public static void Init () { EditorApplication.isPlaying = false; if (instance != null) instance.Close(); if (instance == null) { // instance = (UniduinoSetup)ScriptableObject.CreateInstance<UniduinoSetup>(); instance = EditorWindow.GetWindow<UniduinoSetup>(false, "Uniduino Setup", true); } //instance.Show(); }
public static void Init() { EditorApplication.isPlaying = false; if (instance != null) { instance.Close(); } if (instance == null) { // instance = (UniduinoSetup)ScriptableObject.CreateInstance<UniduinoSetup>(); instance = EditorWindow.GetWindow <UniduinoSetup>(false, "Uniduino Setup", true); } //instance.Show(); }
static void showSetupWindow() { UniduinoSetup.Init(); }