Example #1
0
    public UnitDataInfo(string lines)
    {
        _listUnit = new List <UnitDataCSV>();

        string[] linesInFile = lines.Split('\n');

        for (int i = 1; i < linesInFile.Length; i++)
        {
            //Debug.Log(line);
            UnitDataCSV unit = ReadUnitData(linesInFile[i]);
            if (unit != null)
            {
                _listUnit.Add(unit);
            }
        }
        _listUnit.Sort((x1, x2) => x1.ID.CompareTo(x2.ID));
    }
Example #2
0
    private UnitDataCSV ReadUnitData(string line)
    {
        if (string.IsNullOrEmpty(line))
        {
            return(null);
        }
        string[] _arr = line.Split(',');
        if (_arr.Length < 14)
        {
            return(null);
        }
        UnitDataCSV unit = new UnitDataCSV();

        try
        {
            unit.ID            = int.Parse(_arr[0]);
            unit.Name          = _arr[1];
            unit.Code          = _arr[2];
            unit.LightAttack   = float.Parse(_arr[3]);
            unit.HeavyAttack   = float.Parse(_arr[4]);
            unit.AttackRange   = float.Parse(_arr[5]);
            unit.AttackSpeed   = float.Parse(_arr[6]);
            unit.MovementSpeed = float.Parse(_arr[7]);
            unit.HP            = int.Parse(_arr[8]);
            unit.LightArmor    = float.Parse(_arr[9]);
            unit.HeavyArmor    = float.Parse(_arr[10]);
            unit.GoldCost      = int.Parse(_arr[11]);
            unit.Scale         = float.Parse(_arr[12]);
            unit.NumberUnit    = int.Parse(_arr[13]);
            unit.GoldBonus     = int.Parse(_arr[14]);
            unit.Cooldown      = float.Parse(_arr[15]);
        }
        catch (Exception ex)
        {
            Debug.Log("Line not valid - " + ex.Message);
            return(null);
        }
        return(unit);
    }