new object[] { typeID }); } } // MOD if (flag || this.mLastWeaponDamageValue != baseDamagePerRound || this.mLastWeaponPacketsValue != damagePacketsPerShot) { this.mSettings.UnitDamageValueLabel.text = damagePacketsPerShot != 1 ? string.Format("{0} | {1}", baseDamagePerRound, damagePacketsPerShot) : string.Format("{0}", baseDamagePerRound); this.mLastWeaponDamageValue = baseDamagePerRound; this.mLastWeaponPacketsValue = damagePacketsPerShot; this.mSettings.UnitDamageValueLabel.color = this.mUnitInteractionAttributes.BuffInfo.BuffColor(buffComparison3); } // MOD if (flag || this.mLastUnitArmourValue != typeAttributes.Armour) { this.mTempLocalizationFormatObjects[0] = typeAttributes.Armour; this.mTempLocalizationFormatObjects[1] = null; this.mSettings.UnitArmorValueLabel.text = this.mSettings.UnitArmorFormat.TokenFormat(this.mTempLocalizationFormatObjects, this.mLocMan); this.mLastUnitArmourValue = typeAttributes.Armour; int buffComparison4 = 0; if (entityTypeAttributes2 != null) { buffComparison4 = typeAttributes.Armour.CompareTo(entityTypeAttributes2.Armour); } this.mSettings.UnitArmorValueLabel.color = this.mUnitInteractionAttributes.BuffInfo.BuffColor(buffComparison4); } if (flag || this.mLastFireRateDisplay != typeAttributes.FireRateDisplay) { this.mTempLocalizationFormatObjects[0] = InformationPanelController.InformationPanelSettings.FireRateLocIDs[typeAttributes.FireRateDisplay]; this.mTempLocalizationFormatObjects[1] = null; this.mSettings.UnitFireRateLabel.text = this.mSettings.UnitFireRateFormat.TokenFormat(this.mTempLocalizationFormatObjects, this.mLocMan); this.mLastFireRateDisplay = typeAttributes.FireRateDisplay; int buffComparison5 = 0; if (entityTypeAttributes2 != null) { buffComparison5 = typeAttributes.FireRateDisplay.CompareTo(entityTypeAttributes2.FireRateDisplay); } this.mSettings.UnitFireRateLabel.color = this.mUnitInteractionAttributes.BuffInfo.BuffColor(buffComparison5); } this.mLastUnitState = unitState; } }