Example #1
0
            private void MethodSetup(int nullIdCount)
            {
                Setup(0, 1, nullIdCount);

                _window = UniqueIdRepairWindow.ShowWindow();
                _window.Search(_generator.Path);

                _root = _window.rootVisualElement;
            }
Example #2
0
                private void SetupMethod(int sameIdCount)
                {
                    Setup(sameIdCount);

                    var window = UniqueIdRepairWindow.ShowWindow();

                    window.Search(_generator.Path);

                    _root = window.rootVisualElement;
                }
Example #3
0
                public void It_should_clear_results_when_clicking_again()
                {
                    Setup(2);

                    var window = UniqueIdRepairWindow.ShowWindow();

                    window.Search(_generator.Path);
                    window.Search(_generator.Path);

                    var root = window.rootVisualElement;
                    var el   = GetElement <VisualElement>(root, "o-scene-search__results");

                    Assert.AreEqual(2, el.Children().Count());
                }
Example #4
0
                public void It_should_not_print_no_found_error_message_by_default()
                {
                    Setup(1);

                    var window = UniqueIdRepairWindow.ShowWindow();

                    window.Close();
                    window = UniqueIdRepairWindow.ShowWindow();

                    var root   = window.rootVisualElement;
                    var elText = GetElement <TextElement>(root, "test-p-window__no-errors");

                    Assert.IsFalse(elText.ClassListContains("-show"));
                }
Example #5
0
            public void It_should_set_the_current_selection_to_the_GameObject()
            {
                Setup(2);

                var window = UniqueIdRepairWindow.ShowWindow();

                window.Search(_generator.Path);

                var root = window.rootVisualElement;

                ClickButton(root, "m-unique-id-error__show");

                var id = GetText(root, "m-unique-id-error__text");

                Assert.AreEqual(id, (Selection.activeObject as GameObject).GetComponent <UniqueId>().Id);
            }