public void Open(UniGraph graph) { if (graph == null) { return; } _graph = graph; _activeGraphName = _graph.name; GUILayout.Space(10); GUILayout.BeginHorizontal(); GUILayout.BeginVertical(); if (GUILayout.Button("Show Graph(obsolete)", GUILayout.Height(26))) { NodeEditorWindow.Open(graph); } if (GUILayout.Button("Show Graph", GUILayout.Height(26))) { UniGameFlowWindow.Open(graph); } GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.Space(10); }
public GameFlowGraphView(UniGameFlowWindow window) : base(window) { GameFlowWindow = window; }