Example #1
0
        public void Apply_NotACharacter_Test()
        {
            var entity      = Mock.Of <IEntity>();
            var unconscious = new Unconscious();

            unconscious.Apply(entity);
            Assert.IsTrue(true); // If we made it here without exception then the test passed
        }
Example #2
0
        public void Remove_NoConditions_Test()
        {
            var character   = CreateMockCharacter();
            var unconscious = new Unconscious();

            unconscious.Apply(character);
            unconscious.Remove(character);
            Assert.AreEqual(0, character.Conditions.Count);
        }
Example #3
0
        public void Apply_Character_WithExistingUnconsciousCondition_Test()
        {
            var character = CreateMockCharacter();

            character.Conditions.Add(new Unconscious());
            var unconscious = new Unconscious();

            unconscious.Apply(character);
        }
Example #4
0
        public void Apply_Character_NoConditions_Test()
        {
            var character   = CreateMockCharacter();
            var unconscious = new Unconscious();

            unconscious.Apply(character);
            Assert.AreEqual(EntityIds.UNCONSCIOUS_CONDITION_ID, character.Conditions[0].Id);
            Assert.AreSame(unconscious, character.Conditions[0]);
            Assert.AreEqual(ModifierType.Status, character.Conditions[0].Modifier.Type);
            Assert.AreEqual(-4, character.Conditions[0].Modifier.Value);
            Assert.IsTrue(character.Conditions[0].AppliesTo.Any(a => a == EntityIds.AC_ID));
            Assert.IsTrue(character.Conditions[0].AppliesTo.Any(a => a == EntityIds.PERCEPTION_ID));
            Assert.IsTrue(character.Conditions[0].AppliesTo.Any(a => a == EntityIds.REFLEX_SAVE_ID));
            Assert.IsTrue(character.Conditions.Any(c => c.Id == EntityIds.BLINDED_CONDITION_ID));
            Assert.IsTrue(character.Conditions.Any(c => c.Id == EntityIds.FLAT_FOOTED_CONDITION_ID));
            Assert.AreEqual(ConditionGroup.DeathAndDying, character.Conditions[0].Group);
        }