public void OnPointerUp(PointerEventData eventData)
    {
        // When the pointer is released, get the Ultimate Radial Menu's current button index.
        int index = UltimateRadialMenu.GetUltimateRadialMenu("ItemWheelExample").CurrentButtonIndex;

        // If the index is greater than zero ( meaning that the input was on the radial menu ), and this button information does not currently exist on the menu...
        if (index >= 0 && !usedIndex.Contains(index) && !newRadialButtonInfo.ExistsOnRadialMenu())
        {
            // Update the radial button at the targeted index with this information, and register the ButtonCallback function as the ButtonCallback parameter.
            UltimateRadialMenu.RegisterToRadialMenu("ItemWheelExample", UseItem, newRadialButtonInfo, index);

            // Add this index to the used index list so that other buttons know that this button is taken.
            usedIndex.Add(index);
        }

        // Increase this items count.
        itemCount++;

        // If this button does exist on the radial menu, then update the text of the button.
        if (newRadialButtonInfo.ExistsOnRadialMenu())
        {
            newRadialButtonInfo.UpdateText(itemCount.ToString());
        }

        // Update this transform back to the original position.
        myTransform.localPosition = originalPosition;
    }
    private void Update()
    {
        // If the left mouse button is down on the frame...
        if (Input.GetMouseButtonDown(0))
        {
            // Cast a ray so that we can check if the mouse position is over an object.
            Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);

            RaycastHit hit;

            // If the raycast hit something, then store the hit transform.
            if (Physics.Raycast(ray, out hit))
            {
                onMouseDownTransform = hit.transform;
            }
            // Else, if the radial menu is active and the mouse is not over a button of the radial menu, then disable the menu.
            else if (UltimateRadialMenu.GetUltimateRadialMenu("ObjectExample").RadialMenuActive&& UltimateRadialMenu.GetUltimateRadialMenu("ObjectExample").CurrentButtonIndex < 0)
            {
                UltimateRadialMenu.GetUltimateRadialMenu("ObjectExample").DisableRadialMenu();
            }
        }

        // If the left mouse button came up on this frame...
        if (Input.GetMouseButtonUp(0))
        {
            // Cast a ray so that we can check if the mouse position is over an object.
            Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);

            RaycastHit hit;

            // If the raycast hit something...
            if (Physics.Raycast(ray, out hit))
            {
                // If the hit transform is the same as the transform when the mouse button was pressed...
                if (hit.transform == onMouseDownTransform)
                {
                    // Store the selected renderer as the hit transform.
                    selectedRenderer = hit.transform.GetComponent <Renderer>();

                    // Configure the screen position of the hit transform.
                    Vector3 screenPosition = Camera.main.WorldToScreenPoint(hit.transform.position);

                    // Call SetPosition() on the radial menu to move it to the transform's position.
                    UltimateRadialMenu.GetUltimateRadialMenu("ObjectExample").SetPosition(screenPosition);

                    // If the radial menu is currently disabled, then enable the menu.
                    if (!UltimateRadialMenu.GetUltimateRadialMenu("ObjectExample").RadialMenuActive)
                    {
                        UltimateRadialMenu.GetUltimateRadialMenu("ObjectExample").EnableRadialMenu();
                    }
                }
            }
        }
    }
 void Start()
 {
     UltimateRadialMenu.EnableRadialMenu("ItemWheelExample");
     UltimateRadialMenu.GetUltimateRadialMenu("ItemWheelExample").OnRadialMenuEnabled  += OnRadialMenuEnabled;
     UltimateRadialMenu.GetUltimateRadialMenu("ItemWheelExample").OnRadialMenuDisabled += OnRadialMenuDisabled;
 }