public void RunSeed(UniformBuilderContext context) { var users = new List <User> { new User { Id = IdGenerator.NewId(), Name = "Ashish", Type = UserType.Admin }, new User { Id = IdGenerator.NewId(), Name = "Bob", Type = UserType.Dealer }, new User { Id = IdGenerator.NewId(), Name = "Ann", Type = UserType.Guest } }; context.AddOrUpdate <User>(m => m.Id, users); }
public void RunSeed(UniformBuilderContext context) { var uniformStyles = new List <UniformStyle> { new UniformStyle { Id = IdGenerator.NewId(), Name = "Style1", Description = "Description for style 1", CreateDate = DateTime.Now.AddDays(-19), LastUpdateDate = DateTime.Now.AddDays(-5) }, new UniformStyle { Id = IdGenerator.NewId(), Name = "Style2", Description = "Description for style 2", CreateDate = DateTime.Now.AddDays(-19), LastUpdateDate = DateTime.Now.AddDays(-5) }, new UniformStyle { Id = IdGenerator.NewId(), Name = "Style31", Description = "Description for style 31", CreateDate = DateTime.Now.AddDays(-19), LastUpdateDate = DateTime.Now.AddDays(-5) }, }; context.AddOrUpdate <UniformStyle>(us => us.Id, uniformStyles); }
public void RunSeed(UniformBuilderContext context) { IList <ApplicationType> applicationTypes = new List <ApplicationType>(); applicationTypes.Add(new ApplicationType { Id = IdGenerator.NewId(), Name = "Embroidery" }); applicationTypes.Add(new ApplicationType { Id = IdGenerator.NewId(), Name = "Tackle Twill" }); applicationTypes.Add(new ApplicationType { Id = IdGenerator.NewId(), Name = "Sublimated" }); applicationTypes.Add(new ApplicationType { Id = IdGenerator.NewId(), Name = "Screen Print" }); context.AddOrUpdate(c => c.Id, applicationTypes); }
public void RunSeed(UniformBuilderContext context) { IList <Arrangement> arrangements = new List <Arrangement>(); arrangements.Add(new Arrangement { Id = IdGenerator.NewId(), }); }
protected override void Seed(UniformBuilderContext context) { var seeds = from t in Assembly.GetExecutingAssembly().GetTypes() where t.GetInterfaces().Contains(typeof(ISeed)) select Activator.CreateInstance(t) as ISeed; foreach (var seed in seeds) { seed.RunSeed(context); } context.Save(); }
public virtual UniformRepository GetUniformRepository(UniformBuilderContext context) { return(new UniformRepository(context)); }
public virtual UniformBuilderContext GetDataContext() { return(_context ?? (_context = new UniformBuilderContext())); }
protected AFeatureManager(UniformBuilderFactory factory) { Factory = factory; DataContext = Factory.GetDataContext(); }