Example #1
0
 private void OnUnitDeath(UnitDieEvent evt)
 {
     graphics.UseUnitAnimation(StandardUnitAnimations.Death);
     this.HealthBar.gameObject.SetActive(false);
 }
 private void OnUnitDeath(UnitDieEvent evt)
 {
     graphics.UseUnitAnimation(StandardUnitAnimations.Death);
     this.HealthBar.gameObject.SetActive(false);
 }