void Start() { dismemberment = gameObject.GetComponent <UmaDismemberment>(); if (dismemberment != null) { dismemberment.DismemberedEvent.AddListener(DismemberedCallback); } }
void Start() { button = GetComponent <Button>(); button.onClick.AddListener(OnClick); if (avatar != null) { dismember = avatar.GetComponent <UmaDismemberment>(); } }